Player Matchup

Chernobog
Chernobog
BlurryFrame
Chernobog
Level 146
God Stats
6W - 1L
1,463 SR
Queue Stats
156W - 181L
1,299 Elo+
Solo
He Bo
He Bo
RaidynTheFridge
He Bo
Level 43
God Stats
8W - 16L
1,163 SR
Queue Stats
152W - 161L
1,331 Elo+
Party 1
Artio
Artio
SpDg CERBERUS
Artio
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 149L
1,340 Elo+
Party 1
Hel
Hel
auronguardian
Hel
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 139L
1,421 Elo+
Solo
Ganesha
Ganesha
poohdeadlocke
Ganesha
Level 124
God Stats
1W - 1L
1,249 SR
Queue Stats
53W - 50L
1,428 Elo+
Solo
Team Averages
Level 99
1,375 SR
1,364 Elo+

VS

Team Averages
Level 82
1,504 SR
1,373 Elo+
Hou Yi
Hou Yi
ExtraHelios42O
Hou Yi
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
144W - 152L
1,440 Elo+
Solo
King Arthur
King Arthur
Lavender13Glass
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 71L
1,357 Elo+
Solo
Yemoja
Yemoja
ShallowGorgon25
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,385 Elo+
Solo
Jing Wei
Jing Wei
Zachwitdasack
Jing Wei
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 119L
1,299 Elo+
Solo
Fenrir
Fenrir
malasnotas
Fenrir
Level 86
God Stats
6W - 7L
1,521 SR
Queue Stats
179W - 223L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlurryFrame
Chernobog
20
16 / 4 / 10
13,296
950
32,676
18,932
9,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 14
9,925
709
12,151
12,581
5,327
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 5 / 12
10,819
773
7,118
23,485
38,822
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 2 / 15
10,578
756
9,225
12,198
6,573
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
18
0 / 3 / 22
10,991
785
8,702
16,663
15,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 8
10,989
785
13,329
13,612
6,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Lavender13Glass
King Arthur
14
1 / 9 / 5
8,382
599
3,564
18,075
8,657
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 11
9,556
683
7,187
18,233
15,564
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jing Wei
Zachwitdasack
Jing Wei
14
2 / 6 / 8
8,854
632
19,554
16,312
6,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
malasnotas
Fenrir
17
9 / 5 / 3
10,476
748
12,806
13,714
8,388
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
54
30
Kills
19
19
Deaths
30
73
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BlurryFrame
Chernobog
16
4
10
5.25
L
5
6
8
1.5
L
King Arthur
Lavender13Glass
King Arthur
1
9
5
0.39
W
3
5
14
2
L
2
4
11
1.88
W
7
5
12
2.6
L
Jing Wei
Zachwitdasack
Jing Wei
2
6
8
1
W
4
2
15
5.75
L
Fenrir
malasnotas
Fenrir
9
5
3
2.1
W
Ganesha
0
3
22
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,872
Damage
56,440
83,859
Taken
79,946
76,117
Mitigated
45,361
40,470
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BlurryFrame
Chernobog
32,676
17,825
2,273
5,962
18,932
9,553
4,244
1,000
17,932
0
62,809
L
13,329
5,082
846
1,870
13,612
6,283
0
6,932
6,680
0
29,171
L
King Arthur
Lavender13Glass
King Arthur
3,564
1,163
1,675
1,514
18,075
8,657
0
10,487
7,588
0
10,275
W
12,151
1,284
1,799
902
12,581
5,327
944
939
11,642
18,202
0
L
7,187
1,487
3,671
2,736
18,233
15,564
0
5,154
13,079
17,469
0
W
7,118
304
2,441
5,702
23,485
38,822
142
1,713
21,772
14,532
0
L
Jing Wei
Zachwitdasack
Jing Wei
19,554
15,477
589
4,294
16,312
6,469
305
9,564
6,748
0
32,952
W
9,225
1,650
11,075
6,664
12,198
6,573
2,132
1,765
10,433
20,387
0
L
Fenrir
malasnotas
Fenrir
12,806
2,363
311
2,263
13,714
8,388
0
5,059
8,655
0
18,619
W
Ganesha
8,702
323
1,351
2,301
16,663
15,842
695
1,770
14,893
23,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,609
Gold Earned
48,257
116
Minions Killed
94
0
Camps Cleared
0
1,181,701
Distance Traveled
1,096,352
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,296
950
53
4
0
214,405
0
L
Hou Yi
10,989
785
25
2
0
216,195
0
L
King Arthur
8,382
599
3
0
0
228,849
0
W
He Bo
9,925
709
24
2
0
223,825
0
L
Yemoja
9,556
683
23
2
0
204,234
0
W
Artio
10,819
773
20
1
0
262,280
0
L
Jing Wei
8,854
632
30
2
0
194,379
0
W
Hel
10,578
756
18
1
0
248,004
3
L
Fenrir
10,476
748
13
1
0
252,695
0
W
Ganesha
10,991
785
1
0
0
233,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role