Player Matchup

Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold IV
Leon151216
Hercules
Gold IV
Level 126
God Stats
1W - 1L
1,627 SR
Queue Stats
46W - 55L
1,447 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
NardöWick
Heimdallr
Platinum IV
Level 148
God Stats
1W - 0L
1,204 SR
Queue Stats
30W - 10L
2,032 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,444 SR
1,660 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,520 SR
1,584 MMR
Horus
Horus
Gold II
 
Horus
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
Gillharas
Baron Samedi
Gold I
Level 128
God Stats
11W - 10L
1,655 SR
Queue Stats
131W - 136L
1,701 MMR
Party 1
Hou Yi
Hou Yi
Gold I
wafhl
Hou Yi
Gold I
Level 101
God Stats
6W - 10L
1,405 SR
Queue Stats
147W - 139L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 4 / 5
10,463
747
11,621
15,301
7,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Leon151216
Hercules
14
0 / 2 / 9
9,406
672
10,128
22,291
24,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
NardöWick
Heimdallr
16
6 / 3 / 3
11,056
790
18,448
15,254
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SobekAtlasThothShivaYu Huang

VS

Bans
Ah Muzen CabGebAresScyllaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 2 / 5
8,999
643
11,133
22,038
22,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Gillharas
Baron Samedi
14
2 / 4 / 5
9,281
663
15,240
11,687
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
wafhl
Hou Yi
15
6 / 3 / 3
10,298
736
18,681
17,212
8,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
9
Kills
9
9
Deaths
9
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
4
5
1.38
L
Horus
 
Horus
1
2
5
1.75
L
Baron Samedi
Gillharas
Baron Samedi
2
4
5
1.13
W
Hercules
Leon151216
Hercules
0
2
9
2.25
W
Heimdallr
NardöWick
Heimdallr
6
3
3
2.5
L
Hou Yi
wafhl
Hou Yi
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,197
Damage
45,054
52,846
Taken
50,937
40,092
Mitigated
37,274
24,325
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,621
1,000
3,880
5,365
15,301
7,259
694
4,237
10,750
44,277
0
L
Horus
 
Horus
11,133
5,168
1,244
5,407
22,038
22,584
18
5,000
16,570
0
24,098
L
Baron Samedi
Gillharas
Baron Samedi
15,240
489
2,759
4,091
11,687
6,121
32
1,962
9,571
37,739
0
W
Hercules
Leon151216
Hercules
10,128
4,110
0
10,269
22,291
24,013
635
6,707
15,119
0
22,787
W
Heimdallr
NardöWick
Heimdallr
18,448
10,777
0
4,811
15,254
8,820
1,469
4,658
10,362
0
50,877
L
Hou Yi
wafhl
Hou Yi
18,681
10,977
0
6,042
17,212
8,569
93
4,129
12,805
0
55,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
28,578
154
Minions Killed
163
4
Camps Cleared
8
755,924
Distance Traveled
856,427
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,463
747
92
7
2
268,961
4
L
Horus
8,999
643
24
2
1
286,249
2
L
Baron Samedi
9,281
663
47
3
3
299,722
2
W
Hercules
9,406
672
12
1
1
270,197
6
W
Heimdallr
11,056
790
50
4
1
216,766
0
L
Hou Yi
10,298
736
92
7
4
270,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role