Player Matchup

Vulcan
Vulcan
Erick Cx
Vulcan
Level 101
God Stats
12W - 6L
1,500 SR
Queue Stats
126W - 110L
1,426 Elo+
Solo
Pele
Pele
Fabien123
Pele
Level 126
God Stats
2W - 4L
1,239 SR
Queue Stats
348W - 363L
1,424 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PUMBA__98
Ah Muzen Cab
Level 87
God Stats
1W - 3L
1,381 SR
Queue Stats
88W - 93L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
RataDeCloaka
Baron Samedi
Level 160
God Stats
3W - 1L
1,730 SR
Queue Stats
179W - 204L
1,385 Elo+
Solo
Mercury
Mercury
warkris123
Mercury
Level 123
God Stats
23W - 23L
1,485 SR
Queue Stats
161W - 160L
1,485 Elo+
Solo
Team Averages
Level 119
1,467 SR
1,423 Elo+

VS

Team Averages
Level 90
1,590 SR
1,429 Elo+
Cthulhu
Cthulhu
Hii Andrew
Cthulhu
Level 87
God Stats
3W - 2L
1,698 SR
Queue Stats
175W - 189L
1,411 Elo+
Solo
Nemesis
Nemesis
King Krush2014
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,373 Elo+
Party 1
Atlas
Atlas
UnluckyStorm0
Atlas
Level 69
God Stats
4W - 5L
1,353 SR
Queue Stats
35W - 38L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
Vintage_Tortilla
Kukulkan
Level 129
God Stats
1W - 1L
1,770 SR
Queue Stats
81W - 97L
1,536 Elo+
Solo
Izanami
Izanami
jiGodz
Izanami
Level 96
God Stats
1W - 2L
1,630 SR
Queue Stats
88W - 95L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Erick Cx
Vulcan
12
2 / 0 / 0
7,157
596
5,295
2,121
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
12
7 / 3 / 1
8,057
671
9,383
10,793
5,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
PUMBA__98
Ah Muzen Cab
11
1 / 2 / 0
6,295
525
3,048
6,655
2,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RataDeCloaka
Baron Samedi
9
0 / 3 / 3
5,805
484
2,527
6,112
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
warkris123
Mercury
11
0 / 1 / 6
6,602
550
3,350
9,549
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hii Andrew
Cthulhu
11
4 / 3 / 1
6,864
572
7,043
9,072
6,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
1 / 4 / 2
5,674
473
3,500
8,963
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 2 / 1
5,615
468
2,435
8,426
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 0
6,139
512
1,490
3,805
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
jiGodz
Izanami
11
1 / 1 / 1
6,309
526
3,599
5,978
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
9
9
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Erick Cx
Vulcan
2
0
0
2
W
Pele
7
3
1
2.5
L
Cthulhu
Hii Andrew
Cthulhu
4
3
1
1.5
L
1
4
2
0.5
W
Ah Muzen Cab
PUMBA__98
Ah Muzen Cab
1
2
0
0.5
W
Baron Samedi
RataDeCloaka
Baron Samedi
0
3
3
0.5
L
2
2
1
1.25
L
1
0
0
1
L
Izanami
jiGodz
Izanami
1
1
1
1.5
W
Mercury
warkris123
Mercury
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,603
Damage
18,067
35,230
Taken
36,244
14,763
Mitigated
18,737
9,025
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Erick Cx
Vulcan
5,295
2,685
0
689
2,121
849
878
884
1,237
48,593
0
W
Pele
9,383
3,104
0
4,651
10,793
5,211
144
4,489
5,816
0
50,570
L
Cthulhu
Hii Andrew
Cthulhu
7,043
1,048
271
638
9,072
6,081
0
999
8,073
35,753
0
L
3,500
900
0
2,016
8,963
3,898
0
326
8,637
0
30,127
W
Ah Muzen Cab
PUMBA__98
Ah Muzen Cab
3,048
1,066
0
1,135
6,655
2,254
73
1,415
5,240
0
39,013
W
Baron Samedi
RataDeCloaka
Baron Samedi
2,527
426
389
1,500
6,112
3,249
0
2,349
3,711
23,331
0
L
2,435
1,163
0
906
8,426
5,435
116
3,518
4,908
15,956
0
L
1,490
36
0
250
3,805
1,516
0
2,282
1,523
51,514
0
L
Izanami
jiGodz
Izanami
3,599
2,419
0
2,778
5,978
1,807
466
697
5,281
0
47,123
W
Mercury
warkris123
Mercury
3,350
1,177
0
661
9,549
3,200
79
1,189
8,258
0
44,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
30,601
369
Minions Killed
351
0
Camps Cleared
0
1,143,354
Distance Traveled
1,019,186
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,157
596
88
7
0
250,687
1
W
Pele
8,057
671
92
8
0
212,309
1
L
Cthulhu
6,864
572
79
7
0
221,355
3
L
Nemesis
5,674
473
54
5
0
228,625
2
W
Ah Muzen Cab
6,295
525
72
6
0
228,325
1
W
Baron Samedi
5,805
484
31
3
0
193,304
1
L
Atlas
5,615
468
24
2
0
185,886
4
L
Kukulkan
6,139
512
102
9
0
208,710
1
L
Izanami
6,309
526
92
8
0
174,610
4
W
Mercury
6,602
550
86
7
0
258,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role