Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
AngeleitLuna
Sylvanus
Level 144
God Stats
1W - 0L
1,787 SR
Queue Stats
7W - 4L
1,534 Elo+
Party 2
Hera
Hera
ChAnThEmAn445
Hera
Level 125
God Stats
2W - 1L
1,505 SR
Queue Stats
99W - 96L
1,506 Elo+
Solo
Janus
Janus
Gamorious
Janus
Level 123
God Stats
1W - 6L
1,150 SR
Queue Stats
71W - 85L
1,346 Elo+
Solo
Serqet
Serqet
TheJoke420
Serqet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 169L
1,450 Elo+
Solo
Team Averages
Level 134
1,489 SR
1,467 Elo+

VS

Team Averages
Level 105
1,428 SR
1,498 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BadTouch9969
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 157L
1,468 Elo+
Party 1
Neith
Neith
N0087x2
Neith
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,503 Elo+
Party 3
Thanatos
Thanatos
frostfang12
Thanatos
Level 107
God Stats
0W - 3L
1,138 SR
Queue Stats
39W - 38L
1,543 Elo+
Party 3
Nike
Nike
norcal48
Nike
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 101L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
8 / 4 / 12
12,256
681
25,617
13,855
7,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sylvanus
AngeleitLuna
Sylvanus
19
1 / 4 / 17
11,059
614
10,379
30,665
47,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 2 / 15
12,534
696
20,795
14,537
8,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Gamorious
Janus
20
11 / 4 / 8
13,761
765
25,720
16,484
8,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
TheJoke420
Serqet
18
0 / 6 / 17
10,679
593
7,110
19,033
14,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
4 / 5 / 10
10,994
611
13,295
18,046
7,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chang'e
BadTouch9969
Chang'e
20
6 / 2 / 12
11,483
638
12,987
20,887
8,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
N0087x2
Neith
17
2 / 7 / 10
10,824
601
14,632
17,270
7,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Thanatos
frostfang12
Thanatos
19
7 / 7 / 7
11,388
633
16,534
19,621
9,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
16
1 / 5 / 12
9,911
551
16,522
27,000
27,318
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
71
26
Kills
20
20
Deaths
26
69
Assists
51
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
4
12
3.5
L
Raijin
 
Raijin
4
5
10
1.8
W
Sylvanus
AngeleitLuna
Sylvanus
1
4
17
2.38
L
Chang'e
BadTouch9969
Chang'e
6
2
12
6
W
6
2
15
6.75
W
Janus
Gamorious
Janus
11
4
8
3.75
L
Neith
N0087x2
Neith
2
7
10
1
W
Serqet
TheJoke420
Serqet
0
6
17
1.42
L
Thanatos
frostfang12
Thanatos
7
7
7
1.5
L
Nike
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,621
Damage
73,970
94,574
Taken
102,824
86,044
Mitigated
60,585
40,386
Healing
52,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
25,617
86
1,309
3,084
13,855
7,067
844
3,512
10,111
33,819
0
L
Raijin
 
Raijin
13,295
1,370
1,526
3,012
18,046
7,660
69
14,228
2,830
31,167
0
W
Sylvanus
AngeleitLuna
Sylvanus
10,379
2,494
11,060
9,998
30,665
47,208
891
7,572
22,585
15,607
0
L
Chang'e
BadTouch9969
Chang'e
12,987
187
15,201
10,343
20,887
8,963
0
16,119
2,907
34,024
0
W
20,795
2,705
4,197
3,406
14,537
8,611
2,174
3,124
11,263
59,682
0
W
Janus
Gamorious
Janus
25,720
1,411
1,808
2,754
16,484
8,767
1,717
3,328
12,872
50,374
0
L
Neith
N0087x2
Neith
14,632
1,831
1,347
3,280
17,270
7,465
190
12,772
3,808
0
30,716
W
Serqet
TheJoke420
Serqet
7,110
318
1,603
1,167
19,033
14,391
2,508
7,188
11,461
0
11,207
L
Thanatos
frostfang12
Thanatos
16,534
3,300
3,237
9,384
19,621
9,179
0
13,568
5,125
0
27,837
L
Nike
16,522
282
2,308
3,119
27,000
27,318
0
21,711
3,750
0
28,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,289
Gold Earned
54,600
166
Minions Killed
176
0
Camps Cleared
0
1,564,537
Distance Traveled
1,666,452
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,256
681
20
1
0
307,327
2
L
Raijin
10,994
611
53
3
0
298,300
0
W
Sylvanus
11,059
614
7
0
0
277,156
3
L
Chang'e
11,483
638
35
2
0
374,235
0
W
Hera
12,534
696
72
4
0
340,454
0
W
Janus
13,761
765
60
3
0
321,351
2
L
Neith
10,824
601
42
2
0
276,884
0
W
Serqet
10,679
593
7
0
0
318,249
2
L
Thanatos
11,388
633
25
1
0
366,152
2
L
Nike
9,911
551
21
1
0
350,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role