Player Matchup

Zhong Kui
Zhong Kui
BvssNox
Zhong Kui
Level 38
God Stats
0W - 1L
1,310 SR
Queue Stats
25W - 41L
1,451 Elo+
Solo
Sobek
Sobek
Da OG Washi
Sobek
Level 47
God Stats
2W - 2L
1,251 SR
Queue Stats
73W - 62L
1,548 Elo+
Party 1
Nemesis
Nemesis
Dherb420
Nemesis
Level 61
God Stats
0W - 3L
1,264 SR
Queue Stats
6W - 12L
1,236 Elo+
Party 3
Bellona
Bellona
Sereneileen
Bellona
Level 49
God Stats
0W - 3L
1,225 SR
Queue Stats
10W - 14L
1,275 Elo+
Party 3
Izanami
Izanami
bobbyboybillybob
Izanami
Level 28
God Stats
8W - 12L
1,596 SR
Queue Stats
27W - 37L
1,510 Elo+
Party 1
Team Averages
Level 45
1,329 SR
1,404 Elo+

VS

Team Averages
Level 73
1,559 SR
1,524 Elo+
Chaac
Chaac
ArcaneKingD
Chaac
Level 88
God Stats
3W - 2L
1,579 SR
Queue Stats
150W - 185L
1,436 Elo+
Solo
Artemis
Artemis
Caramel
Artemis
Level 101
God Stats
2W - 2L
1,190 SR
Queue Stats
487W - 380L
1,538 Elo+
Party 2
Bacchus
Bacchus
Pawzin
Bacchus
Level 65
God Stats
25W - 10L
1,712 SR
Queue Stats
443W - 340L
1,542 Elo+
Party 2
Vulcan
Vulcan
Rezroc
Vulcan
Level 91
God Stats
55W - 31L
1,735 SR
Queue Stats
493W - 390L
1,532 Elo+
Party 2
Athena
Athena
VViccandisbussy
Athena
Level 19
God Stats
21W - 10L
1,579 SR
Queue Stats
145W - 76L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BvssNox
Zhong Kui
14
0 / 7 / 0
9,123
912
17,105
19,597
13,951
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 0
9,282
928
5,089
14,519
18,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Dherb420
Nemesis
14
0 / 12 / 0
8,793
879
6,775
23,977
11,021
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Sereneileen
Bellona
14
0 / 6 / 0
9,430
943
7,287
22,293
18,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 4 / 0
9,177
918
14,306
17,182
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

105

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 18
10,694
1,069
9,685
11,288
7,862
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Caramel
Artemis
17
12 / 0 / 16
11,997
1,200
31,956
14,444
7,386
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Pawzin
Bacchus
17
0 / 0 / 26
11,001
1,100
9,623
12,031
18,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Rezroc
Vulcan
18
14 / 0 / 15
12,165
1,217
29,587
5,973
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
2 / 0 / 27
11,569
1,157
9,676
13,889
20,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
134
0
Kills
32
32
Deaths
0
0
Assists
102
Player
Kills
Deaths
Assists
KDA
W
4
0
18
13
L
Zhong Kui
BvssNox
Zhong Kui
0
7
0
0
W
Artemis
Caramel
Artemis
12
0
16
20
L
0
3
0
0
L
Nemesis
Dherb420
Nemesis
0
12
0
0
W
Bacchus
Pawzin
Bacchus
0
0
26
13
W
Vulcan
Rezroc
Vulcan
14
0
15
21.5
L
Bellona
Sereneileen
Bellona
0
6
0
0
W
2
0
27
15.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,562
Damage
90,527
97,568
Taken
57,625
69,089
Mitigated
58,029
12,709
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,685
1,653
0
2,788
11,288
7,862
0
3,536
7,752
0
33,463
L
Zhong Kui
BvssNox
Zhong Kui
17,105
2,676
0
4,766
19,597
13,951
0
10,447
9,150
39,616
0
W
Artemis
Caramel
Artemis
31,956
25,449
0
2,174
14,444
7,386
0
4,980
9,464
0
43,949
L
5,089
247
0
1,182
14,519
18,894
0
6,389
8,130
10,773
0
L
Nemesis
Dherb420
Nemesis
6,775
2,389
275
2,700
23,977
11,021
0
10,579
13,398
0
14,499
W
Bacchus
Pawzin
Bacchus
9,623
1,522
0
2,324
12,031
18,872
0
4,751
7,280
19,088
0
W
Vulcan
Rezroc
Vulcan
29,587
11,390
0
0
5,973
3,346
0
2,060
3,913
47,024
0
L
Bellona
Sereneileen
Bellona
7,287
1,175
1,394
1,014
22,293
18,025
0
14,509
7,784
16
15,567
W
9,676
2,743
0
1,151
13,889
20,563
0
6,883
7,006
17,673
0
L
14,306
9,213
0
1,378
17,182
7,198
0
6,962
10,220
0
45,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,805
Gold Earned
57,426
159
Minions Killed
176
5
Camps Cleared
5
892,750
Distance Traveled
1,085,257
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,694
1,069
50
5
1
212,259
0
L
Zhong Kui
9,123
912
55
6
1
162,113
3
W
Artemis
11,997
1,200
47
5
1
197,809
1
L
Sobek
9,282
928
7
1
0
182,735
0
L
Nemesis
8,793
879
11
1
2
200,257
0
W
Bacchus
11,001
1,100
17
2
0
210,257
1
W
Vulcan
12,165
1,217
52
5
3
242,514
0
L
Bellona
9,430
943
21
2
1
178,159
2
W
Athena
11,569
1,157
10
1
0
222,418
0
L
Izanami
9,177
918
65
7
1
169,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role