Player Matchup

Danzaburou
Danzaburou
ComicSans124
Danzaburou
Level 25
God Stats
11W - 18L
1,178 SR
Queue Stats
26W - 50L
1,217 Elo+
Party 2
Anhur
Anhur
ExaltedTempest
Anhur
Level 41
God Stats
1W - 2L
1,330 SR
Queue Stats
35W - 58L
1,234 Elo+
Party 2
Hades
Hades
KyrinCB
Hades
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 191L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Reaping_Souls066
Cthulhu
Level 25
God Stats
16W - 22L
1,426 SR
Queue Stats
53W - 86L
1,272 Elo+
Party 1
Freya
Freya
Sarabande01
Freya
Level 27
God Stats
4W - 7L
1,743 SR
Queue Stats
285W - 315L
1,352 Elo+
Party 1
Team Averages
Level 39
1,435 SR
1,295 Elo+

VS

Team Averages
Level 74
1,560 SR
1,371 Elo+
Tsukuyomi
Tsukuyomi
Potatogreen69
Tsukuyomi
Level 49
God Stats
3W - 1L
1,577 SR
Queue Stats
37W - 43L
1,378 Elo+
Party 4
Ymir
Ymir
QmoneyStackss
Ymir
Level 110
God Stats
4W - 0L
1,923 SR
Queue Stats
238W - 262L
1,343 Elo+
Party 3
Scylla
Scylla
SkeefHuman
Scylla
Level 101
God Stats
1W - 1L
1,191 SR
Queue Stats
22W - 22L
1,425 Elo+
Party 4
Eset
Eset
WavyBliZzz
Eset
Level 29
God Stats
1W - 0L
1,666 SR
Queue Stats
102W - 127L
1,336 Elo+
Party 3
King Arthur
King Arthur
xXHUNTSUCCXx
King Arthur
Level 83
God Stats
24W - 15L
1,443 SR
Queue Stats
78W - 82L
1,376 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComicSans124
Danzaburou
11
1 / 5 / 5
7,169
398
6,374
10,926
4,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 4 / 2
8,984
499
6,218
16,738
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
KyrinCB
Hades
14
4 / 4 / 5
9,195
511
9,604
14,063
7,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 4
7,347
408
3,831
12,753
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 0
7,399
411
4,489
13,741
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Potatogreen69
Tsukuyomi
14
4 / 1 / 3
9,058
503
4,948
13,920
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 3 / 7
10,274
571
6,533
16,795
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
SkeefHuman
Scylla
13
1 / 3 / 4
8,114
451
6,800
10,144
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 7
9,839
547
13,205
10,824
4,341
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
xXHUNTSUCCXx
King Arthur
15
5 / 1 / 4
9,971
554
12,866
13,870
11,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
10
Kills
19
19
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ComicSans124
Danzaburou
1
5
5
0.7
L
5
4
2
1.5
L
Hades
KyrinCB
Hades
4
4
5
1.63
W
Tsukuyomi
Potatogreen69
Tsukuyomi
4
1
3
5.5
W
4
3
7
2.5
L
0
1
4
2
L
0
5
0
0
W
Scylla
SkeefHuman
Scylla
1
3
4
1
W
5
2
7
4.25
W
King Arthur
xXHUNTSUCCXx
King Arthur
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,516
Damage
44,352
68,221
Taken
65,553
34,191
Mitigated
40,874
18,895
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ComicSans124
Danzaburou
6,374
2,601
0
1,862
10,926
4,134
0
5,915
4,595
0
41,646
L
6,218
3,513
0
5,533
16,738
6,938
189
3,868
12,710
0
72,284
L
Hades
KyrinCB
Hades
9,604
935
83
5,066
14,063
7,116
370
6,215
7,360
62,787
0
W
Tsukuyomi
Potatogreen69
Tsukuyomi
4,948
1,186
0
6,067
13,920
5,371
1,036
1,763
12,157
0
52,203
W
6,533
1,164
290
3,329
16,795
15,748
132
5,114
11,681
43,694
0
L
3,831
597
197
2,198
12,753
10,058
280
7,526
4,790
24,956
0
L
4,489
1,830
0
3,956
13,741
5,945
180
1,483
12,228
40,211
0
W
Scylla
SkeefHuman
Scylla
6,800
183
0
0
10,144
4,155
585
4,613
5,531
50,917
0
W
13,205
1,736
580
1,223
10,824
4,341
221
3,553
7,271
63,106
0
W
King Arthur
xXHUNTSUCCXx
King Arthur
12,866
1,278
0
3,035
13,870
11,259
0
4,169
9,701
0
63,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,094
Gold Earned
47,256
421
Minions Killed
430
0
Camps Cleared
0
1,657,142
Distance Traveled
1,722,226
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,169
398
74
4
0
311,093
0
L
Anhur
8,984
499
114
6
0
356,650
1
L
Hades
9,195
511
124
7
0
337,570
0
W
Tsukuyomi
9,058
503
94
5
0
342,635
0
W
Ymir
10,274
571
67
4
0
310,577
8
L
Cthulhu
7,347
408
38
2
0
322,020
1
L
Freya
7,399
411
71
4
0
329,809
3
W
Scylla
8,114
451
70
4
0
338,243
5
W
Eset
9,839
547
100
6
0
327,038
7
W
King Arthur
9,971
554
99
6
0
403,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role