Player Matchup

Baba Yaga
Baba Yaga
CubVeryGoodOK
Baba Yaga
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
361W - 193L
1,756 Elo+
Party 1
Lancelot
Lancelot
MrDabBilzerian
Lancelot
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 6L
1,826 Elo+
Party 1
Artio
Artio
tezeract
Artio
Level 63
God Stats
21W - 6L
1,740 SR
Queue Stats
271W - 122L
1,804 Elo+
Party 1
Team Averages
Level 112
1,580 SR
1,795 Elo+

VS

Team Averages
Level 94
1,564 SR
1,610 Elo+
Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AgenteCanino007
Ullr
Level 38
God Stats
4W - 10L
1,496 SR
Queue Stats
283W - 252L
1,668 Elo+
Solo
Baron Samedi
Baron Samedi
DiegoDarkar
Baron Samedi
Level 158
God Stats
5W - 3L
1,695 SR
Queue Stats
58W - 47L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CubVeryGoodOK
Baba Yaga
17
9 / 1 / 2
12,780
710
23,076
12,166
7,019
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
17
2 / 2 / 7
11,934
663
18,824
25,756
19,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
tezeract
Artio
17
1 / 1 / 11
12,997
722
10,289
29,950
47,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 6 / 4
9,636
535
5,429
14,763
7,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 3 / 1
11,260
626
25,507
27,406
18,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
DiegoDarkar
Baron Samedi
16
1 / 3 / 3
11,234
624
19,894
20,128
11,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
4
4
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
4
0.33
L
3
3
1
1.17
W
Baba Yaga
CubVeryGoodOK
Baba Yaga
9
1
2
10
L
Baron Samedi
DiegoDarkar
Baron Samedi
1
3
3
0.83
W
Lancelot
2
2
7
2.75
W
Artio
tezeract
Artio
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,189
Damage
50,830
67,872
Taken
62,297
74,868
Mitigated
36,971
23,914
Healing
21,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,429
558
0
2,143
14,763
7,578
336
7,361
7,402
12,118
1,157
L
25,507
12,466
0
8,100
27,406
18,200
814
14,597
12,809
0
72,492
W
Baba Yaga
CubVeryGoodOK
Baba Yaga
23,076
1,582
0
2,450
12,166
7,019
984
3,368
8,798
51,054
0
L
Baron Samedi
DiegoDarkar
Baron Samedi
19,894
1,281
4,465
7,038
20,128
11,193
320
11,858
8,270
50,549
0
W
Lancelot
18,824
2,974
0
9,062
25,756
19,914
1,454
10,120
15,636
0
75,280
W
Artio
tezeract
Artio
10,289
1,130
1,681
10,721
29,950
47,935
131
12,172
17,778
27,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,711
Gold Earned
32,130
185
Minions Killed
187
8
Camps Cleared
5
1,121,681
Distance Traveled
856,280
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,636
535
9
1
1
254,711
3
L
Ullr
11,260
626
97
5
4
300,231
4
W
Baba Yaga
12,780
710
50
3
1
351,775
2
L
Baron Samedi
11,234
624
81
5
0
301,338
2
W
Lancelot
11,934
663
112
6
5
382,644
4
W
Artio
12,997
722
23
1
2
387,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role