Player Matchup

Cupid
Cupid
 
Cupid
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BaccussMako
Cthulhu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 39L
1,363 Elo+
Party 1
Sol
Sol
MajiinJay
Sol
Level 86
God Stats
0W - 1L
1,339 SR
Queue Stats
30W - 40L
1,477 Elo+
Solo
Jing Wei
Jing Wei
SwintHeavenSent
Jing Wei
Level 63
God Stats
15W - 19L
1,401 SR
Queue Stats
314W - 362L
1,494 Elo+
Solo
Team Averages
Level 62
1,448 SR
1,467 Elo+

VS

Team Averages
Level 127
1,495 SR
1,476 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
GrapeUMinDaMouf
Achilles
Level 114
God Stats
7W - 9L
1,454 SR
Queue Stats
90W - 92L
1,447 Elo+
Solo
Ne Zha
Ne Zha
Khoiye_Goo
Ne Zha
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 205L
1,497 Elo+
Party 2
Jormungandr
Jormungandr
zbruhQ25
Jormungandr
Level 122
God Stats
11W - 8L
1,523 SR
Queue Stats
134W - 146L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 2 / 1
6,380
1,276
3,057
6,961
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
11
0 / 1 / 0
5,805
1,161
3,921
4,757
1,660
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
BaccussMako
Cthulhu
10
0 / 1 / 1
5,766
1,153
6,685
5,768
4,472
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 1 / 0
5,979
1,196
6,147
5,080
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
10
0 / 0 / 0
5,251
1,050
0
0
0
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

350

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 0 / 3
6,622
1,324
6,132
6,561
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
 
Agni
11
0 / 0 / 3
5,922
1,184
2,902
2,536
1,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
10
0 / 1 / 1
5,761
1,152
3,181
6,890
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Khoiye_Goo
Ne Zha
11
1 / 0 / 4
6,384
1,277
5,162
4,567
2,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
zbruhQ25
Jormungandr
11
2 / 0 / 3
6,517
1,303
3,258
3,252
2,745
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
5
5
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
1
0.25
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Cernunnos
 
Cernunnos
2
0
3
3.5
W
Agni
 
Agni
0
0
3
1.5
L
Cthulhu
BaccussMako
Cthulhu
0
1
1
0.5
W
Achilles
0
1
1
0.5
W
Ne Zha
Khoiye_Goo
Ne Zha
1
0
4
3
L
1
1
0
1
L
Jing Wei
0
0
0
0
W
Jormungandr
zbruhQ25
Jormungandr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,810
Damage
20,635
22,566
Taken
23,806
11,274
Mitigated
15,660
4,008
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,057
1,357
0
374
6,961
3,376
0
1,761
5,136
0
15,133
L
Nu Wa
 
Nu Wa
3,921
607
226
847
4,757
1,660
0
1,696
3,061
15,137
0
W
Cernunnos
 
Cernunnos
6,132
3,410
0
2,084
6,561
2,905
0
5,244
1,317
0
22,301
W
Agni
 
Agni
2,902
270
0
0
2,536
1,090
0
1,668
868
9,543
0
L
Cthulhu
BaccussMako
Cthulhu
6,685
393
458
110
5,768
4,472
0
1,027
4,627
12,097
0
W
Achilles
3,181
449
0
1,422
6,890
6,204
0
4,505
2,385
0
13,932
W
Ne Zha
Khoiye_Goo
Ne Zha
5,162
1,329
0
1,923
4,567
2,716
0
2,720
1,847
0
20,051
L
6,147
2,805
0
1,993
5,080
1,766
0
1,676
3,255
15,739
0
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
zbruhQ25
Jormungandr
3,258
429
0
250
3,252
2,745
0
2,616
636
10,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
31,206
101
Minions Killed
120
4
Camps Cleared
7
398,192
Distance Traveled
509,749
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,380
1,276
41
8
2
94,160
0
L
Nu Wa
5,805
1,161
28
6
1
99,238
0
W
Cernunnos
6,622
1,324
44
9
1
93,745
0
W
Agni
5,922
1,184
20
4
1
104,998
0
L
Cthulhu
5,766
1,153
17
3
1
114,116
1
W
Achilles
5,761
1,152
14
3
2
95,766
0
W
Ne Zha
6,384
1,277
29
6
2
111,197
2
L
Sol
5,979
1,196
15
3
0
87,260
0
L
Jing Wei
5,251
1,050
0
0
0
3,418
0
W
Jormungandr
6,517
1,303
13
3
1
104,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role