Player Matchup

Raijin
Raijin
CoolFrogOutside
Raijin
Level 28
God Stats
4W - 2L
1,811 SR
Queue Stats
14W - 21L
1,546 Elo+
Party 2
Chaac
Chaac
X12-_-SUPERHUMAN
Chaac
Level 108
God Stats
42W - 33L
1,593 SR
Queue Stats
131W - 105L
1,498 Elo+
Party 2
Hun Batz
Hun Batz
muffinpuncher
Hun Batz
Level 29
God Stats
1W - 0L
1,156 SR
Queue Stats
20W - 36L
1,537 Elo+
Party 2
Team Averages
Level 55
1,520 SR
1,527 Elo+

VS

Team Averages
Level 90
1,640 SR
1,440 Elo+
Bakasura
Bakasura
AlarminglyThicc
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,353 Elo+
Party 1
Guan Yu
Guan Yu
DrolXerberus
Guan Yu
Level 145
God Stats
1W - 1L
1,919 SR
Queue Stats
75W - 63L
1,605 Elo+
Solo
Olorun
Olorun
vacanthornet95
Olorun
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 81L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
7,253
725
9,752
7,961
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 6
7,833
783
7,744
10,167
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
muffinpuncher
Hun Batz
12
4 / 4 / 4
7,662
766
6,946
8,088
2,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
4 / 4 / 3
7,645
765
9,061
10,567
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
DrolXerberus
Guan Yu
10
2 / 4 / 5
7,150
715
6,385
13,610
10,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 6
7,660
766
7,641
8,524
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
9
Kills
9
9
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
4
4
3
1.38
W
2
2
6
2.5
L
Guan Yu
DrolXerberus
Guan Yu
2
4
5
1.13
W
3
3
6
2
W
Hun Batz
muffinpuncher
Hun Batz
4
4
4
1.5
L
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,442
Damage
23,087
26,216
Taken
32,701
11,047
Mitigated
21,240
3,133
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
9,061
5,664
0
1,525
10,567
6,450
112
3,159
7,408
0
16,793
W
9,752
860
0
319
7,961
2,627
92
2,857
4,782
23,657
0
L
Guan Yu
DrolXerberus
Guan Yu
6,385
1,080
879
3,143
13,610
10,867
44
5,069
8,541
0
25,132
W
7,744
2,209
0
2,803
10,167
5,710
0
2,413
7,143
0
25,235
W
Hun Batz
muffinpuncher
Hun Batz
6,946
1,135
0
11
8,088
2,710
704
1,763
5,390
0
15,841
L
7,641
3,476
326
2,083
8,524
3,923
1,003
2,358
6,166
18,792
1,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,748
Gold Earned
22,455
108
Minions Killed
80
5
Camps Cleared
4
565,034
Distance Traveled
556,337
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,645
765
26
3
2
200,024
2
W
Raijin
7,253
725
37
4
3
177,074
2
L
Guan Yu
7,150
715
26
3
1
183,837
2
W
Chaac
7,833
783
36
4
2
201,198
3
W
Hun Batz
7,662
766
35
4
0
186,762
1
L
Olorun
7,660
766
28
3
1
172,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role