Player Matchup

Cernunnos
Cernunnos
seejay9
Cernunnos
Level 87
God Stats
3W - 4L
1,603 SR
Queue Stats
70W - 52L
1,595 Elo+
Party 1
Merlin
Merlin
terrorble99
Merlin
Level 129
God Stats
31W - 41L
1,478 SR
Queue Stats
42W - 54L
1,425 Elo+
Solo
Nox
Nox
Хаирюл
Nox
Level 87
God Stats
0W - 1L
1,761 SR
Queue Stats
44W - 38L
1,586 Elo+
Party 1
Team Averages
Level 101
1,614 SR
1,536 Elo+

VS

Team Averages
Level 109
1,591 SR
1,473 Elo+
Achilles
Achilles
D3v1Lw0rSh1p
Achilles
Level 64
God Stats
2W - 0L
1,765 SR
Queue Stats
38W - 30L
1,540 Elo+
Party 2
Cabrakan
Cabrakan
KROSS FAD3D
Cabrakan
Level 107
God Stats
31W - 32L
1,487 SR
Queue Stats
735W - 838L
1,441 Elo+
Party 2
Merlin
Merlin
bizzybix40
Merlin
Level 155
God Stats
8W - 9L
1,521 SR
Queue Stats
28W - 21L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
seejay9
Cernunnos
8
0 / 5 / 0
5,926
593
4,400
7,176
2,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
11
0 / 3 / 1
6,405
641
7,466
6,297
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,947
695
3,556
9,710
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D3v1Lw0rSh1p
Achilles
11
3 / 1 / 6
8,017
802
4,265
13,501
13,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
KROSS FAD3D
Cabrakan
13
5 / 0 / 6
8,577
858
9,554
8,654
6,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
bizzybix40
Merlin
12
4 / 0 / 8
8,118
812
5,853
5,054
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
D3v1Lw0rSh1p
Achilles
3
1
6
6
W
Cabrakan
KROSS FAD3D
Cabrakan
5
0
6
8
W
Merlin
bizzybix40
Merlin
4
0
8
8
L
Cernunnos
seejay9
Cernunnos
0
5
0
0
L
Merlin
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,422
Damage
19,672
23,183
Taken
27,209
16,938
Mitigated
22,366
3,337
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
D3v1Lw0rSh1p
Achilles
4,265
1,446
154
3,637
13,501
13,904
0
5,592
7,909
0
12,174
W
Cabrakan
KROSS FAD3D
Cabrakan
9,554
1,672
0
1,621
8,654
6,229
545
3,649
5,005
33,359
0
W
Merlin
bizzybix40
Merlin
5,853
97
33
2,442
5,054
2,233
574
2,694
2,360
25,961
0
L
Cernunnos
seejay9
Cernunnos
4,400
2,903
0
923
7,176
2,804
0
4,576
2,472
0
15,046
L
Merlin
7,466
129
0
1,626
6,297
2,564
0
4,554
1,681
22,887
0
L
3,556
607
71
717
9,710
11,570
0
5,901
3,448
11,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,278
Gold Earned
24,712
91
Minions Killed
109
3
Camps Cleared
6
412,896
Distance Traveled
580,781
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,017
802
15
2
0
199,543
3
W
Cabrakan
8,577
858
56
6
4
196,714
4
W
Merlin
8,118
812
38
4
2
184,524
7
L
Cernunnos
5,926
593
20
2
1
97,130
1
L
Merlin
6,405
641
45
5
1
167,796
4
L
Nox
6,947
695
26
3
1
147,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role