Player Matchup

Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
CavalierSPARTAN
Set
Level 102
God Stats
1W - 1L
1,862 SR
Queue Stats
46W - 31L
1,377 Elo+
Party 2
Athena
Athena
KingPG24
Athena
Level 39
God Stats
0W - 1L
1,705 SR
Queue Stats
40W - 28L
1,405 Elo+
Party 2
Team Averages
Level 94
1,689 SR
1,427 Elo+

VS

Team Averages
Level 80
1,535 SR
1,819 Elo+
Ravana
Ravana
CamOnCodeine
Ravana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 9L
1,852 Elo+
Party 1
Xing Tian
Xing Tian
TakingBasicNotes
Xing Tian
Level 106
God Stats
1W - 0L
1,606 SR
Queue Stats
136W - 73L
1,753 Elo+
Party 1
Medusa
Medusa
TrapsRGay
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 7 / 0
5,648
628
4,446
9,785
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
5,875
653
6,178
12,381
11,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
KingPG24
Athena
8
0 / 6 / 0
5,826
647
2,133
12,958
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
3 / 0 / 12
7,441
827
8,847
6,056
3,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
12
2 / 0 / 16
8,375
931
5,595
8,616
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
TrapsRGay
Medusa
14
14 / 0 / 4
9,362
1,040
16,494
7,191
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
19
19
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
0
0
W
Ravana
3
0
12
9
L
0
6
0
0
L
Athena
KingPG24
Athena
0
6
0
0
W
Xing Tian
2
0
16
10
W
Medusa
TrapsRGay
Medusa
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,757
Damage
30,936
35,124
Taken
21,863
23,892
Mitigated
17,080
2,161
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,446
669
0
345
9,785
3,351
0
664
9,121
24,250
0
W
Ravana
8,847
2,893
0
2,220
6,056
3,561
581
2,262
3,794
0
18,312
L
6,178
2,261
255
1,147
12,381
11,061
0
2,053
10,328
0
13,880
L
Athena
KingPG24
Athena
2,133
912
0
414
12,958
9,480
0
3,172
9,786
5,149
0
W
Xing Tian
5,595
1,013
0
979
8,616
9,886
212
2,723
5,893
14,753
0
W
Medusa
TrapsRGay
Medusa
16,494
9,558
0
1,852
7,191
3,633
2,183
1,659
5,532
0
49,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,349
Gold Earned
25,178
79
Minions Killed
108
2
Camps Cleared
6
416,292
Distance Traveled
533,578
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,648
628
47
5
0
137,052
0
W
Ravana
7,441
827
23
3
3
179,881
3
L
Set
5,875
653
23
3
2
148,856
3
L
Athena
5,826
647
9
1
0
130,384
0
W
Xing Tian
8,375
931
13
1
1
181,065
5
W
Medusa
9,362
1,040
72
8
2
172,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role