Player Matchup

Atlas
Atlas
CubVeryGoodOK
Atlas
Level 127
God Stats
14W - 5L
1,903 SR
Queue Stats
361W - 193L
1,795 Elo+
Party 1
Thoth
Thoth
MrDabBilzerian
Thoth
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 6L
1,871 Elo+
Party 1
Shiva
Shiva
tezeract
Shiva
Level 64
God Stats
10W - 4L
1,799 SR
Queue Stats
271W - 122L
1,837 Elo+
Party 1
Team Averages
Level 112
1,734 SR
1,834 Elo+

VS

Team Averages
Level 119
1,710 SR
1,641 Elo+
Da Ji
Da Ji
Mentor5thForm
Da Ji
Level 119
God Stats
3W - 3L
1,841 SR
Queue Stats
6W - 8L
1,679 Elo+
Solo
Tyr
Tyr
Thaumuturgy
Tyr
Level 115
God Stats
1W - 2L
1,514 SR
Queue Stats
115W - 96L
1,602 Elo+
Solo
Olorun
Olorun
cornedfrog
Olorun
Level 124
God Stats
5W - 3L
1,776 SR
Queue Stats
262W - 281L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 15
9,357
851
7,554
11,442
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
11 / 2 / 8
10,090
917
13,114
8,067
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
tezeract
Shiva
14
5 / 1 / 12
9,581
871
9,846
9,872
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
6,808
619
6,062
10,999
4,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 6 / 1
8,569
779
7,968
13,246
11,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
cornedfrog
Olorun
12
1 / 5 / 3
8,243
749
8,605
12,612
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
19
Kills
4
4
Deaths
19
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
L
0
8
3
0.19
W
11
2
8
7.5
L
3
6
1
0.58
L
Olorun
cornedfrog
Olorun
1
5
3
0.5
W
Shiva
tezeract
Shiva
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
22,635
29,381
Taken
36,857
25,449
Mitigated
21,325
10,623
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,554
2,387
0
3,105
11,442
11,522
500
3,048
8,394
15,178
0
L
6,062
1,244
0
0
10,999
4,401
0
6,492
4,507
0
16,528
W
13,114
534
0
1,459
8,067
4,020
1,336
1,281
6,786
50,059
0
L
7,968
1,090
0
3,238
13,246
11,504
0
6,649
6,597
0
22,903
L
Olorun
cornedfrog
Olorun
8,605
4,201
389
3,190
12,612
5,420
0
7,741
4,871
27,872
2,751
W
Shiva
tezeract
Shiva
9,846
1,486
1,230
4,829
9,872
9,907
515
3,135
6,737
0
20,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
23,620
134
Minions Killed
101
7
Camps Cleared
4
659,934
Distance Traveled
577,803
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,357
851
14
1
0
211,822
0
L
Da Ji
6,808
619
14
1
1
191,565
3
W
Thoth
10,090
917
84
8
2
208,049
2
L
Tyr
8,569
779
33
3
2
210,453
2
L
Olorun
8,243
749
54
5
1
175,785
1
W
Shiva
9,581
871
36
3
5
240,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role