Player Matchup

Medusa
Medusa
Izzywar
Medusa
Level 158
God Stats
5W - 1L
1,719 SR
Queue Stats
212W - 157L
1,589 Elo+
Party 1
Ymir
Ymir
STANKYMUNKYY
Ymir
Level 133
God Stats
2W - 1L
1,317 SR
Queue Stats
148W - 178L
1,355 Elo+
Solo
Zeus
Zeus
SUM-TEXAN
Zeus
Level 29
God Stats
1W - 1L
1,314 SR
Queue Stats
112W - 102L
1,574 Elo+
Party 1
Merlin
Merlin
destoyerKing
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,428 Elo+
Solo
Hera
Hera
younghavic11
Hera
Level 160
God Stats
8W - 10L
1,338 SR
Queue Stats
1,087W - 1,143L
1,456 Elo+
Solo
Team Averages
Level 99
1,438 SR
1,480 Elo+

VS

Team Averages
Level 114
1,533 SR
1,390 Elo+
Chaac
Chaac
ChadyDaddy69115
Chaac
Level 155
God Stats
3W - 3L
1,713 SR
Queue Stats
58W - 85L
1,399 Elo+
Party 2
Sol
Sol
EV1LBLACKGUY
Sol
Level 109
God Stats
2W - 1L
1,793 SR
Queue Stats
64W - 87L
1,392 Elo+
Party 2
Hou Yi
Hou Yi
St0len profile
Hou Yi
Level 159
God Stats
3W - 5L
1,218 SR
Queue Stats
242W - 280L
1,439 Elo+
Party 2
Osiris
Osiris
TitanSlayer1438
Osiris
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,230 Elo+
Party 2
Skadi
Skadi
kaiserpikachu
Skadi
Level 125
God Stats
17W - 15L
1,442 SR
Queue Stats
615W - 630L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Izzywar
Medusa
16
11 / 4 / 6
9,971
906
21,624
12,774
5,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 11
7,861
715
3,681
10,105
11,850
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
16
4 / 1 / 10
8,962
815
8,101
4,481
1,813
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
14
2 / 5 / 13
8,366
761
5,543
8,142
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 6
8,843
804
12,694
8,277
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
8,109
737
7,496
20,880
20,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 6 / 5
8,273
752
5,745
11,423
4,715
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 4 / 2
8,055
732
8,546
10,353
4,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 5 / 3
7,576
689
1,802
11,939
10,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 1 / 6
9,824
893
12,806
8,077
3,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
19
Kills
14
16
Deaths
19
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
3
6
5
0.92
W
Medusa
Izzywar
Medusa
11
4
6
3.5
W
1
3
11
2.17
W
Zeus
4
1
10
9
L
5
4
2
1.5
L
0
5
3
0.3
W
Merlin
2
5
13
1.7
L
5
1
6
8
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,643
Damage
36,395
43,779
Taken
62,672
26,148
Mitigated
43,840
10,826
Healing
20,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,496
823
2,211
9,561
20,880
20,765
0
7,857
13,023
0
18,800
L
5,745
1,083
383
2,076
11,423
4,715
85
8,451
2,972
13,896
0
W
Medusa
Izzywar
Medusa
21,624
9,175
1,777
3,366
12,774
5,967
730
2,071
10,703
0
33,343
W
3,681
716
1,199
1,047
10,105
11,850
163
1,388
8,717
5,132
0
W
Zeus
8,101
616
67
561
4,481
1,813
273
243
4,238
19,655
0
L
8,546
3,444
688
1,141
10,353
4,429
0
5,440
4,913
0
15,652
L
1,802
114
1,423
936
11,939
10,710
0
6,616
5,323
0
3,541
W
Merlin
5,543
483
0
260
8,142
3,430
220
1,521
6,621
12,947
0
L
12,806
3,838
848
1,717
8,077
3,221
0
1,655
6,422
0
36,145
W
12,694
2,799
999
1,550
8,277
3,088
56
522
7,755
30,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,003
Gold Earned
41,837
113
Minions Killed
106
0
Camps Cleared
0
981,150
Distance Traveled
1,000,095
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,109
737
21
2
0
208,408
1
L
Sol
8,273
752
17
2
0
184,681
0
W
Medusa
9,971
906
27
2
0
209,803
3
W
Ymir
7,861
715
5
0
0
174,838
0
W
Zeus
8,962
815
28
3
0
204,633
1
L
Hou Yi
8,055
732
17
2
0
183,974
1
L
Osiris
7,576
689
1
0
0
194,390
0
W
Merlin
8,366
761
16
1
0
196,107
0
L
Skadi
9,824
893
50
5
0
228,642
0
W
Hera
8,843
804
37
3
0
195,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role