Player Matchup

Ymir
Ymir
BhubbLord
Ymir
Level 32
God Stats
3W - 1L
1,604 SR
Queue Stats
9W - 8L
1,523 Elo+
Party 1
Chang'e
Chang'e
ReCT v DraGz
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,588 Elo+
Party 1
Lancelot
Lancelot
ReCT v RusH
Lancelot
Level 157
God Stats
3W - 1L
1,428 SR
Queue Stats
26W - 28L
1,585 Elo+
Party 1
Team Averages
Level 115
1,511 SR
1,565 Elo+

VS

Team Averages
Level 88
1,438 SR
1,392 Elo+
Scylla
Scylla
KingSleepOn40z
Scylla
Level 60
God Stats
12W - 12L
1,330 SR
Queue Stats
49W - 55L
1,280 Elo+
Party 2
Artemis
Artemis
SilentNinjaFish
Artemis
Level 80
God Stats
12W - 13L
1,415 SR
Queue Stats
226W - 251L
1,285 Elo+
Party 2
Ymir
Ymir
YungHeathLedger
Ymir
Level 125
God Stats
34W - 40L
1,568 SR
Queue Stats
254W - 197L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 6 / 6
8,775
627
5,159
16,771
13,704
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
ReCT v DraGz
Chang'e
16
7 / 2 / 4
10,488
749
15,285
12,772
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
ReCT v RusH
Lancelot
15
4 / 3 / 8
10,674
762
16,853
16,759
11,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 10
8,825
630
5,990
10,550
3,638
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 6 / 5
10,903
779
19,231
16,716
6,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 3 / 5
10,539
753
12,844
19,732
21,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
12
Kills
11
11
Deaths
12
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
6
6
0.67
L
0
3
10
1.67
W
Chang'e
ReCT v DraGz
Chang'e
7
2
4
4.5
W
Lancelot
ReCT v RusH
Lancelot
4
3
8
2.67
L
6
6
5
1.42
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,297
Damage
38,065
46,302
Taken
46,998
30,802
Mitigated
31,466
15,237
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,159
1,118
0
0
16,771
13,704
0
5,990
10,551
14,932
0
L
5,990
583
40
842
10,550
3,638
79
4,273
6,277
15,125
0
W
Chang'e
ReCT v DraGz
Chang'e
15,285
1,510
4,587
6,843
12,772
5,949
1,071
6,545
6,047
49,819
0
W
Lancelot
ReCT v RusH
Lancelot
16,853
3,111
0
3,807
16,759
11,149
0
6,418
10,157
0
36,775
L
19,231
13,795
0
2,592
16,716
6,649
1,381
7,511
9,205
0
42,474
L
12,844
3,178
1,002
3,625
19,732
21,179
0
9,156
10,576
36,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,937
Gold Earned
30,267
147
Minions Killed
128
10
Camps Cleared
2
698,834
Distance Traveled
693,001
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,775
627
17
1
1
177,534
1
L
Scylla
8,825
630
18
1
0
239,938
2
W
Chang'e
10,488
749
77
6
5
246,647
4
W
Lancelot
10,674
762
53
4
4
274,653
2
L
Artemis
10,903
779
51
4
1
206,582
0
L
Ymir
10,539
753
59
4
1
246,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role