Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
EMX IssTik
Kukulkan
Level 44
God Stats
5W - 4L
1,489 SR
Queue Stats
20W - 25L
1,367 Elo+
Party 2
Nemesis
Nemesis
IllREY AZTECA
Nemesis
Level 83
God Stats
4W - 7L
1,419 SR
Queue Stats
199W - 207L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
Max 43213
Danzaburou
Level 14
God Stats
0W - 4L
1,212 SR
Queue Stats
2W - 14L
1,214 Elo+
Party 2
Atlas
Atlas
ghavoc77
Atlas
Level 48
God Stats
3W - 4L
1,414 SR
Queue Stats
63W - 81L
1,354 Elo+
Solo
Team Averages
Level 62
1,407 SR
1,378 Elo+

VS

Team Averages
Level 44
1,372 SR
1,348 Elo+
Izanami
Izanami
B Dragon7673
Izanami
Level 17
God Stats
4W - 9L
1,207 SR
Queue Stats
8W - 16L
1,310 Elo+
Party 1
King Arthur
King Arthur
DaddyRimuru
King Arthur
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,327 Elo+
Party 1
Shiva
Shiva
Hoon Bats
Shiva
Level 127
God Stats
1W - 0L
1,470 SR
Queue Stats
6W - 9L
1,457 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Too Open
Morgan Le Fay
Level 15
God Stats
2W - 3L
1,318 SR
Queue Stats
2W - 4L
1,190 Elo+
Party 3
Ares
Ares
schnitzle39
Ares
Level 18
God Stats
1W - 4L
1,363 SR
Queue Stats
5W - 7L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
3 / 6 / 2
10,732
488
11,960
19,008
8,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
EMX IssTik
Kukulkan
15
1 / 2 / 2
9,347
425
9,232
10,408
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
18
5 / 2 / 1
10,873
494
11,464
18,806
9,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Max 43213
Danzaburou
7
0 / 4 / 0
6,795
309
2,208
6,715
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
ghavoc77
Atlas
14
1 / 1 / 3
8,873
403
5,366
18,824
20,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B Dragon7673
Izanami
14
1 / 3 / 2
8,622
392
4,488
12,724
5,431
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
DaddyRimuru
King Arthur
16
2 / 3 / 3
10,419
474
4,595
21,565
11,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
Hoon Bats
Shiva
17
6 / 4 / 4
11,462
521
19,316
24,537
22,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Too Open
Morgan Le Fay
17
3 / 1 / 2
10,792
491
15,063
7,740
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 4
10,315
469
9,236
16,327
19,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
10
Kills
14
15
Deaths
12
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
2
0.67
W
Izanami
B Dragon7673
Izanami
1
3
2
0.67
W
King Arthur
DaddyRimuru
King Arthur
2
3
3
1.17
L
Kukulkan
EMX IssTik
Kukulkan
1
2
2
1
W
Shiva
Hoon Bats
Shiva
6
4
4
2
L
Nemesis
5
2
1
2.75
L
Danzaburou
Max 43213
Danzaburou
0
4
0
0
W
Morgan Le Fay
Too Open
Morgan Le Fay
3
1
2
4
L
Atlas
ghavoc77
Atlas
1
1
3
2.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,230
Damage
52,698
73,761
Taken
82,893
44,899
Mitigated
63,741
17,765
Healing
23,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,960
733
2,342
6,667
19,008
8,346
246
3,444
15,413
82,148
0
W
Izanami
B Dragon7673
Izanami
4,488
3,422
0
1,641
12,724
5,431
2,013
3,639
9,085
0
62,369
W
King Arthur
DaddyRimuru
King Arthur
4,595
973
0
9,118
21,565
11,811
102
4,954
16,611
0
98,238
L
Kukulkan
EMX IssTik
Kukulkan
9,232
287
0
656
10,408
4,744
416
4,181
5,899
70,324
0
W
Shiva
Hoon Bats
Shiva
19,316
3,084
96
8,831
24,537
22,666
482
8,889
15,648
0
86,454
L
Nemesis
11,464
6,124
0
2,952
18,806
9,412
1,390
5,213
13,453
0
91,051
L
Danzaburou
Max 43213
Danzaburou
2,208
796
0
1,316
6,715
2,311
32
2,647
3,966
0
21,435
W
Morgan Le Fay
Too Open
Morgan Le Fay
15,063
1,427
0
1,642
7,740
4,323
2,513
3,244
4,496
77,213
0
L
Atlas
ghavoc77
Atlas
5,366
2,175
208
3,624
18,824
20,086
306
7,939
10,731
31,390
0
W
9,236
351
0
2,553
16,327
19,510
350
5,832
10,495
37,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
51,610
456
Minions Killed
524
0
Camps Cleared
0
1,799,912
Distance Traveled
2,214,588
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,732
488
143
7
0
383,526
1
W
Izanami
8,622
392
113
5
0
414,692
0
W
King Arthur
10,419
474
136
6
0
457,137
0
L
Kukulkan
9,347
425
106
5
0
399,895
4
W
Shiva
11,462
521
124
6
0
441,502
1
L
Nemesis
10,873
494
126
6
0
474,364
3
L
Danzaburou
6,795
309
41
2
0
160,244
0
W
Morgan Le Fay
10,792
491
117
5
0
442,043
4
L
Atlas
8,873
403
40
2
0
381,883
5
W
Ares
10,315
469
34
2
0
459,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role