Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
MajinbuuRD
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
Osuk3
Kukulkan
Level 134
God Stats
13W - 8L
1,522 SR
Queue Stats
266W - 260L
1,577 Elo+
Party 1
Eset
Eset
YoSoyKamikaze
Eset
Level 126
God Stats
15W - 10L
1,612 SR
Queue Stats
531W - 529L
1,595 Elo+
Party 1
Nemesis
Nemesis
iHinokami
Nemesis
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 260L
1,474 Elo+
Party 1
Team Averages
Level 96
1,527 SR
1,535 Elo+

VS

Team Averages
Level 76
1,584 SR
1,564 Elo+
Khepri
Khepri
 
Khepri
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
GalacticStone
Cthulhu
Level 46
God Stats
5W - 5L
1,780 SR
Queue Stats
160W - 196L
1,546 Elo+
Solo
Thanatos
Thanatos
PimpATron9000
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,664 Elo+
Party 2
He Bo
He Bo
SimpATron9000
He Bo
Level 158
God Stats
5W - 3L
1,547 SR
Queue Stats
193W - 148L
1,628 Elo+
Party 2
Jing Wei
Jing Wei
hijodesatan66
Jing Wei
Level 143
God Stats
15W - 7L
1,593 SR
Queue Stats
213W - 244L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 2
5,718
572
4,606
6,134
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,218
522
1,392
6,543
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Osuk3
Kukulkan
8
0 / 4 / 0
4,880
488
2,255
5,245
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 2
4,490
449
3,603
6,787
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
iHinokami
Nemesis
9
1 / 2 / 1
5,373
537
4,806
9,380
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
2 / 0 / 6
5,885
589
3,086
9,024
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
10
0 / 1 / 0
5,913
591
3,099
5,858
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
PimpATron9000
Thanatos
10
4 / 1 / 6
6,124
612
7,208
8,013
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 1 / 5
6,489
649
7,263
4,636
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
hijodesatan66
Jing Wei
9
2 / 0 / 1
5,650
565
3,371
4,440
1,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
13
13
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
2
2
W
Khepri
 
Khepri
2
0
6
5
W
Cthulhu
0
1
0
0
L
0
2
0
0
L
Kukulkan
Osuk3
Kukulkan
0
4
0
0
W
Thanatos
PimpATron9000
Thanatos
4
1
6
7
W
5
1
5
7.5
L
0
4
2
0.25
W
Jing Wei
hijodesatan66
Jing Wei
2
0
1
2.5
L
Nemesis
iHinokami
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,662
Damage
24,027
34,089
Taken
31,971
11,169
Mitigated
17,904
5,611
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,606
1,877
0
1,364
6,134
2,392
70
2,630
3,212
0
32,960
W
Khepri
 
Khepri
3,086
312
494
2,593
9,024
7,878
0
2,586
6,438
15,165
0
W
Cthulhu
3,099
220
0
2,134
5,858
3,064
0
643
5,215
32,337
0
L
1,392
969
0
1,401
6,543
1,849
0
1,402
5,133
0
28,550
L
Kukulkan
Osuk3
Kukulkan
2,255
90
0
80
5,245
1,752
0
2,071
3,134
30,363
0
W
Thanatos
PimpATron9000
Thanatos
7,208
2,075
0
7,404
8,013
3,724
60
1,287
6,726
0
39,696
W
7,263
324
0
560
4,636
1,600
234
556
4,080
46,868
0
L
3,603
687
153
1,302
6,787
1,777
0
2,793
3,856
14,696
0
W
Jing Wei
hijodesatan66
Jing Wei
3,371
3,075
0
1,353
4,440
1,638
0
786
3,654
0
37,043
L
Nemesis
iHinokami
Nemesis
4,806
2,069
0
1,311
9,380
3,399
0
3,824
5,306
0
36,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
30,061
249
Minions Killed
312
0
Camps Cleared
0
1,018,568
Distance Traveled
1,131,853
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,718
572
60
6
0
189,215
0
W
Khepri
5,885
589
24
2
0
235,635
5
W
Cthulhu
5,913
591
84
8
0
237,252
3
L
Rama
5,218
522
44
4
0
168,414
0
L
Kukulkan
4,880
488
44
4
0
220,554
0
W
Thanatos
6,124
612
57
6
0
240,859
6
W
He Bo
6,489
649
75
8
0
223,862
4
L
Eset
4,490
449
31
3
0
201,548
0
W
Jing Wei
5,650
565
72
7
0
194,245
0
L
Nemesis
5,373
537
70
7
0
238,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role