Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bignative75
Kuzenbo
Level 147
God Stats
5W - 4L
1,772 SR
Queue Stats
456W - 338L
1,648 Elo+
Party 2
Artemis
Artemis
Cambarrr
Artemis
Level 54
God Stats
0W - 2L
1,380 SR
Queue Stats
202W - 87L
1,692 Elo+
Party 2
Hera
Hera
Miikael125
Hera
Level 129
God Stats
0W - 1L
1,691 SR
Queue Stats
5W - 6L
1,569 Elo+
Solo
Cliodhna
Cliodhna
Sciizy
Cliodhna
Level 69
God Stats
0W - 2L
1,551 SR
Queue Stats
92W - 89L
1,572 Elo+
Solo
Team Averages
Level 111
1,579 SR
1,596 Elo+

VS

Team Averages
Level 143
1,645 SR
1,617 Elo+
Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Abousham1
Gilgamesh
Level 147
God Stats
35W - 25L
1,654 SR
Queue Stats
789W - 684L
1,651 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DaddyHeimdallr
Ah Muzen Cab
Level 124
God Stats
6W - 3L
1,652 SR
Queue Stats
305W - 299L
1,656 Elo+
Solo
Baron Samedi
Baron Samedi
KevinNum30
Baron Samedi
Level 131
God Stats
28W - 17L
1,720 SR
Queue Stats
202W - 191L
1,637 Elo+
Solo
Persephone
Persephone
Paganini24
Persephone
Level 157
God Stats
11W - 8L
1,698 SR
Queue Stats
675W - 588L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 2 / 2
9,496
500
13,317
20,094
27,157
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Bignative75
Kuzenbo
13
1 / 1 / 5
8,174
430
7,360
16,599
23,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Cambarrr
Artemis
14
2 / 6 / 2
8,193
431
5,816
12,179
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 6 / 3
8,746
460
8,967
13,309
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Sciizy
Cliodhna
15
6 / 7 / 2
9,355
492
12,662
21,362
9,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 0 / 7
9,060
477
7,733
10,804
15,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Abousham1
Gilgamesh
16
7 / 3 / 3
10,383
546
12,386
16,782
8,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
DaddyHeimdallr
Ah Muzen Cab
18
4 / 3 / 2
10,653
561
13,268
17,410
8,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
KevinNum30
Baron Samedi
16
2 / 4 / 2
9,978
525
10,857
15,610
10,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Persephone
Paganini24
Persephone
17
6 / 2 / 5
11,330
596
15,428
15,397
7,182
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
12
Kills
21
22
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
2
1.5
W
Bacchus
 
Bacchus
2
0
7
5.5
W
Gilgamesh
Abousham1
Gilgamesh
7
3
3
2.83
L
Kuzenbo
Bignative75
Kuzenbo
1
1
5
3.5
L
Artemis
Cambarrr
Artemis
2
6
2
0.5
W
Ah Muzen Cab
DaddyHeimdallr
Ah Muzen Cab
4
3
2
1.67
W
Baron Samedi
KevinNum30
Baron Samedi
2
4
2
0.75
L
1
6
3
0.42
W
Persephone
Paganini24
Persephone
6
2
5
4.25
L
Cliodhna
Sciizy
Cliodhna
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,122
Damage
59,672
83,543
Taken
76,003
70,495
Mitigated
50,289
22,155
Healing
26,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,317
1,127
0
8,347
20,094
27,157
0
11,052
8,374
0
80,560
W
Bacchus
 
Bacchus
7,733
514
176
2,426
10,804
15,266
0
2,804
8,000
29,385
0
W
Gilgamesh
Abousham1
Gilgamesh
12,386
3,470
0
2,397
16,782
8,496
0
3,563
13,219
0
93,294
L
Kuzenbo
Bignative75
Kuzenbo
7,360
2,586
0
2,269
16,599
23,528
0
6,347
10,228
34,204
0
L
Artemis
Cambarrr
Artemis
5,816
3,017
0
2,997
12,179
4,494
0
1,081
11,098
0
46,883
W
Ah Muzen Cab
DaddyHeimdallr
Ah Muzen Cab
13,268
7,299
0
9,793
17,410
8,455
876
3,407
14,003
0
122,696
W
Baron Samedi
KevinNum30
Baron Samedi
10,857
1,388
1,118
5,879
15,610
10,890
114
957
14,653
74,653
0
L
8,967
2,397
0
1,246
13,309
5,686
0
7,352
5,957
69,534
0
W
Persephone
Paganini24
Persephone
15,428
995
0
4,225
15,397
7,182
0
5,596
9,799
104,046
0
L
Cliodhna
Sciizy
Cliodhna
12,662
3,348
0
7,296
21,362
9,630
0
7,480
13,868
0
65,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,964
Gold Earned
51,404
466
Minions Killed
688
0
Camps Cleared
0
1,741,250
Distance Traveled
1,852,606
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,496
500
128
7
0
385,595
7
W
Bacchus
9,060
477
30
2
0
390,972
8
W
Gilgamesh
10,383
546
128
7
0
443,684
2
L
Kuzenbo
8,174
430
33
2
0
370,748
2
L
Artemis
8,193
431
83
4
0
261,520
3
W
Ah Muzen Cab
10,653
561
204
11
0
334,649
1
W
Baron Samedi
9,978
525
153
8
0
312,224
4
L
Hera
8,746
460
132
7
0
331,087
8
W
Persephone
11,330
596
173
9
0
371,077
3
L
Cliodhna
9,355
492
90
5
0
392,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role