Player Matchup

Ra
Ra
SilentlyJudging
Ra
Level 107
God Stats
1W - 2L
1,318 SR
Queue Stats
84W - 54L
1,531 Elo+
Party 1
Ganesha
Ganesha
TheBoz1917
Ganesha
Level 27
God Stats
4W - 4L
1,540 SR
Queue Stats
12W - 15L
1,429 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
asunerd
Ah Muzen Cab
Level 62
God Stats
2W - 1L
1,802 SR
Queue Stats
59W - 39L
1,545 Elo+
Party 1
Team Averages
Level 65
1,553 SR
1,502 Elo+

VS

Team Averages
Level 36
1,612 SR
1,415 Elo+
Da Ji
Da Ji
KingJokez3491
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 78L
1,435 Elo+
Party 2
Sobek
Sobek
RacerX911
Sobek
Level 17
God Stats
7W - 7L
1,837 SR
Queue Stats
53W - 64L
1,409 Elo+
Party 2
Sol
Sol
chachuma1
Sol
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 55L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 3
13,100
728
15,602
16,653
10,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
TheBoz1917
Ganesha
16
0 / 1 / 8
12,267
682
6,968
25,051
35,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
asunerd
Ah Muzen Cab
17
5 / 6 / 6
12,709
706
26,808
17,343
9,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
11,544
641
17,682
20,296
10,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
RacerX911
Sobek
16
3 / 4 / 7
12,217
679
10,792
26,798
33,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
4 / 1 / 6
12,137
674
19,504
13,398
6,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
11
Kills
10
10
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
Sobek
RacerX911
Sobek
3
4
7
1.63
W
6
3
3
2.5
W
Ganesha
TheBoz1917
Ganesha
0
1
8
4
W
Ah Muzen Cab
asunerd
Ah Muzen Cab
5
6
6
1.33
L
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,378
Damage
47,978
59,047
Taken
60,492
54,185
Mitigated
50,545
16,605
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,682
3,087
0
4,803
20,296
10,410
904
8,904
11,392
0
44,770
L
Sobek
RacerX911
Sobek
10,792
1,525
0
5,509
26,798
33,760
0
7,915
18,883
21,241
0
W
15,602
596
3,002
5,758
16,653
10,006
532
7,558
9,095
74,742
0
W
Ganesha
TheBoz1917
Ganesha
6,968
844
0
4,722
25,051
35,000
378
13,394
11,657
17,677
0
W
Ah Muzen Cab
asunerd
Ah Muzen Cab
26,808
10,919
0
3,123
17,343
9,179
1,761
8,424
8,919
0
56,260
L
19,504
4,642
0
6,315
13,398
6,375
766
6,441
6,957
61,513
4,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,076
Gold Earned
35,898
214
Minions Killed
192
7
Camps Cleared
8
1,035,425
Distance Traveled
990,793
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,544
641
61
3
5
309,324
4
L
Sobek
12,217
679
13
1
0
309,628
5
W
Ra
13,100
728
145
8
7
366,764
3
W
Ganesha
12,267
682
2
0
0
372,146
0
W
Ah Muzen Cab
12,709
706
67
4
0
296,515
1
L
Sol
12,137
674
118
7
3
371,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role