Player Matchup

Persephone
Persephone
Avcq
Persephone
Level 106
God Stats
1W - 1L
1,673 SR
Queue Stats
65W - 36L
1,618 Elo+
Party 1
Jormungandr
Jormungandr
O1PumpChump8290
Jormungandr
Level 121
God Stats
1W - 3L
1,240 SR
Queue Stats
444W - 397L
1,485 Elo+
Party 1
Susano
Susano
ValhallaBack595
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,446 Elo+
Party 1
Cabrakan
Cabrakan
someoldjews
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 179L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
xHurder
Danzaburou
Level 63
God Stats
8W - 6L
1,542 SR
Queue Stats
190W - 195L
1,456 Elo+
Party 1
Team Averages
Level 98
1,491 SR
1,514 Elo+

VS

Team Averages
Level 99
1,497 SR
1,447 Elo+
Kukulkan
Kukulkan
Chocolaterain22
Kukulkan
Level 126
God Stats
2W - 1L
1,606 SR
Queue Stats
85W - 101L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
ROBOtheTyrant
Nu Wa
Level 96
God Stats
4W - 4L
1,850 SR
Queue Stats
110W - 132L
1,443 Elo+
Party 2
Ganesha
Ganesha
RedBisshou
Ganesha
Level 129
God Stats
6W - 5L
1,375 SR
Queue Stats
262W - 290L
1,465 Elo+
Solo
Chiron
Chiron
ShoeBdue
Chiron
Level 104
God Stats
3W - 3L
1,356 SR
Queue Stats
114W - 125L
1,446 Elo+
Party 2
Sobek
Sobek
VickBoi
Sobek
Level 38
God Stats
3W - 1L
1,298 SR
Queue Stats
45W - 60L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Avcq
Persephone
18
5 / 2 / 9
10,861
835
17,991
12,072
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
O1PumpChump8290
Jormungandr
19
4 / 6 / 9
10,750
827
10,077
19,763
23,691
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 8
9,069
698
9,060
18,204
8,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
someoldjews
Cabrakan
15
2 / 8 / 8
9,053
696
8,296
20,463
23,559
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
xHurder
Danzaburou
16
4 / 4 / 7
9,543
734
9,537
12,986
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 2 / 13
10,364
797
17,845
7,975
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 4 / 13
10,242
788
17,020
11,768
5,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
RedBisshou
Ganesha
16
0 / 3 / 21
10,376
798
7,383
15,296
18,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chiron
ShoeBdue
Chiron
19
15 / 3 / 9
11,940
918
25,518
17,578
9,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
VickBoi
Sobek
14
1 / 4 / 12
9,922
763
6,949
20,727
27,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
93
16
Kills
25
26
Deaths
16
41
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Persephone
Avcq
Persephone
5
2
9
4.75
W
Kukulkan
4
2
13
5.25
L
Jormungandr
O1PumpChump8290
Jormungandr
4
6
9
1.42
W
5
4
13
2.88
W
Ganesha
RedBisshou
Ganesha
0
3
21
3.5
W
Chiron
ShoeBdue
Chiron
15
3
9
6.5
L
1
6
8
0.83
W
Sobek
VickBoi
Sobek
1
4
12
1.75
L
Cabrakan
someoldjews
Cabrakan
2
8
8
0.75
L
Danzaburou
xHurder
Danzaburou
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,961
Damage
74,715
83,488
Taken
73,344
67,545
Mitigated
65,091
23,719
Healing
24,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Avcq
Persephone
17,991
1,139
1,678
4,795
12,072
5,655
0
8,474
3,596
46,929
0
W
Kukulkan
17,845
1,679
3,303
1,072
7,975
4,372
960
5,211
2,764
32,731
0
L
Jormungandr
O1PumpChump8290
Jormungandr
10,077
3,453
415
1,117
19,763
23,691
0
12,198
7,565
35,999
0
W
17,020
6,340
3,143
977
11,768
5,580
2,816
4,191
7,577
30,526
0
W
Ganesha
RedBisshou
Ganesha
7,383
698
842
1,845
15,296
18,469
518
7,287
8,009
17,708
0
W
Chiron
ShoeBdue
Chiron
25,518
12,677
3,484
5,193
17,578
9,173
3,129
10,845
6,733
0
47,262
L
9,060
531
2,862
4,325
18,204
8,383
38
9,362
8,842
0
20,273
W
Sobek
VickBoi
Sobek
6,949
383
672
4,151
20,727
27,497
459
8,830
11,897
10,807
0
L
Cabrakan
someoldjews
Cabrakan
8,296
1,581
2,772
1,820
20,463
23,559
0
11,061
9,402
13,493
0
L
Danzaburou
xHurder
Danzaburou
9,537
3,532
1,299
2,636
12,986
6,257
0
8,101
4,885
0
27,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,276
Gold Earned
52,844
176
Minions Killed
150
0
Camps Cleared
0
1,217,460
Distance Traveled
1,166,373
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,861
835
61
5
0
266,274
0
W
Kukulkan
10,364
797
38
3
0
260,276
3
L
Jormungandr
10,750
827
42
3
0
223,478
0
W
Nu Wa
10,242
788
37
3
0
243,012
3
W
Ganesha
10,376
798
3
0
0
178,616
3
W
Chiron
11,940
918
61
5
0
247,012
3
L
Susano
9,069
698
19
1
0
269,758
1
W
Sobek
9,922
763
11
1
0
237,457
2
L
Cabrakan
9,053
696
7
1
0
223,054
0
L
Danzaburou
9,543
734
47
4
0
234,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role