Player Matchup

Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DarkNess362314
Khepri
Level 68
God Stats
53W - 38L
1,520 SR
Queue Stats
115W - 109L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
DuketoK1nZ
Gilgamesh
Level 123
God Stats
8W - 6L
1,539 SR
Queue Stats
170W - 147L
1,514 Elo+
Party 1
Ullr
Ullr
ѕмσкє
Ullr
Level 124
God Stats
73W - 63L
1,494 SR
Queue Stats
228W - 197L
1,510 Elo+
Party 1
Team Averages
Level 107
1,510 SR
1,510 Elo+

VS

Team Averages
Level 104
1,485 SR
1,430 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Mitoxis
Mercury
Level 89
God Stats
5W - 2L
1,640 SR
Queue Stats
142W - 136L
1,420 Elo+
Party 2
Artio
Artio
lucas remix
Artio
Level 136
God Stats
7W - 12L
1,398 SR
Queue Stats
198W - 263L
1,394 Elo+
Solo
Jing Wei
Jing Wei
omarcelo
Jing Wei
Level 18
God Stats
11W - 17L
1,387 SR
Queue Stats
16W - 31L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 0 / 2
7,751
554
6,412
11,975
7,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
 
Eset
12
3 / 0 / 3
7,391
528
7,876
4,408
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 6
7,279
520
3,751
6,296
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
DuketoK1nZ
Gilgamesh
12
1 / 1 / 3
6,864
490
4,949
9,302
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 2
7,775
555
9,224
4,517
1,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
0 / 0 / 0
6,970
498
5,365
11,095
7,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
 
Zeus
11
1 / 2 / 0
6,748
482
4,434
7,902
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Mitoxis
Mercury
12
0 / 2 / 1
6,534
467
2,496
12,124
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 3 / 0
5,205
372
1,657
12,157
7,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
omarcelo
Jing Wei
9
0 / 3 / 0
5,775
413
1,827
9,359
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
2
1
L
Eset
 
Eset
3
0
3
4.5
W
Erlang Shen
 
Erlang Shen
0
0
0
0
W
Zeus
 
Zeus
1
2
0
0.5
L
1
0
6
4
L
Gilgamesh
DuketoK1nZ
Gilgamesh
1
1
3
2.5
W
Mercury
Mitoxis
Mercury
0
2
1
0.25
W
0
3
0
0
W
Jing Wei
omarcelo
Jing Wei
0
3
0
0
L
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,212
Damage
15,779
36,498
Taken
52,637
22,279
Mitigated
25,721
14,155
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,412
1,987
0
5,615
11,975
7,637
190
18
11,926
0
60,056
L
Eset
 
Eset
7,876
455
171
1,471
4,408
1,874
743
1,915
2,391
59,412
0
W
Erlang Shen
 
Erlang Shen
5,365
3,018
0
5,586
11,095
7,990
0
959
10,136
0
52,328
W
Zeus
 
Zeus
4,434
1,050
0
1,116
7,902
2,740
0
2,980
4,922
45,451
0
L
3,751
269
0
2,037
6,296
5,630
28
1,642
4,516
22,364
0
L
Gilgamesh
DuketoK1nZ
Gilgamesh
4,949
1,633
0
4,571
9,302
5,173
508
1,562
7,663
0
54,228
W
Mercury
Mitoxis
Mercury
2,496
1,029
0
745
12,124
4,595
0
2,602
9,522
0
59,856
W
1,657
198
451
4,142
12,157
7,736
0
4,178
7,979
13,787
0
W
Jing Wei
omarcelo
Jing Wei
1,827
1,301
0
2,761
9,359
2,660
116
908
8,451
0
33,942
L
9,224
3,619
0
290
4,517
1,965
1,275
525
3,911
0
64,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
31,232
464
Minions Killed
393
0
Camps Cleared
0
1,362,636
Distance Traveled
1,310,393
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,751
554
122
9
0
265,041
6
L
Eset
7,391
528
116
8
0
276,627
4
W
Erlang Shen
6,970
498
118
8
0
261,964
6
W
Zeus
6,748
482
99
7
0
234,029
7
L
Khepri
7,279
520
31
2
0
268,191
3
L
Gilgamesh
6,864
490
87
6
0
293,726
6
W
Mercury
6,534
467
91
7
0
324,201
1
W
Artio
5,205
372
26
2
0
265,353
2
W
Jing Wei
5,775
413
59
4
0
224,846
1
L
Ullr
7,775
555
108
8
0
259,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role