Player Matchup

Artemis
Artemis
MTA-Champ
Artemis
Level 69
God Stats
10W - 15L
1,372 SR
Queue Stats
13W - 31L
1,288 Elo+
Party 2
Vulcan
Vulcan
fadbamsen10
Vulcan
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,239 Elo+
Party 2
Zeus
Zeus
kikodobanjo
Zeus
Level 143
God Stats
8W - 12L
1,425 SR
Queue Stats
190W - 273L
1,289 Elo+
Solo
Team Averages
Level 106
1,432 SR
1,272 Elo+

VS

Team Averages
Level 143
1,634 SR
1,463 Elo+
Chaac
Chaac
GlibELMINTY
Chaac
Level 133
God Stats
33W - 35L
1,449 SR
Queue Stats
135W - 134L
1,481 Elo+
Party 1
Chang'e
Chang'e
TheAverageKaz
Chang'e
Level 143
God Stats
20W - 4L
1,774 SR
Queue Stats
168W - 135L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
TheLooneyLion93
Gilgamesh
Level 153
God Stats
6W - 2L
1,680 SR
Queue Stats
335W - 294L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MTA-Champ
Artemis
10
0 / 2 / 0
6,180
618
5,293
5,495
2,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
9
1 / 6 / 0
6,731
673
7,868
6,779
2,728
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 1
7,082
708
7,942
7,433
2,996
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
7,777
778
6,464
11,679
12,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
13
3 / 0 / 6
7,439
744
3,537
6,022
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TheLooneyLion93
Gilgamesh
12
4 / 2 / 6
7,496
750
7,605
11,146
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
10
10
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Artemis
MTA-Champ
Artemis
0
2
0
0
W
Chang'e
3
0
6
6
W
Gilgamesh
TheLooneyLion93
Gilgamesh
4
2
6
3.5
L
Vulcan
1
6
0
0.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,103
Damage
17,606
19,707
Taken
28,847
8,086
Mitigated
22,532
2,558
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,464
465
828
3,286
11,679
12,015
147
5,659
6,020
782
24,329
L
Artemis
MTA-Champ
Artemis
5,293
1,670
107
731
5,495
2,362
0
857
4,638
0
12,853
W
Chang'e
3,537
70
2,578
3,665
6,022
4,552
252
3,345
2,677
21,138
0
W
Gilgamesh
TheLooneyLion93
Gilgamesh
7,605
2,607
543
2,781
11,146
5,965
0
7,365
3,781
0
23,645
L
Vulcan
7,868
3,583
0
217
6,779
2,728
0
830
5,949
18,549
0
L
7,942
944
268
1,235
7,433
2,996
0
2,433
5,000
31,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,993
Gold Earned
22,712
108
Minions Killed
129
3
Camps Cleared
8
479,480
Distance Traveled
632,566
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,777
778
46
5
2
222,553
1
L
Artemis
6,180
618
19
2
0
151,074
2
W
Chang'e
7,439
744
39
4
1
202,405
4
W
Gilgamesh
7,496
750
44
4
5
207,608
5
L
Vulcan
6,731
673
26
3
1
180,613
1
L
Zeus
7,082
708
63
6
2
147,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role