Player Matchup

Cabrakan
Cabrakan
Diamond V
Thugs_Fear_Me
Cabrakan
Diamond V
Level 145
God Stats
8W - 0L
1,798 SR
Queue Stats
45W - 28L
2,400 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,798 SR
2,400 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,595 SR
1,500 MMR
Mercury
Mercury
Bronze III
Yo_Mamma_680
Mercury
Bronze III
Level 67
God Stats
0W - 3L
1,595 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Thugs_Fear_Me
Cabrakan
17
9 / 0 / 0
11,226
1,123
11,563
9,139
8,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ChronosHerculesAh Muzen CabJormungandrSkadi

VS

Bans
FreyaKaliLancelotBakasuraDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Yo_Mamma_680
Mercury
13
0 / 9 / 0
7,483
748
3,824
14,399
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
9
Kills
0
0
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Thugs_Fear_Me
Cabrakan
9
0
0
9
L
Mercury
Yo_Mamma_680
Mercury
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,563
Damage
3,824
9,139
Taken
14,399
8,209
Mitigated
6,895
3,114
Healing
55
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Thugs_Fear_Me
Cabrakan
11,563
1,703
0
3,114
9,139
8,209
686
368
8,771
54,838
0
L
Mercury
Yo_Mamma_680
Mercury
3,824
1,809
0
55
14,399
6,895
0
11,544
2,403
0
34,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,226
Gold Earned
7,483
132
Minions Killed
79
6
Camps Cleared
4
174,804
Distance Traveled
195,725
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,226
1,123
132
13
6
174,804
2
L
Mercury
7,483
748
79
8
4
195,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role