Player Matchup

Janus
Janus
Chancelor52
Janus
Level 28
God Stats
4W - 2L
1,815 SR
Queue Stats
89W - 64L
1,522 Elo+
Party 1
Ymir
Ymir
MINMAN 857
Ymir
Level 120
God Stats
0W - 3L
1,194 SR
Queue Stats
48W - 39L
1,546 Elo+
Party 1
Tiamat
Tiamat
WedgedCobra3056
Tiamat
Level 104
God Stats
2W - 5L
1,076 SR
Queue Stats
196W - 192L
1,452 Elo+
Solo
Nox
Nox
bkrip0n3
Nox
Level 67
God Stats
1W - 1L
1,693 SR
Queue Stats
29W - 27L
1,487 Elo+
Party 1
Hun Batz
Hun Batz
slighted
Hun Batz
Level 149
God Stats
2W - 3L
1,667 SR
Queue Stats
305W - 319L
1,428 Elo+
Solo
Team Averages
Level 94
1,489 SR
1,487 Elo+

VS

Team Averages
Level 75
1,574 SR
1,509 Elo+
Jormungandr
Jormungandr
BigCerb
Jormungandr
Level 118
God Stats
4W - 1L
1,590 SR
Queue Stats
306W - 235L
1,580 Elo+
Party 2
Anubis
Anubis
CouchBuddy
Anubis
Level 69
God Stats
1W - 0L
1,739 SR
Queue Stats
7W - 3L
1,596 Elo+
Party 2
Freya
Freya
MissSlugger
Freya
Level 37
God Stats
3W - 1L
1,288 SR
Queue Stats
143W - 124L
1,511 Elo+
Party 2
Skadi
Skadi
RandyXOwl
Skadi
Level 123
God Stats
3W - 1L
1,911 SR
Queue Stats
157W - 155L
1,395 Elo+
Solo
Fafnir
Fafnir
Sw33tsGaming
Fafnir
Level 26
God Stats
2W - 1L
1,343 SR
Queue Stats
29W - 17L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 3
9,518
793
11,772
13,435
4,910
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 6 / 7
7,709
642
6,074
14,717
11,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 7 / 7
7,712
643
7,118
14,173
8,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 8
9,066
756
5,400
10,974
4,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
slighted
Hun Batz
14
4 / 9 / 4
8,910
743
10,124
15,652
5,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigCerb
Jormungandr
18
6 / 3 / 21
10,902
909
10,329
12,419
13,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
CouchBuddy
Anubis
19
15 / 2 / 12
11,429
952
19,614
12,334
8,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 14
9,026
752
8,465
9,573
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
RandyXOwl
Skadi
15
5 / 4 / 14
9,431
786
17,897
8,738
4,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
18
5 / 3 / 24
11,414
951
6,429
14,039
17,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
119
13
Kills
34
34
Deaths
14
29
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigCerb
Jormungandr
6
3
21
5.5
L
5
7
3
0.93
W
Anubis
CouchBuddy
Anubis
15
2
12
10.5
L
1
6
7
0.75
W
3
2
14
5
W
Skadi
RandyXOwl
Skadi
5
4
14
3
W
Fafnir
5
3
24
5.67
L
1
7
7
0.64
L
2
5
8
1.2
L
Hun Batz
slighted
Hun Batz
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,488
Damage
62,734
68,951
Taken
57,103
34,957
Mitigated
49,245
11,378
Healing
23,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigCerb
Jormungandr
10,329
2,990
1,190
1,298
12,419
13,060
938
5,863
6,556
31,100
0
L
11,772
578
1,056
1,459
13,435
4,910
0
8,512
4,923
26,474
0
W
Anubis
CouchBuddy
Anubis
19,614
581
2,464
5,644
12,334
8,815
1,318
7,839
4,495
47,251
0
L
6,074
216
513
1,531
14,717
11,175
0
10,938
3,779
10,268
0
W
8,465
2,784
1,251
3,662
9,573
4,913
2,499
6,155
3,418
10,896
0
W
Skadi
RandyXOwl
Skadi
17,897
8,103
581
308
8,738
4,565
1,954
5,338
3,400
0
26,343
W
Fafnir
6,429
1,290
1,691
4,993
14,039
17,892
764
5,169
8,870
9,264
0
L
7,118
978
559
1,890
14,173
8,282
0
8,838
5,335
11,295
0
L
5,400
981
212
1,761
10,974
4,843
0
7,126
3,848
18,178
0
L
Hun Batz
slighted
Hun Batz
10,124
1,891
795
1,602
15,652
5,747
0
9,423
6,229
0
16,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,915
Gold Earned
52,202
95
Minions Killed
128
0
Camps Cleared
0
893,056
Distance Traveled
1,028,119
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,902
909
44
4
0
198,953
0
L
Janus
9,518
793
40
3
0
172,185
0
W
Anubis
11,429
952
51
4
0
231,560
6
L
Ymir
7,709
642
10
1
0
186,231
1
W
Freya
9,026
752
3
0
0
205,750
3
W
Skadi
9,431
786
21
2
0
182,169
3
W
Fafnir
11,414
951
9
1
0
209,687
0
L
Tiamat
7,712
643
7
1
0
184,952
1
L
Nox
9,066
756
31
3
0
188,051
0
L
Hun Batz
8,910
743
7
1
0
161,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role