Player Matchup

Poseidon
Poseidon
Masters
GilReivax
Poseidon
Masters
Level 160
God Stats
20W - 9L
1,829 SR
Queue Stats
268W - 245L
2,498 MMR
Solo
Izanami
Izanami
Masters
LegendaryVin
Izanami
Masters
Level 160
God Stats
88W - 70L
1,680 SR
Queue Stats
559W - 483L
3,187 MMR
Solo
Yemoja
Yemoja
Diamond III
Notaspecial2Guy
Yemoja
Diamond III
Level 127
God Stats
7W - 2L
1,831 SR
Queue Stats
139W - 127L
2,397 MMR
Party 1
King Arthur
King Arthur
Masters
klâssic
King Arthur
Masters
Level 160
God Stats
0W - 1L
1,497 SR
Queue Stats
78W - 53L
2,847 MMR
Solo
Bakasura
Bakasura
Diamond III
simonx2
Bakasura
Diamond III
Level 149
God Stats
1W - 1L
1,978 SR
Queue Stats
155W - 147L
2,323 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,763 SR
2,650 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,717 SR
2,640 MMR
Hachiman
Hachiman
Masters
Ant5
Hachiman
Masters
Level 100
God Stats
4W - 1L
1,779 SR
Queue Stats
95W - 67L
2,692 MMR
Party 2
Tiamat
Tiamat
Diamond II
ElEugenioTO
Tiamat
Diamond II
Level 160
God Stats
28W - 26L
1,604 SR
Queue Stats
402W - 380L
2,334 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Jûiced
Sun Wukong
Masters
Level 119
God Stats
1W - 0L
1,874 SR
Queue Stats
80W - 46L
2,746 MMR
Party 2
Nemesis
Nemesis
Masters
KeImic
Nemesis
Masters
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 38L
2,740 MMR
Solo
Ganesha
Ganesha
Diamond I
elemancer
Ganesha
Diamond I
Level 109
God Stats
2W - 1L
1,829 SR
Queue Stats
79W - 42L
2,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GilReivax
Poseidon
20
4 / 11 / 2
14,584
470
24,005
31,388
14,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
LegendaryVin
Izanami
20
3 / 9 / 4
15,385
496
22,729
28,381
13,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 8 / 7
11,770
380
9,210
32,605
42,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
klâssic
King Arthur
20
0 / 5 / 8
14,452
466
22,700
37,909
52,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
simonx2
Bakasura
20
7 / 8 / 4
15,442
498
24,761
40,672
25,220
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
TyrKhepriCliodhnaLancelot

VS

Bans
CupidDa JiYu HuangEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ant5
Hachiman
20
8 / 4 / 10
18,519
597
22,991
28,882
13,802
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
20
6 / 1 / 12
17,998
581
35,674
22,652
19,136
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Jûiced
Sun Wukong
20
8 / 3 / 12
19,595
632
32,489
46,821
54,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
KeImic
Nemesis
20
19 / 5 / 11
20,163
650
34,224
32,659
18,968
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
elemancer
Ganesha
19
0 / 2 / 15
15,240
492
10,575
31,937
35,545
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
15
Kills
41
41
Deaths
15
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ant5
Hachiman
8
4
10
3.25
W
Tiamat
6
1
12
12
L
Poseidon
GilReivax
Poseidon
4
11
2
0.45
W
Sun Wukong
Jûiced
Sun Wukong
8
3
12
4.67
W
Nemesis
KeImic
Nemesis
19
5
11
4.9
L
Izanami
LegendaryVin
Izanami
3
9
4
0.56
L
1
8
7
0.56
W
Ganesha
elemancer
Ganesha
0
2
15
3.75
L
King Arthur
klâssic
King Arthur
0
5
8
0.8
L
Bakasura
simonx2
Bakasura
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,405
Damage
135,953
170,955
Taken
162,951
149,122
Mitigated
142,126
37,443
Healing
61,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ant5
Hachiman
22,991
12,619
0
11,468
28,882
13,802
10,345
6,353
22,022
0
185,382
W
Tiamat
35,674
3,142
897
9,989
22,652
19,136
3,243
6,119
16,253
176,981
0
L
Poseidon
GilReivax
Poseidon
24,005
4,461
0
11,261
31,388
14,657
281
11,082
20,306
139,333
0
W
Sun Wukong
Jûiced
Sun Wukong
32,489
5,094
0
23,721
46,821
54,675
1,739
6,684
39,242
0
185,009
W
Nemesis
KeImic
Nemesis
34,224
17,589
0
8,790
32,659
18,968
1,474
8,287
23,402
0
211,636
L
Izanami
LegendaryVin
Izanami
22,729
14,700
0
3,261
28,381
13,657
0
3,880
24,501
0
143,407
L
9,210
1,759
1,935
2,325
32,605
42,913
0
12,206
20,142
32,115
0
W
Ganesha
elemancer
Ganesha
10,575
1,705
1,041
5,593
31,937
35,545
403
12,187
18,465
39,406
0
L
King Arthur
klâssic
King Arthur
22,700
2,542
0
5,859
37,909
52,675
0
11,027
26,882
0
129,287
L
Bakasura
simonx2
Bakasura
24,761
14,443
4
12,798
40,672
25,220
1,518
8,835
31,837
0
139,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,633
Gold Earned
91,515
916
Minions Killed
913
0
Camps Cleared
0
2,785,888
Distance Traveled
3,116,894
42
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
18,519
597
233
8
0
564,775
11
W
Tiamat
17,998
581
251
8
0
577,904
11
L
Poseidon
14,584
470
201
6
0
513,546
6
W
Sun Wukong
19,595
632
253
8
0
644,266
1
W
Nemesis
20,163
650
165
5
0
709,061
6
L
Izanami
15,385
496
221
7
0
537,442
3
L
Yemoja
11,770
380
43
1
0
567,049
15
W
Ganesha
15,240
492
11
0
0
620,888
12
L
King Arthur
14,452
466
229
7
0
585,614
8
L
Bakasura
15,442
498
222
7
0
582,237
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role