Player Matchup

Cliodhna
Cliodhna
Doomburger
Cliodhna
Level 97
God Stats
2W - 1L
1,786 SR
Queue Stats
24W - 33L
1,366 Elo+
Solo
Ao Kuang
Ao Kuang
Shmurda My Meat
Ao Kuang
Level 120
God Stats
1W - 1L
1,846 SR
Queue Stats
25W - 21L
1,505 Elo+
Solo
He Bo
He Bo
TONAYYYYY
He Bo
Level 117
God Stats
2W - 7L
1,365 SR
Queue Stats
500W - 517L
1,407 Elo+
Party 1
Horus
Horus
kcabyats15
Horus
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
308W - 319L
1,361 Elo+
Party 1
Bacchus
Bacchus
oTStyrkerTo
Bacchus
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
356W - 342L
1,446 Elo+
Solo
Team Averages
Level 117
1,599 SR
1,417 Elo+

VS

Team Averages
Level 106
1,528 SR
1,469 Elo+
Danzaburou
Danzaburou
BlackSwan807
Danzaburou
Level 92
God Stats
15W - 8L
1,754 SR
Queue Stats
354W - 360L
1,457 Elo+
Solo
Eset
Eset
CaptnCupcakes1
Eset
Level 157
God Stats
4W - 5L
1,343 SR
Queue Stats
390W - 410L
1,469 Elo+
Party 2
Guan Yu
Guan Yu
CyborgNinja24
Guan Yu
Level 86
God Stats
2W - 2L
1,509 SR
Queue Stats
107W - 113L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
MAJESTICMOON1
Sun Wukong
Level 101
God Stats
7W - 1L
1,633 SR
Queue Stats
310W - 294L
1,518 Elo+
Party 2
He Bo
He Bo
alqarni-89
He Bo
Level 92
God Stats
3W - 3L
1,400 SR
Queue Stats
212W - 234L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Doomburger
Cliodhna
18
5 / 4 / 6
10,245
732
25,984
19,854
9,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
18
4 / 5 / 6
10,831
774
11,127
19,853
11,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

He Bo
TONAYYYYY
He Bo
15
1 / 7 / 5
9,168
655
14,515
12,077
4,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
15
1 / 4 / 11
9,170
655
6,247
13,785
17,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
oTStyrkerTo
Bacchus
15
1 / 6 / 8
8,648
618
12,873
18,303
25,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackSwan807
Danzaburou
19
7 / 2 / 11
11,598
828
16,373
14,005
7,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 2 / 14
10,674
762
17,467
14,514
7,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
18
4 / 2 / 17
10,311
737
9,311
27,523
23,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
MAJESTICMOON1
Sun Wukong
18
5 / 1 / 14
10,667
762
15,516
22,175
16,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
14
2 / 5 / 10
9,189
656
9,756
13,229
6,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
90
12
Kills
24
26
Deaths
12
36
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackSwan807
Danzaburou
7
2
11
6.25
W
6
2
14
6.5
W
Guan Yu
4
2
17
6.25
L
Cliodhna
Doomburger
Cliodhna
5
4
6
2
W
Sun Wukong
MAJESTICMOON1
Sun Wukong
5
1
14
12
L
Ao Kuang
4
5
6
1.4
L
He Bo
TONAYYYYY
He Bo
1
7
5
0.5
W
He Bo
2
5
10
1.4
L
Horus
1
4
11
1.63
L
Bacchus
oTStyrkerTo
Bacchus
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,746
Damage
68,423
83,872
Taken
91,446
69,113
Mitigated
60,374
29,945
Healing
49,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackSwan807
Danzaburou
16,373
5,369
6,204
5,789
14,005
7,555
2,111
6,915
7,090
0
35,534
W
17,467
590
6,162
3,485
14,514
7,261
1,121
5,893
8,621
25,360
0
W
Guan Yu
9,311
931
6,981
10,484
27,523
23,403
479
10,480
17,043
0
15,457
L
Cliodhna
Doomburger
Cliodhna
25,984
2,656
22
6,734
19,854
9,776
566
4,489
15,365
0
36,680
W
Sun Wukong
MAJESTICMOON1
Sun Wukong
15,516
2,392
1,547
5,669
22,175
16,053
1,000
8,260
13,915
0
30,082
L
Ao Kuang
11,127
3,425
1,826
7,788
19,853
11,369
419
7,256
12,597
27,911
0
L
He Bo
TONAYYYYY
He Bo
14,515
1,997
1,288
982
12,077
4,999
238
2,453
9,624
34,980
0
W
He Bo
9,756
847
1,428
1,583
13,229
6,102
1,024
6,967
6,262
17,701
0
L
Horus
6,247
2,988
5,222
4,171
13,785
17,355
224
4,908
8,877
0
13,940
L
Bacchus
oTStyrkerTo
Bacchus
12,873
1,698
998
914
18,303
25,614
0
8,117
10,186
17,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,062
Gold Earned
52,439
126
Minions Killed
119
0
Camps Cleared
0
1,294,948
Distance Traveled
1,307,004
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,598
828
34
2
0
258,811
0
W
Eset
10,674
762
21
2
0
274,257
0
W
Guan Yu
10,311
737
17
1
0
285,636
0
L
Cliodhna
10,245
732
26
2
0
289,476
3
W
Sun Wukong
10,667
762
29
2
0
276,519
0
L
Ao Kuang
10,831
774
31
2
0
277,227
0
L
He Bo
9,168
655
43
3
0
216,508
0
W
He Bo
9,189
656
18
1
0
211,781
0
L
Horus
9,170
655
13
1
0
251,336
0
L
Bacchus
8,648
618
13
1
0
260,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role