Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ClxpsL
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,732 Elo+
Party 1
Ravana
Ravana
Rtiky
Ravana
Level 102
God Stats
2W - 0L
1,925 SR
Queue Stats
155W - 134L
1,515 Elo+
Party 1
Hachiman
Hachiman
SimpleAyee
Hachiman
Level 81
God Stats
26W - 18L
1,590 SR
Queue Stats
545W - 378L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
ViolenzBluhdOrgi
Cthulhu
Level 104
God Stats
4W - 5L
1,412 SR
Queue Stats
187W - 189L
1,491 Elo+
Party 1
Team Averages
Level 76
1,585 SR
1,569 Elo+

VS

Team Averages
Level 58
1,378 SR
1,310 Elo+
Hercules
Hercules
 
Hercules
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FlippedOtter
Bakasura
Level 128
God Stats
0W - 5L
1,168 SR
Queue Stats
195W - 275L
1,378 Elo+
Party 3
Medusa
Medusa
TheAngryTurnip
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,091 Elo+
Party 3
Athena
Athena
acarpss
Athena
Level 105
God Stats
5W - 8L
1,468 SR
Queue Stats
28W - 32L
1,466 Elo+
Party 2
Discordia
Discordia
xxzekuxx
Discordia
Level 7
God Stats
1W - 4L
1,252 SR
Queue Stats
5W - 8L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 1 / 2
5,034
559
1,255
5,149
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
ClxpsL
Merlin
9
3 / 0 / 0
5,770
641
6,003
2,710
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Rtiky
Ravana
9
2 / 2 / 2
5,412
601
5,564
5,828
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
SimpleAyee
Hachiman
9
2 / 0 / 1
5,362
596
4,722
3,695
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 3
4,920
547
2,882
5,035
2,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 2 / 1
4,968
552
2,170
6,117
3,124
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
FlippedOtter
Bakasura
8
3 / 2 / 1
5,225
581
3,852
7,091
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,337
482
2,923
5,873
1,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
acarpss
Athena
7
1 / 1 / 1
4,934
548
1,133
6,931
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
xxzekuxx
Discordia
8
0 / 1 / 2
4,379
487
1,544
4,887
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
4
4
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
2
2
L
Hercules
 
Hercules
0
2
1
0.25
W
Merlin
ClxpsL
Merlin
3
0
0
3
L
Bakasura
FlippedOtter
Bakasura
3
2
1
1.75
W
Ravana
Rtiky
Ravana
2
2
2
1.5
W
Hachiman
SimpleAyee
Hachiman
2
0
1
2.5
L
0
3
0
0
W
1
1
3
2.5
L
Athena
acarpss
Athena
1
1
1
1.5
L
Discordia
xxzekuxx
Discordia
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,426
Damage
11,622
22,417
Taken
30,899
10,619
Mitigated
13,441
6,233
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,255
407
0
548
5,149
1,617
0
658
4,441
0
29,264
L
Hercules
 
Hercules
2,170
651
0
1,902
6,117
3,124
0
502
5,615
0
26,965
W
Merlin
ClxpsL
Merlin
6,003
388
0
250
2,710
982
0
1,038
1,522
41,548
0
L
Bakasura
FlippedOtter
Bakasura
3,852
2,459
0
2,275
7,091
3,102
0
1,931
5,160
0
20,924
W
Ravana
Rtiky
Ravana
5,564
1,687
0
2,047
5,828
4,118
302
116
5,216
0
32,858
W
Hachiman
SimpleAyee
Hachiman
4,722
2,811
0
1,978
3,695
1,068
0
211
3,484
0
35,603
L
2,923
1,068
0
988
5,873
1,591
0
496
5,377
0
24,953
W
2,882
583
162
1,248
5,035
2,834
0
654
4,309
11,727
0
L
Athena
acarpss
Athena
1,133
613
0
1,742
6,931
3,939
0
3,033
3,898
15,175
0
L
Discordia
xxzekuxx
Discordia
1,544
332
0
1,328
4,887
1,685
0
2,923
1,964
21,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,498
Gold Earned
23,843
256
Minions Killed
223
0
Camps Cleared
0
932,613
Distance Traveled
837,728
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,034
559
62
7
0
212,741
0
L
Hercules
4,968
552
53
6
0
142,539
1
W
Merlin
5,770
641
67
7
0
167,693
3
L
Bakasura
5,225
581
56
6
0
179,868
2
W
Ravana
5,412
601
42
5
0
196,754
4
W
Hachiman
5,362
596
67
7
0
166,403
3
L
Medusa
4,337
482
47
5
0
164,847
0
W
Cthulhu
4,920
547
18
2
0
189,022
4
L
Athena
4,934
548
28
3
0
178,414
2
L
Discordia
4,379
487
39
4
0
172,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role