Player Matchup

Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold III
BakedWithJesus
Sol
Gold III
Level 160
God Stats
28W - 21L
1,469 SR
Queue Stats
297W - 305L
1,544 MMR
Solo
Ymir
Ymir
Gold V
TBKManticore1
Ymir
Gold V
Level 143
God Stats
1W - 2L
1,589 SR
Queue Stats
8W - 7L
1,573 MMR
Party 1
Osiris
Osiris
Bronze III
elgamer903hd109
Osiris
Bronze III
Level 69
God Stats
0W - 2L
1,534 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2
Arachne
Arachne
Bronze III
ericksonfriends
Arachne
Bronze III
Level 108
God Stats
0W - 1L
1,601 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,539 SR
1,523 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 96
1,599 SR
1,529 MMR
Bellona
Bellona
Gold I
Anubisbooty
Bellona
Gold I
Level 102
God Stats
27W - 22L
1,611 SR
Queue Stats
111W - 105L
1,553 MMR
Solo
Chang'e
Chang'e
Platinum V
OBXAJ
Chang'e
Platinum V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 67L
1,742 MMR
Party 3
Merlin
Merlin
Gold V
UnauthorizedCode
Merlin
Gold V
Level 82
God Stats
12W - 5L
1,716 SR
Queue Stats
83W - 74L
1,508 MMR
Solo
Charybdis
Charybdis
Gold V
WHITE B0Y HOPS
Charybdis
Gold V
Level 83
God Stats
7W - 11L
1,501 SR
Queue Stats
118W - 103L
1,344 MMR
Party 3
Cthulhu
Cthulhu
Gold I
lmManiac
Cthulhu
Gold I
Level 88
God Stats
3W - 5L
1,667 SR
Queue Stats
196W - 194L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 4 / 0
6,234
445
2,534
11,445
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 0
7,042
503
4,886
8,913
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 1
6,801
486
5,464
11,530
4,590
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 4 / 0
7,076
505
3,451
10,808
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 2 / 3
6,895
493
2,910
11,434
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ShivaJormungandrThanatosIzanami

VS

Bans
HeraKaliKukulkanBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anubisbooty
Bellona
12
3 / 1 / 3
7,854
561
5,472
9,993
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
OBXAJ
Chang'e
12
2 / 1 / 5
7,894
564
5,958
9,521
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 1 / 2
8,173
584
8,583
6,678
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
WHITE B0Y HOPS
Charybdis
12
0 / 2 / 4
7,146
510
7,287
7,700
3,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
lmManiac
Cthulhu
14
4 / 0 / 2
8,540
610
8,637
8,124
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
13
13
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
0
0
W
Bellona
Anubisbooty
Bellona
3
1
3
4.5
L
1
1
0
1
W
Chang'e
OBXAJ
Chang'e
2
1
5
4.5
L
2
2
1
1.25
W
4
1
2
5
W
Charybdis
WHITE B0Y HOPS
Charybdis
0
2
4
1
L
0
4
0
0
L
2
2
3
1.75
W
Cthulhu
lmManiac
Cthulhu
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,245
Damage
35,937
54,130
Taken
42,016
27,255
Mitigated
24,453
18,068
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,534
95
0
3,092
11,445
8,743
0
4,019
7,386
18,939
0
W
Bellona
Anubisbooty
Bellona
5,472
2,522
0
3,590
9,993
6,893
279
2,881
7,112
0
55,829
L
4,886
2,170
0
5,520
8,913
3,619
1,644
4,276
4,601
56,520
0
W
Chang'e
OBXAJ
Chang'e
5,958
1,387
1,960
5,504
9,521
6,397
84
3,153
6,368
30,305
0
L
5,464
1,432
0
3,135
11,530
4,590
0
4,095
7,390
57,583
0
W
8,583
291
0
2,260
6,678
2,779
421
2,889
3,789
61,579
0
W
Charybdis
WHITE B0Y HOPS
Charybdis
7,287
4,669
0
1,966
7,700
3,022
783
4,679
3,021
0
57,877
L
3,451
780
0
3,453
10,808
5,646
180
6,532
3,820
0
48,600
L
2,910
1,761
0
2,868
11,434
4,657
0
3,635
7,755
0
42,924
W
Cthulhu
lmManiac
Cthulhu
8,637
626
12
2,154
8,124
5,362
0
26
8,098
48,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,048
Gold Earned
39,607
395
Minions Killed
446
0
Camps Cleared
0
1,339,332
Distance Traveled
1,355,117
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,234
445
29
2
0
272,151
4
W
Bellona
7,854
561
101
7
0
334,596
6
L
Sol
7,042
503
112
8
0
248,921
4
W
Chang'e
7,894
564
39
3
0
235,227
2
L
Ymir
6,801
486
89
6
0
232,756
2
W
Merlin
8,173
584
105
8
0
267,847
5
W
Charybdis
7,146
510
102
7
0
233,520
5
L
Osiris
7,076
505
101
7
0
281,029
3
L
Arachne
6,895
493
64
5
0
304,475
1
W
Cthulhu
8,540
610
99
7
0
283,927
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role