Player Matchup

Merlin
Merlin
JuNk1E1
Merlin
Level 74
God Stats
14W - 15L
1,426 SR
Queue Stats
421W - 484L
1,416 Elo+
Party 1
Awilix
Awilix
Notyoursenpai27
Awilix
Level 78
God Stats
7W - 12L
1,334 SR
Queue Stats
214W - 218L
1,389 Elo+
Party 1
Bellona
Bellona
tecc--_
Bellona
Level 27
God Stats
39W - 22L
1,575 SR
Queue Stats
375W - 427L
1,325 Elo+
Party 1
Atlas
Atlas
xgdeadpool91
Atlas
Level 58
God Stats
32W - 28L
1,516 SR
Queue Stats
352W - 420L
1,409 Elo+
Party 1
Anhur
Anhur
xx3Killabotxx
Anhur
Level 121
God Stats
9W - 14L
1,360 SR
Queue Stats
286W - 338L
1,389 Elo+
Solo
Team Averages
Level 72
1,442 SR
1,386 Elo+

VS

Team Averages
Level 102
1,457 SR
1,449 Elo+
Chaac
Chaac
ArguedJustin
Chaac
Level 147
God Stats
55W - 56L
1,396 SR
Queue Stats
208W - 201L
1,441 Elo+
Solo
Vulcan
Vulcan
Erick Cx
Vulcan
Level 101
God Stats
12W - 6L
1,771 SR
Queue Stats
126W - 110L
1,448 Elo+
Solo
Skadi
Skadi
HeronSoldier
Skadi
Level 120
God Stats
6W - 3L
1,627 SR
Queue Stats
36W - 34L
1,524 Elo+
Solo
Shiva
Shiva
dethsmask
Shiva
Level 46
God Stats
10W - 9L
1,171 SR
Queue Stats
77W - 97L
1,379 Elo+
Solo
Loki
Loki
sUpDog17
Loki
Level 96
God Stats
1W - 1L
1,322 SR
Queue Stats
47W - 47L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JuNk1E1
Merlin
8
0 / 2 / 0
4,730
473
2,201
5,674
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
5,300
530
1,554
8,671
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
tecc--_
Bellona
10
1 / 1 / 0
5,920
592
4,822
7,110
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 3 / 1
4,941
494
3,442
8,368
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 3 / 0
4,436
444
1,183
4,459
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 3
5,777
578
6,372
7,596
4,884
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Erick Cx
Vulcan
9
0 / 0 / 4
5,130
513
4,652
3,179
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 4
5,974
597
4,571
3,462
1,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
dethsmask
Shiva
9
1 / 1 / 0
5,414
541
3,745
7,777
3,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
9
3 / 0 / 1
5,294
529
2,032
4,021
1,385
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
12
12
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Vulcan
Erick Cx
Vulcan
0
0
4
2
W
3
0
4
5
L
Merlin
JuNk1E1
Merlin
0
2
0
0
L
1
3
0
0.33
W
Shiva
dethsmask
Shiva
1
1
0
1
W
Loki
3
0
1
3.5
L
Bellona
tecc--_
Bellona
1
1
0
1
L
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,202
Damage
21,372
34,282
Taken
26,035
17,197
Mitigated
12,123
7,801
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,372
1,117
0
2,720
7,596
4,884
303
2,272
5,324
0
26,719
W
Vulcan
Erick Cx
Vulcan
4,652
2,340
0
455
3,179
1,191
0
1,537
1,642
30,908
0
W
4,571
2,103
0
1,254
3,462
1,153
1,278
1,050
2,412
0
36,970
L
Merlin
JuNk1E1
Merlin
2,201
279
31
1,335
5,674
1,915
93
2,201
3,473
31,813
0
L
1,554
445
0
547
8,671
2,983
0
1,300
7,371
0
29,760
W
Shiva
dethsmask
Shiva
3,745
1,241
0
1,336
7,777
3,510
0
0
7,777
0
35,842
W
Loki
2,032
392
16
119
4,021
1,385
0
784
3,237
0
20,797
L
Bellona
tecc--_
Bellona
4,822
2,246
0
2,889
7,110
6,277
1,266
0
7,110
0
40,987
L
3,442
1,562
97
2,367
8,368
4,425
0
1,151
7,217
14,532
0
L
1,183
643
0
535
4,459
1,597
0
0
4,459
0
20,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,327
Gold Earned
27,589
245
Minions Killed
250
0
Camps Cleared
0
869,287
Distance Traveled
989,113
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,777
578
28
3
0
197,736
2
W
Vulcan
5,130
513
46
5
0
199,359
1
W
Skadi
5,974
597
78
8
0
190,654
4
L
Merlin
4,730
473
53
5
0
174,291
1
L
Awilix
5,300
530
67
7
0
211,967
0
W
Shiva
5,414
541
64
6
0
196,385
0
W
Loki
5,294
529
34
3
0
204,979
0
L
Bellona
5,920
592
74
7
0
176,252
0
L
Atlas
4,941
494
15
2
0
187,702
1
L
Anhur
4,436
444
36
4
0
119,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role