Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AcidX_Valentine
Thanatos
Level 73
God Stats
6W - 3L
1,423 SR
Queue Stats
48W - 30L
1,652 Elo+
Party 1
Cabrakan
Cabrakan
Hernader
Cabrakan
Level 128
God Stats
29W - 18L
1,737 SR
Queue Stats
39W - 28L
1,633 Elo+
Party 1
Team Averages
Level 109
1,553 SR
1,595 Elo+

VS

Team Averages
Level 123
1,623 SR
1,372 Elo+
Hel
Hel
Airayy
Hel
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,021 Elo+
Solo
Sylvanus
Sylvanus
BrattyCocoa
Sylvanus
Level 149
God Stats
19W - 20L
1,556 SR
Queue Stats
291W - 307L
1,403 Elo+
Party 2
Medusa
Medusa
TheOneTrueLoaf
Medusa
Level 137
God Stats
22W - 14L
1,811 SR
Queue Stats
222W - 153L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
4
0 / 1 / 0
6,526
384
0
1,709
510
Thanatos
15
2 / 5 / 0
10,037
590
13,251
21,076
10,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Hernader
Cabrakan
16
1 / 2 / 2
10,810
636
15,437
19,854
21,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Airayy
Hel
16
1 / 2 / 6
11,341
667
7,311
11,283
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
BrattyCocoa
Sylvanus
16
3 / 0 / 5
12,392
729
7,584
21,619
22,653
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 4
11,827
696
16,903
9,286
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
8
8
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
L
Thanatos
2
5
0
0.4
W
Hel
Airayy
Hel
1
2
6
2
W
Sylvanus
BrattyCocoa
Sylvanus
3
0
5
5.5
L
Cabrakan
Hernader
Cabrakan
1
2
2
1
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
31,798
42,639
Taken
42,188
32,966
Mitigated
31,267
13,379
Healing
30,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
0
1,709
510
0
0
1,709
0
0
L
Thanatos
13,251
3,020
0
7,799
21,076
10,976
0
6,667
14,409
0
39,996
W
Hel
Airayy
Hel
7,311
1,071
10,310
6,228
11,283
4,290
768
4,702
6,581
40,984
0
W
Sylvanus
BrattyCocoa
Sylvanus
7,584
1,737
3,630
9,291
21,619
22,653
541
7,519
14,100
31,619
0
L
Cabrakan
Hernader
Cabrakan
15,437
1,772
0
5,580
19,854
21,480
0
8,620
11,234
61,646
1,494
W
16,903
10,190
0
820
9,286
4,324
2,009
4,122
5,164
0
68,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,373
Gold Earned
35,560
143
Minions Killed
205
4
Camps Cleared
12
601,420
Distance Traveled
887,841
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,526
384
0
0
0
0
0
L
Thanatos
10,037
590
69
4
1
327,463
2
W
Hel
11,341
667
63
4
4
304,194
1
W
Sylvanus
12,392
729
47
3
4
276,306
4
L
Cabrakan
10,810
636
74
4
3
273,957
4
W
Medusa
11,827
696
95
6
4
307,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role