Player Matchup

Loki
Loki
Ando148
Loki
Level 69
God Stats
4W - 3L
1,567 SR
Queue Stats
215W - 184L
1,454 Elo+
Solo
Freya
Freya
CelestialOrigin
Freya
Level 106
God Stats
83W - 85L
1,436 SR
Queue Stats
121W - 112L
1,383 Elo+
Solo
Neith
Neith
Itachi7Uchiha7
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
catmanx22
Kuzenbo
Level 67
God Stats
38W - 37L
1,447 SR
Queue Stats
216W - 201L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
vampiresage7
Nu Wa
Level 141
God Stats
2W - 7L
1,225 SR
Queue Stats
280W - 287L
1,407 Elo+
Solo
Team Averages
Level 102
1,435 SR
1,421 Elo+

VS

Team Averages
Level 112
1,607 SR
1,409 Elo+
Izanami
Izanami
Inordinationem
Izanami
Level 120
God Stats
0W - 1L
1,489 SR
Queue Stats
74W - 85L
1,437 Elo+
Solo
Apollo
Apollo
JJ2TURNT
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
alvaroyuberoPY
Baron Samedi
Level 148
God Stats
7W - 9L
1,797 SR
Queue Stats
60W - 67L
1,422 Elo+
Solo
Arachne
Arachne
marcosmeses1869
Arachne
Level 123
God Stats
6W - 2L
1,728 SR
Queue Stats
133W - 138L
1,408 Elo+
Solo
King Arthur
King Arthur
tortumanelpelo1
King Arthur
Level 103
God Stats
0W - 3L
1,520 SR
Queue Stats
30W - 36L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ando148
Loki
13
0 / 1 / 1
7,159
477
2,601
8,999
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 0
8,621
575
11,825
12,019
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 1 / 0
6,965
464
5,746
6,221
2,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
catmanx22
Kuzenbo
12
2 / 1 / 1
7,793
520
6,813
10,878
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 1 / 2
8,010
534
7,716
6,354
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
8,423
562
7,354
14,593
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
JJ2TURNT
Apollo
11
0 / 0 / 0
6,730
449
3,882
8,908
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
alvaroyuberoPY
Baron Samedi
14
2 / 1 / 1
8,131
542
4,850
6,867
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 3
7,950
530
5,450
12,000
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
tortumanelpelo1
King Arthur
9
1 / 1 / 1
6,210
414
4,599
11,680
5,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
6
6
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
Ando148
Loki
0
1
1
0.5
W
2
2
0
1
L
2
2
0
1
W
0
1
0
0
L
Apollo
JJ2TURNT
Apollo
0
0
0
0
L
Baron Samedi
alvaroyuberoPY
Baron Samedi
2
1
1
2.5
W
Kuzenbo
catmanx22
Kuzenbo
2
1
1
2.5
L
1
1
3
2.5
L
King Arthur
tortumanelpelo1
King Arthur
1
1
1
1.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
26,135
44,471
Taken
54,048
25,974
Mitigated
24,305
19,685
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ando148
Loki
2,601
181
0
5,108
8,999
3,641
0
1,160
7,839
0
56,062
W
11,825
3,735
0
7,284
12,019
6,501
1,266
0
12,019
68,844
8,142
L
7,354
5,211
0
6,776
14,593
6,904
1,062
10,670
3,923
0
69,855
W
5,746
1,570
90
2,416
6,221
2,300
1,518
331
5,890
0
55,677
L
Apollo
JJ2TURNT
Apollo
3,882
2,509
0
1,558
8,908
3,139
0
2,889
6,019
0
43,900
L
Baron Samedi
alvaroyuberoPY
Baron Samedi
4,850
225
135
1,087
6,867
3,555
0
3,160
3,707
64,062
0
W
Kuzenbo
catmanx22
Kuzenbo
6,813
2,854
145
3,392
10,878
10,820
0
1,231
9,386
35,447
0
L
5,450
2,948
142
3,861
12,000
5,295
0
3,848
8,152
0
63,191
L
King Arthur
tortumanelpelo1
King Arthur
4,599
683
0
3,175
11,680
5,412
0
4,256
7,424
0
39,024
W
7,716
1,887
0
1,250
6,354
2,712
81
2,128
4,226
64,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,548
Gold Earned
37,444
483
Minions Killed
481
0
Camps Cleared
0
1,405,452
Distance Traveled
1,441,135
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,159
477
101
7
0
328,274
0
W
Freya
8,621
575
120
8
0
253,988
2
L
Izanami
8,423
562
119
8
0
245,949
5
W
Neith
6,965
464
100
7
0
256,561
3
L
Apollo
6,730
449
80
5
0
320,787
3
L
Baron Samedi
8,131
542
120
8
0
269,957
6
W
Kuzenbo
7,793
520
52
3
0
291,034
3
L
Arachne
7,950
530
111
7
0
326,308
2
L
King Arthur
6,210
414
51
3
0
278,134
2
W
Nu Wa
8,010
534
110
7
0
275,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role