Player Matchup

Sun Wukong
Sun Wukong
Clausible23
Sun Wukong
Level 23
God Stats
0W - 2L
1,313 SR
Queue Stats
13W - 37L
1,216 Elo+
Party 1
Ganesha
Ganesha
Mattack7025
Ganesha
Level 47
God Stats
1W - 7L
1,468 SR
Queue Stats
2W - 11L
1,248 Elo+
Party 1
Hachiman
Hachiman
RenkuFoxhound
Hachiman
Level 49
God Stats
5W - 16L
1,264 SR
Queue Stats
11W - 28L
1,217 Elo+
Party 1
Cthulhu
Cthulhu
SMEXlTlME
Cthulhu
Level 12
God Stats
3W - 7L
1,829 SR
Queue Stats
5W - 17L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
Vth3Stamp3d3
Baron Samedi
Level 26
God Stats
6W - 10L
1,450 SR
Queue Stats
12W - 29L
1,277 Elo+
Party 1
Team Averages
Level 31
1,465 SR
1,256 Elo+

VS

Team Averages
Level 84
1,420 SR
1,337 Elo+
Horus
Horus
 
Horus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Aginor177
Heimdallr
Level 100
God Stats
14W - 21L
1,354 SR
Queue Stats
635W - 709L
1,297 Elo+
Solo
Nu Wa
Nu Wa
G4M3RZ3RO
Nu Wa
Level 84
God Stats
38W - 33L
1,425 SR
Queue Stats
112W - 121L
1,314 Elo+
Solo
Tsukuyomi
Tsukuyomi
LeaofTheLand
Tsukuyomi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 118L
1,284 Elo+
Solo
Anubis
Anubis
Zartan01
Anubis
Level 108
God Stats
29W - 27L
1,323 SR
Queue Stats
204W - 211L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Clausible23
Sun Wukong
17
4 / 3 / 8
10,676
445
17,740
26,546
21,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Mattack7025
Ganesha
14
0 / 1 / 11
9,899
412
3,836
20,696
20,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
RenkuFoxhound
Hachiman
15
0 / 3 / 6
8,765
365
6,257
17,913
6,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
SMEXlTlME
Cthulhu
17
0 / 1 / 11
10,747
448
13,773
17,027
14,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Vth3Stamp3d3
Baron Samedi
20
18 / 2 / 3
13,385
558
22,059
21,709
10,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
0 / 6 / 4
11,779
491
7,158
19,184
18,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Aginor177
Heimdallr
18
3 / 1 / 2
10,806
450
12,129
14,477
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
G4M3RZ3RO
Nu Wa
18
2 / 6 / 2
11,872
495
30,430
19,776
8,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
LeaofTheLand
Tsukuyomi
17
3 / 9 / 0
11,184
466
10,148
25,143
10,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Zartan01
Anubis
19
2 / 2 / 7
12,505
521
23,622
17,570
9,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
22
Kills
10
10
Deaths
24
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
6
4
0.33
W
Heimdallr
Aginor177
Heimdallr
3
1
2
4
L
Sun Wukong
Clausible23
Sun Wukong
4
3
8
2.67
W
Nu Wa
G4M3RZ3RO
Nu Wa
2
6
2
0.5
W
Tsukuyomi
LeaofTheLand
Tsukuyomi
3
9
0
0.33
L
Ganesha
Mattack7025
Ganesha
0
1
11
5.5
L
Hachiman
RenkuFoxhound
Hachiman
0
3
6
1
L
Cthulhu
SMEXlTlME
Cthulhu
0
1
11
5.5
L
Baron Samedi
Vth3Stamp3d3
Baron Samedi
18
2
3
9.75
W
Anubis
Zartan01
Anubis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,665
Damage
83,487
103,891
Taken
96,150
72,663
Mitigated
53,544
26,073
Healing
35,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,158
3,133
925
5,804
19,184
18,509
1,024
10,587
8,025
0
78,789
W
Heimdallr
Aginor177
Heimdallr
12,129
4,194
0
7,088
14,477
6,963
2,504
3,377
10,978
0
89,163
L
Sun Wukong
Clausible23
Sun Wukong
17,740
2,892
0
5,309
26,546
21,210
1,248
13,417
12,855
0
70,039
W
Nu Wa
G4M3RZ3RO
Nu Wa
30,430
8,504
0
5,905
19,776
8,396
1,379
7,457
12,313
124,919
0
W
Tsukuyomi
LeaofTheLand
Tsukuyomi
10,148
2,790
0
5,171
25,143
10,361
0
11,569
13,387
0
84,896
L
Ganesha
Mattack7025
Ganesha
3,836
419
493
3,779
20,696
20,595
0
9,358
10,571
21,347
0
L
Hachiman
RenkuFoxhound
Hachiman
6,257
4,203
0
7,227
17,913
6,156
0
10,570
6,756
0
66,002
L
Cthulhu
SMEXlTlME
Cthulhu
13,773
730
564
590
17,027
14,252
1,230
6,187
10,211
72,637
0
L
Baron Samedi
Vth3Stamp3d3
Baron Samedi
22,059
1,581
2,468
5,643
21,709
10,450
690
12,740
8,631
106,436
0
W
Anubis
Zartan01
Anubis
23,622
230
479
10,192
17,570
9,315
540
5,711
11,779
94,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,472
Gold Earned
58,146
503
Minions Killed
692
0
Camps Cleared
0
2,203,288
Distance Traveled
2,144,966
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,779
491
139
6
0
423,158
1
W
Heimdallr
10,806
450
121
5
0
440,928
0
L
Sun Wukong
10,676
445
87
4
0
473,649
3
W
Nu Wa
11,872
495
161
7
0
413,829
7
W
Tsukuyomi
11,184
466
126
5
0
465,557
0
L
Ganesha
9,899
412
2
0
0
463,495
7
L
Hachiman
8,765
365
119
5
0
336,708
1
L
Cthulhu
10,747
448
149
6
0
465,256
0
L
Baron Samedi
13,385
558
146
6
0
464,180
0
W
Anubis
12,505
521
145
6
0
401,494
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role