Player Matchup

Hun Batz
Hun Batz
DARK-SIDER22
Hun Batz
Level 109
God Stats
26W - 24L
1,594 SR
Queue Stats
186W - 185L
1,499 Elo+
Party 4
Neith
Neith
FecesFinger
Neith
Level 28
God Stats
1W - 0L
1,489 SR
Queue Stats
30W - 40L
1,474 Elo+
Party 4
Yu Huang
Yu Huang
Lublubb420
Yu Huang
Level 85
God Stats
2W - 1L
1,552 SR
Queue Stats
34W - 53L
1,404 Elo+
Party 3
Bacchus
Bacchus
OGeez man
Bacchus
Level 107
God Stats
2W - 0L
1,768 SR
Queue Stats
68W - 75L
1,479 Elo+
Party 3
Guan Yu
Guan Yu
Obeezious
Guan Yu
Level 24
God Stats
3W - 3L
1,463 SR
Queue Stats
5W - 6L
1,445 Elo+
Party 3
Team Averages
Level 71
1,573 SR
1,460 Elo+

VS

Team Averages
Level 55
1,464 SR
1,376 Elo+
Ullr
Ullr
DaQueenBreaker97
Ullr
Level 42
God Stats
4W - 2L
1,465 SR
Queue Stats
151W - 172L
1,416 Elo+
Party 2
Geb
Geb
KMILLER0
Geb
Level 129
God Stats
11W - 11L
1,640 SR
Queue Stats
179W - 196L
1,408 Elo+
Party 2
Ra
Ra
Steez_Attackk
Ra
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 47L
1,283 Elo+
Party 1
Bastet
Bastet
Tionnor4152
Bastet
Level 41
God Stats
3W - 8L
1,217 SR
Queue Stats
77W - 92L
1,422 Elo+
Solo
Tyr
Tyr
emm1221
Tyr
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 116L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DARK-SIDER22
Hun Batz
13
5 / 0 / 0
7,319
610
3,300
6,447
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 0 / 0
5,342
445
4,869
4,199
1,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Lublubb420
Yu Huang
11
0 / 1 / 4
6,301
525
5,274
7,658
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
OGeez man
Bacchus
9
0 / 0 / 0
5,813
484
4,783
8,449
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Obeezious
Guan Yu
12
5 / 0 / 2
7,267
606
9,870
8,288
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,827
402
2,135
6,092
2,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 0
5,680
473
2,218
8,910
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 1
6,138
512
4,052
7,681
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
9
1 / 2 / 0
5,458
455
3,877
9,839
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
10
0 / 4 / 0
5,734
478
1,978
11,864
6,772
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
1
1
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DARK-SIDER22
Hun Batz
5
0
0
5
L
0
1
0
0
W
0
0
0
0
L
0
0
0
0
W
Yu Huang
Lublubb420
Yu Huang
0
1
4
2
W
Bacchus
OGeez man
Bacchus
0
0
0
0
W
Guan Yu
Obeezious
Guan Yu
5
0
2
6
L
0
3
1
0.17
L
Bastet
1
2
0
0.5
L
Tyr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
14,260
35,041
Taken
44,386
21,469
Mitigated
22,286
15,371
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DARK-SIDER22
Hun Batz
3,300
1,233
0
4,001
6,447
2,412
844
277
6,112
0
52,436
L
2,135
487
0
1,351
6,092
2,313
0
2,918
3,174
0
26,268
W
4,869
2,500
0
1,342
4,199
1,722
405
800
3,399
0
31,629
L
2,218
295
176
3,108
8,910
6,152
0
2,528
6,382
16,943
0
W
Yu Huang
Lublubb420
Yu Huang
5,274
690
0
3,886
7,658
3,025
503
2,331
5,023
45,827
0
W
Bacchus
OGeez man
Bacchus
4,783
682
0
2,580
8,449
5,958
275
1,147
7,302
22,182
0
W
Guan Yu
Obeezious
Guan Yu
9,870
717
90
3,472
8,288
8,352
158
1,233
6,935
9,308
32,154
L
4,052
435
106
2,541
7,681
2,840
360
3,101
4,438
37,399
0
L
Bastet
3,877
1,082
0
3,347
9,839
4,209
0
1,947
7,792
0
34,478
L
Tyr
1,978
360
0
4,047
11,864
6,772
36
1,486
9,873
0
35,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,042
Gold Earned
27,837
340
Minions Killed
271
0
Camps Cleared
0
1,153,118
Distance Traveled
1,124,146
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,319
610
114
10
0
267,093
1
L
Ullr
4,827
402
47
4
0
209,765
2
W
Neith
5,342
445
62
5
0
216,918
1
L
Geb
5,680
473
34
3
0
223,167
2
W
Yu Huang
6,301
525
69
6
0
227,608
3
W
Bacchus
5,813
484
28
2
0
222,941
3
W
Guan Yu
7,267
606
67
6
0
218,558
0
L
Ra
6,138
512
75
6
0
220,837
0
L
Bastet
5,458
455
54
5
0
237,034
1
L
Tyr
5,734
478
61
5
0
233,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role