Player Matchup

Jormungandr
Jormungandr
LightsOn D F
Jormungandr
Level 86
God Stats
0W - 5L
1,245 SR
Queue Stats
94W - 130L
1,388 Elo+
Party 1
Ares
Ares
Snibes1702
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 120L
1,356 Elo+
Party 1
Ymir
Ymir
SoulC4tcher7
Ymir
Level 107
God Stats
1W - 1L
1,698 SR
Queue Stats
287W - 318L
1,363 Elo+
Party 1
Team Averages
Level 78
1,481 SR
1,369 Elo+

VS

Team Averages
Level 98
1,399 SR
1,443 Elo+
Anubis
Anubis
Cam_monty715
Anubis
Level 107
God Stats
3W - 3L
1,315 SR
Queue Stats
167W - 158L
1,454 Elo+
Party 2
Atlas
Atlas
Issacs-Alopecia
Atlas
Level 41
God Stats
25W - 28L
1,541 SR
Queue Stats
130W - 179L
1,399 Elo+
Party 2
Charybdis
Charybdis
XTB3ARXx
Charybdis
Level 147
God Stats
3W - 5L
1,340 SR
Queue Stats
339W - 318L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LightsOn D F
Jormungandr
14
3 / 6 / 2
10,544
620
11,592
21,094
15,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
0 / 3 / 4
10,459
615
5,167
23,023
35,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 5 / 3
10,590
623
6,737
19,596
12,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
11 / 2 / 3
12,649
744
29,285
14,017
9,705
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 9
11,492
676
6,557
8,751
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
XTB3ARXx
Charybdis
16
2 / 3 / 9
10,870
639
16,612
10,991
5,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
14
14
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
2
3
6.25
W
1
1
9
5.5
L
Jormungandr
LightsOn D F
Jormungandr
3
6
2
0.67
L
0
3
4
0.67
L
3
5
3
0.9
W
Charybdis
XTB3ARXx
Charybdis
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,496
Damage
52,454
63,713
Taken
33,759
63,432
Mitigated
24,281
1,953
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
29,285
1,825
0
7,295
14,017
9,705
488
10,912
2,719
71,176
0
W
6,557
2,485
91
1,075
8,751
9,276
245
3,703
4,956
18,207
0
L
Jormungandr
LightsOn D F
Jormungandr
11,592
4,036
0
750
21,094
15,685
0
13,711
7,383
42,556
0
L
5,167
382
0
913
23,023
35,123
0
9,793
13,230
28,749
0
L
6,737
171
0
290
19,596
12,624
92
12,784
6,812
26,248
0
W
Charybdis
XTB3ARXx
Charybdis
16,612
7,037
0
490
10,991
5,300
2,284
8,675
2,103
0
43,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
35,011
159
Minions Killed
166
4
Camps Cleared
10
810,467
Distance Traveled
749,522
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,649
744
99
6
7
250,824
3
W
Atlas
11,492
676
13
1
0
251,596
0
L
Jormungandr
10,544
620
58
3
0
264,151
0
L
Ares
10,459
615
37
2
2
304,329
4
L
Ymir
10,590
623
64
4
2
241,987
1
W
Charybdis
10,870
639
54
3
3
247,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role