Player Matchup

Tyr
Tyr
Stoney1211
Tyr
Level 129
God Stats
2W - 1L
1,423 SR
Queue Stats
42W - 58L
1,406 Elo+
Party 1
Chaac
Chaac
Z1LT01D
Chaac
Level 149
God Stats
3W - 3L
1,342 SR
Queue Stats
50W - 69L
1,463 Elo+
Party 1
Merlin
Merlin
artoftrees
Merlin
Level 60
God Stats
2W - 4L
1,298 SR
Queue Stats
16W - 18L
1,487 Elo+
Solo
Team Averages
Level 113
1,354 SR
1,452 Elo+

VS

Team Averages
Level 79
1,354 SR
1,523 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DESSPRESS0
Zeus
Level 61
God Stats
0W - 2L
1,194 SR
Queue Stats
101W - 112L
1,455 Elo+
Party 2
Bastet
Bastet
XMJacob
Bastet
Level 64
God Stats
1W - 2L
1,369 SR
Queue Stats
54W - 46L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 14
9,092
758
9,635
14,553
14,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Z1LT01D
Chaac
15
15 / 1 / 4
10,545
879
15,011
14,487
9,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
artoftrees
Merlin
15
3 / 0 / 10
9,386
782
7,000
6,012
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
1 / 7 / 1
7,105
592
6,917
11,681
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 9 / 1
7,662
639
6,117
10,157
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
XMJacob
Bastet
12
2 / 6 / 2
8,145
679
10,819
14,158
5,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
22
Kills
4
4
Deaths
22
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
7
1
0.21
L
1
9
1
0.17
W
4
3
14
3.67
L
Bastet
XMJacob
Bastet
2
6
2
0.5
W
Chaac
Z1LT01D
Chaac
15
1
4
17
W
Merlin
artoftrees
Merlin
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,646
Damage
23,853
35,052
Taken
35,996
25,793
Mitigated
15,617
9,779
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,917
964
0
500
11,681
6,304
0
2,106
9,376
21,141
0
L
6,117
634
0
0
10,157
3,619
0
2,004
7,950
15,773
0
W
9,635
1,542
0
2,530
14,553
14,122
0
5,496
8,791
0
23,079
L
Bastet
XMJacob
Bastet
10,819
2,538
255
1,520
14,158
5,694
0
2,890
11,075
0
20,596
W
Chaac
Z1LT01D
Chaac
15,011
1,166
0
6,799
14,487
9,299
1,050
5,231
9,092
0
36,814
W
Merlin
artoftrees
Merlin
7,000
417
0
450
6,012
2,372
526
2,194
3,632
43,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
22,912
159
Minions Killed
85
11
Camps Cleared
0
731,678
Distance Traveled
602,378
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,105
592
27
2
0
201,482
1
L
Zeus
7,662
639
39
3
0
140,756
0
W
Tyr
9,092
758
19
2
1
256,206
0
L
Bastet
8,145
679
19
2
0
260,140
1
W
Chaac
10,545
879
62
5
6
266,072
2
W
Merlin
9,386
782
78
7
4
209,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role