Player Matchup

Bacchus
Bacchus
Critikal07
Bacchus
Level 128
God Stats
5W - 7L
1,503 SR
Queue Stats
152W - 176L
1,469 Elo+
Party 2
Nemesis
Nemesis
Qitoe
Nemesis
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 38L
1,335 Elo+
Party 3
Yu Huang
Yu Huang
Rileted
Yu Huang
Level 64
God Stats
2W - 5L
1,310 SR
Queue Stats
72W - 62L
1,315 Elo+
Party 3
Izanami
Izanami
T0xicDesirez
Izanami
Level 18
God Stats
8W - 7L
1,506 SR
Queue Stats
86W - 119L
1,266 Elo+
Party 2
Odin
Odin
flaming bulletj
Odin
Level 44
God Stats
0W - 2L
1,259 SR
Queue Stats
50W - 56L
1,311 Elo+
Party 3
Team Averages
Level 70
1,416 SR
1,339 Elo+

VS

Team Averages
Level 80
1,458 SR
1,487 Elo+
Raijin
Raijin
BSNCosmeticMOTE
Raijin
Level 79
God Stats
5W - 3L
1,441 SR
Queue Stats
119W - 120L
1,494 Elo+
Party 1
Sobek
Sobek
Rohan2456
Sobek
Level 36
God Stats
5W - 6L
1,480 SR
Queue Stats
15W - 15L
1,510 Elo+
Party 1
Awilix
Awilix
Washoe Johnny
Awilix
Level 87
God Stats
6W - 6L
1,298 SR
Queue Stats
151W - 134L
1,498 Elo+
Party 1
Chernobog
Chernobog
hazocantu
Chernobog
Level 109
God Stats
2W - 2L
1,302 SR
Queue Stats
302W - 311L
1,427 Elo+
Solo
Hercules
Hercules
zackattack20107
Hercules
Level 89
God Stats
3W - 0L
1,767 SR
Queue Stats
159W - 154L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Critikal07
Bacchus
10
1 / 3 / 0
7,085
443
8,192
16,784
16,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Qitoe
Nemesis
13
2 / 2 / 0
7,571
473
5,598
9,038
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Rileted
Yu Huang
11
0 / 7 / 0
6,552
410
5,616
11,271
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
T0xicDesirez
Izanami
10
0 / 3 / 0
6,084
380
3,676
8,410
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 1
6,730
421
3,362
9,505
6,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,929
558
7,873
9,083
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
Rohan2456
Sobek
13
1 / 0 / 8
8,138
509
5,711
10,756
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 0 / 4
9,714
607
7,939
11,864
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
hazocantu
Chernobog
13
3 / 1 / 2
8,167
510
8,621
10,930
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
14
6 / 1 / 3
9,489
593
8,037
11,637
10,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
20
20
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Bacchus
Critikal07
Bacchus
1
3
0
0.33
L
Nemesis
Qitoe
Nemesis
2
2
0
1
L
Yu Huang
Rileted
Yu Huang
0
7
0
0
W
Sobek
Rohan2456
Sobek
1
0
8
5
L
Izanami
T0xicDesirez
Izanami
0
3
0
0
W
6
0
4
8
L
0
5
1
0.1
W
Chernobog
hazocantu
Chernobog
3
1
2
4
W
Hercules
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
38,181
55,008
Taken
54,270
35,176
Mitigated
33,744
7,674
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,873
663
0
2,016
9,083
3,891
56
3,060
5,587
69,627
0
L
Bacchus
Critikal07
Bacchus
8,192
1,440
0
4,670
16,784
16,741
0
4,626
12,158
32,329
0
L
Nemesis
Qitoe
Nemesis
5,598
2,895
0
116
9,038
3,836
0
1,295
7,743
0
48,977
L
Yu Huang
Rileted
Yu Huang
5,616
467
0
750
11,271
4,394
74
6,072
5,199
39,932
0
W
Sobek
Rohan2456
Sobek
5,711
1,040
0
2,595
10,756
9,612
29
3,215
7,501
21,566
0
L
Izanami
T0xicDesirez
Izanami
3,676
3,396
0
1,978
8,410
3,224
0
642
7,768
0
39,905
W
7,939
3,552
0
5,370
11,864
5,320
0
1,974
9,774
0
86,016
L
3,362
694
0
160
9,505
6,981
231
949
8,556
0
32,677
W
Chernobog
hazocantu
Chernobog
8,621
5,795
0
4,453
10,930
4,766
1,122
4,338
6,572
0
68,916
W
Hercules
8,037
2,523
0
3,032
11,637
10,155
97
539
11,028
0
62,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
44,437
348
Minions Killed
511
0
Camps Cleared
0
1,414,606
Distance Traveled
1,553,465
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,929
558
112
7
0
285,313
3
L
Bacchus
7,085
443
32
2
0
275,312
2
L
Nemesis
7,571
473
90
6
0
358,212
0
L
Yu Huang
6,552
410
79
5
0
248,325
3
W
Sobek
8,138
509
25
2
0
346,544
1
L
Izanami
6,084
380
88
6
0
240,511
0
W
Awilix
9,714
607
133
8
0
366,572
2
L
Odin
6,730
421
59
4
0
292,246
0
W
Chernobog
8,167
510
120
8
0
262,115
1
W
Hercules
9,489
593
121
8
0
292,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role