Player Matchup

Hel
Hel
Hoolahoopa1
Hel
Level 25
God Stats
0W - 2L
1,724 SR
Queue Stats
5W - 9L
1,341 Elo+
Party 2
King Arthur
King Arthur
PrawnArtist
King Arthur
Level 29
God Stats
2W - 8L
1,329 SR
Queue Stats
20W - 77L
1,217 Elo+
Party 2
Fafnir
Fafnir
VadeAway
Fafnir
Level 34
God Stats
0W - 3L
1,724 SR
Queue Stats
24W - 77L
1,277 Elo+
Party 2
Team Averages
Level 29
1,593 SR
1,279 Elo+

VS

Team Averages
Level 98
1,618 SR
1,497 Elo+
Fafnir
Fafnir
Adràs
Fafnir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,500 Elo+
Party 1
Tiamat
Tiamat
DemonicCourier
Tiamat
Level 21
God Stats
3W - 0L
1,718 SR
Queue Stats
4W - 1L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MoltenGore
Ah Muzen Cab
Level 152
God Stats
3W - 3L
1,637 SR
Queue Stats
29W - 31L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,571
571
8,080
15,365
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
PrawnArtist
King Arthur
12
0 / 9 / 0
8,188
546
11,729
22,275
13,076
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
VadeAway
Fafnir
13
0 / 1 / 0
8,732
582
4,131
22,110
29,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Adràs
Fafnir
15
3 / 0 / 8
11,786
786
8,747
16,204
18,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 0 / 7
10,706
714
18,949
6,150
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
MoltenGore
Ah Muzen Cab
15
4 / 0 / 6
10,658
711
23,973
13,113
5,785
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Adràs
Fafnir
3
0
8
7
W
4
0
7
7.5
L
0
1
0
0
W
Ah Muzen Cab
MoltenGore
Ah Muzen Cab
4
0
6
7
L
King Arthur
PrawnArtist
King Arthur
0
9
0
0
L
Fafnir
VadeAway
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
51,669
59,750
Taken
35,467
48,621
Mitigated
29,466
19,756
Healing
18,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Adràs
Fafnir
8,747
3,271
0
7,028
16,204
18,369
101
5,366
10,838
27,207
0
W
18,949
555
1,031
3,543
6,150
5,312
0
2,750
3,400
38,819
0
L
8,080
904
7,775
8,598
15,365
6,323
0
5,402
9,574
44,444
0
W
Ah Muzen Cab
MoltenGore
Ah Muzen Cab
23,973
5,515
742
5,715
13,113
5,785
2,695
4,692
8,421
0
75,416
L
King Arthur
PrawnArtist
King Arthur
11,729
1,027
0
0
22,275
13,076
0
10,597
11,114
0
31,178
L
Fafnir
VadeAway
Fafnir
4,131
1,496
797
2,586
22,110
29,222
0
10,338
11,025
11,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,491
Gold Earned
33,150
142
Minions Killed
190
4
Camps Cleared
9
828,673
Distance Traveled
896,271
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,786
786
26
2
2
291,243
3
W
Tiamat
10,706
714
62
4
2
296,886
0
L
Hel
8,571
571
73
5
0
297,961
1
W
Ah Muzen Cab
10,658
711
102
7
5
308,142
4
L
King Arthur
8,188
546
54
4
1
232,331
2
L
Fafnir
8,732
582
15
1
3
298,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role