Player Matchup

Susano
Susano
Arunnaa
Susano
Level 153
God Stats
5W - 4L
1,534 SR
Queue Stats
115W - 115L
1,644 Elo+
Party 1
Ares
Ares
Beer__Daehmir
Ares
Level 153
God Stats
18W - 9L
1,689 SR
Queue Stats
696W - 684L
1,589 Elo+
Solo
Apollo
Apollo
ChicoTierBones
Apollo
Level 148
God Stats
1W - 0L
1,534 SR
Queue Stats
105W - 84L
1,603 Elo+
Solo
Chang'e
Chang'e
Goostuh
Chang'e
Level 128
God Stats
1W - 1L
1,358 SR
Queue Stats
64W - 70L
1,581 Elo+
Party 1
Sol
Sol
Lebarbs
Sol
Level 129
God Stats
1W - 1L
1,424 SR
Queue Stats
19W - 23L
1,534 Elo+
Party 1
Team Averages
Level 142
1,508 SR
1,590 Elo+

VS

Team Averages
Level 153
1,581 SR
1,580 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Edawg8829
Xing Tian
Level 160
God Stats
9W - 5L
1,611 SR
Queue Stats
433W - 332L
1,631 Elo+
Party 2
Cupid
Cupid
Lyss14Molody
Cupid
Level 124
God Stats
18W - 22L
1,567 SR
Queue Stats
431W - 429L
1,589 Elo+
Party 2
Ravana
Ravana
MusicBoxEra1993
Ravana
Level 159
God Stats
1W - 2L
1,494 SR
Queue Stats
278W - 275L
1,562 Elo+
Solo
Chang'e
Chang'e
ShadowsWoe
Chang'e
Level 160
God Stats
4W - 6L
1,735 SR
Queue Stats
938W - 771L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arunnaa
Susano
10
1 / 1 / 3
6,109
555
4,065
6,497
3,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 0
5,195
472
3,454
9,049
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 1
7,096
645
7,321
7,003
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
Goostuh
Chang'e
11
0 / 0 / 1
5,587
508
1,023
4,569
2,822
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
9
1 / 1 / 0
5,203
473
6,108
5,324
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 1 / 1
6,390
581
3,289
4,626
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Edawg8829
Xing Tian
9
0 / 1 / 2
5,061
460
2,810
9,685
5,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 1
5,552
505
4,641
6,389
2,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 1 / 0
4,033
367
1,589
2,561
780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ShadowsWoe
Chang'e
9
1 / 4 / 0
5,859
533
5,478
8,736
4,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
2
3
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
1
0.5
W
Susano
Arunnaa
Susano
1
1
3
2.5
W
0
1
0
0
W
6
0
1
6.5
L
Xing Tian
Edawg8829
Xing Tian
0
1
2
1
W
Chang'e
Goostuh
Chang'e
0
0
1
0.5
W
Sol
1
1
0
1
L
1
1
1
1.5
L
0
1
0
0
L
Chang'e
ShadowsWoe
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
17,807
32,442
Taken
31,997
15,490
Mitigated
15,499
8,827
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,289
430
0
1,000
4,626
2,062
0
1,152
3,474
52,852
0
W
Susano
Arunnaa
Susano
4,065
440
0
1,569
6,497
3,573
0
3,705
2,792
0
39,051
W
3,454
179
0
2,169
9,049
5,090
210
2,675
6,260
15,162
0
W
7,321
4,399
0
1,000
7,003
2,544
819
2,800
4,143
0
45,330
L
Xing Tian
Edawg8829
Xing Tian
2,810
299
165
1,604
9,685
5,804
0
3,999
5,686
17,445
0
W
Chang'e
Goostuh
Chang'e
1,023
165
268
2,628
4,569
2,822
663
1,615
2,798
38,942
0
W
Sol
6,108
2,966
0
1,193
5,324
1,461
636
452
4,872
32,037
0
L
4,641
2,411
100
1,944
6,389
2,434
0
5,233
1,156
0
42,925
L
1,589
782
0
1,290
2,561
780
0
201
2,360
0
9,324
L
Chang'e
ShadowsWoe
Chang'e
5,478
606
300
2,411
8,736
4,419
0
0
8,736
38,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,190
Gold Earned
26,895
290
Minions Killed
307
0
Camps Cleared
0
1,028,937
Distance Traveled
859,919
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,390
581
107
10
0
178,526
4
W
Susano
6,109
555
72
7
0
213,592
4
W
Ares
5,195
472
12
1
0
216,109
1
W
Apollo
7,096
645
88
8
0
221,345
1
L
Xing Tian
5,061
460
29
3
0
190,437
3
W
Chang'e
5,587
508
70
6
0
175,501
2
W
Sol
5,203
473
48
4
0
202,390
2
L
Cupid
5,552
505
74
7
0
192,427
4
L
Ravana
4,033
367
18
2
0
108,400
0
L
Chang'e
5,859
533
79
7
0
190,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role