Player Matchup

Ne Zha
Ne Zha
AccelBlaster
Ne Zha
Level 124
God Stats
5W - 13L
1,195 SR
Queue Stats
350W - 364L
1,379 Elo+
Party 1
Achilles
Achilles
ITZz Betta
Achilles
Level 106
God Stats
1W - 3L
1,298 SR
Queue Stats
118W - 124L
1,339 Elo+
Solo
Jormungandr
Jormungandr
NeanderNate
Jormungandr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 150L
1,353 Elo+
Solo
Ra
Ra
PurpHustler
Ra
Level 119
God Stats
1W - 3L
1,456 SR
Queue Stats
198W - 200L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
xRaisor
Zhong Kui
Level 63
God Stats
2W - 7L
1,342 SR
Queue Stats
304W - 335L
1,368 Elo+
Party 1
Team Averages
Level 112
1,358 SR
1,369 Elo+

VS

Team Averages
Level 96
1,449 SR
1,424 Elo+
Zeus
Zeus
BroloProtato
Zeus
Level 154
God Stats
9W - 4L
1,346 SR
Queue Stats
260W - 277L
1,368 Elo+
Solo
Zhong Kui
Zhong Kui
HuskarIVth
Zhong Kui
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,650 Elo+
Solo
Terra
Terra
Jennifer95
Terra
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 39L
1,377 Elo+
Solo
Xing Tian
Xing Tian
languageremix
Xing Tian
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 85L
1,363 Elo+
Solo
Yu Huang
Yu Huang
raging_waxwork8
Yu Huang
Level 116
God Stats
2W - 1L
1,397 SR
Queue Stats
166W - 159L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
1 / 7 / 5
9,559
531
16,541
18,813
9,833
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ITZz Betta
Achilles
16
2 / 7 / 8
10,418
579
11,249
23,391
15,758
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
NeanderNate
Jormungandr
20
4 / 5 / 6
13,399
744
29,240
26,917
36,145
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 8 / 9
10,665
593
18,696
21,047
17,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
xRaisor
Zhong Kui
19
5 / 10 / 4
11,530
641
26,407
30,549
19,768
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 14
14,196
789
32,925
30,586
15,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
HuskarIVth
Zhong Kui
20
11 / 6 / 18
13,323
740
31,950
26,806
21,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
20
2 / 1 / 31
12,372
687
10,417
23,262
27,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
languageremix
Xing Tian
18
2 / 2 / 22
12,539
697
13,053
26,620
30,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
20
7 / 1 / 20
13,740
763
23,578
16,396
9,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
142
12
Kills
37
37
Deaths
13
32
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
7
5
0.5
W
15
3
14
7.33
W
Zhong Kui
HuskarIVth
Zhong Kui
11
6
18
3.33
L
Achilles
ITZz Betta
Achilles
2
7
8
0.86
W
Terra
2
1
31
17.5
L
Jormungandr
NeanderNate
Jormungandr
4
5
6
1.4
L
0
8
9
0.56
W
Xing Tian
languageremix
Xing Tian
2
2
22
6.5
W
Yu Huang
7
1
20
17
L
Zhong Kui
xRaisor
Zhong Kui
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,133
Damage
111,923
120,717
Taken
123,670
99,287
Mitigated
103,801
37,780
Healing
61,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
16,541
2,803
1,217
2,237
18,813
9,833
0
17,749
1,064
0
28,295
W
32,925
3,302
1,050
11,868
30,586
15,393
1,836
18,588
11,998
64,060
0
W
Zhong Kui
HuskarIVth
Zhong Kui
31,950
6,434
1,235
5,915
26,806
21,148
1,768
15,853
10,953
49,792
0
L
Achilles
ITZz Betta
Achilles
11,249
3,415
2,862
2,734
23,391
15,758
0
22,784
607
0
13,045
W
Terra
10,417
1,186
15,819
11,019
23,262
27,051
839
16,372
6,890
21,526
0
L
Jormungandr
NeanderNate
Jormungandr
29,240
5,486
736
5,308
26,917
36,145
0
22,848
4,069
63,995
0
L
18,696
954
7,506
5,275
21,047
17,783
0
19,969
1,078
45,734
0
W
Xing Tian
languageremix
Xing Tian
13,053
987
1,631
5,212
26,620
30,781
248
15,013
11,607
17,511
0
W
Yu Huang
23,578
2,817
3,172
4,795
16,396
9,428
1,780
8,517
7,879
57,195
0
L
Zhong Kui
xRaisor
Zhong Kui
26,407
4,968
1,833
8,072
30,549
19,768
0
28,573
1,976
33,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,571
Gold Earned
66,170
161
Minions Killed
199
0
Camps Cleared
0
1,440,858
Distance Traveled
1,570,462
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,559
531
25
1
0
262,817
0
W
Zeus
14,196
789
62
3
0
287,614
1
W
Zhong Kui
13,323
740
47
3
0
255,344
2
L
Achilles
10,418
579
4
0
0
341,572
1
W
Terra
12,372
687
22
1
0
377,807
0
L
Jormungandr
13,399
744
55
3
0
281,707
0
L
Ra
10,665
593
60
3
0
310,973
3
W
Xing Tian
12,539
697
8
0
0
336,541
0
W
Yu Huang
13,740
763
60
3
0
313,156
0
L
Zhong Kui
11,530
641
17
1
0
243,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role