Player Matchup

Bellona
Bellona
Gold III
DaBuzzinGrim
Bellona
Gold III
Level 123
God Stats
17W - 16L
1,566 SR
Queue Stats
224W - 224L
1,468 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
JSvengali
Kuzenbo
Silver I
Level 158
God Stats
3W - 4L
1,490 SR
Queue Stats
42W - 39L
1,470 MMR
Solo
Sol
Sol
Bronze V
Sh1fty__YT
Sol
Bronze V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Apollo
Apollo
Gold II
The Red King PF
Apollo
Gold II
Level 156
God Stats
19W - 20L
1,519 SR
Queue Stats
147W - 155L
1,488 MMR
Solo
Heimdallr
Heimdallr
Bronze V
temp-271670
Heimdallr
Bronze V
Level 66
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 5L
1,414 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,502 SR
1,468 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,510 SR
1,474 MMR
Cthulhu
Cthulhu
Gold III
MatureDisc89586
Cthulhu
Gold III
Level 146
God Stats
21W - 17L
1,479 SR
Queue Stats
702W - 700L
1,431 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Pantercurse
Gilgamesh
Gold V
Level 121
God Stats
1W - 1L
1,352 SR
Queue Stats
40W - 46L
1,467 MMR
Solo
Danzaburou
Danzaburou
Silver II
SwisherMinis
Danzaburou
Silver II
Level 128
God Stats
3W - 1L
1,710 SR
Queue Stats
10W - 8L
1,465 MMR
Party 1
Awilix
Awilix
Gold III
ZWinchesterZ
Awilix
Gold III
Level 157
God Stats
1W - 0L
1,486 SR
Queue Stats
72W - 78L
1,445 MMR
Solo
Hera
Hera
Silver I
tm SmexyTadpole
Hera
Silver I
Level 135
God Stats
1W - 0L
1,521 SR
Queue Stats
4W - 6L
1,561 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaBuzzinGrim
Bellona
16
3 / 1 / 1
10,884
495
13,885
17,547
20,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
JSvengali
Kuzenbo
13
0 / 4 / 3
9,000
409
9,119
17,778
17,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 1
9,596
436
11,269
20,249
8,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 5 / 2
8,634
392
6,946
19,201
8,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
temp-271670
Heimdallr
13
1 / 8 / 0
8,702
396
4,916
17,158
8,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
ShivaCharybdisAtlasMulan

VS

Bans
PoseidonFreyaHadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 13
10,397
473
10,724
15,910
18,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Pantercurse
Gilgamesh
17
1 / 1 / 6
11,313
514
7,312
16,895
16,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
SwisherMinis
Danzaburou
19
6 / 1 / 9
12,867
585
20,846
14,386
6,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
19
11 / 1 / 5
12,287
559
14,060
21,488
10,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 3 / 4
11,055
503
16,372
9,555
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
6
Kills
23
23
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
DaBuzzinGrim
Bellona
3
1
1
3.5
L
Kuzenbo
JSvengali
Kuzenbo
0
4
3
0.38
W
0
0
13
6.5
W
Gilgamesh
Pantercurse
Gilgamesh
1
1
6
4
L
2
5
1
0.5
W
Danzaburou
SwisherMinis
Danzaburou
6
1
9
10.5
L
0
5
2
0.2
W
Awilix
11
1
5
13.5
L
Heimdallr
temp-271670
Heimdallr
1
8
0
0.13
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,135
Damage
69,314
91,933
Taken
78,234
63,782
Mitigated
56,710
21,109
Healing
26,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DaBuzzinGrim
Bellona
13,885
5,623
0
5,895
17,547
20,322
716
4,454
13,093
0
96,163
L
Kuzenbo
JSvengali
Kuzenbo
9,119
2,956
19
1,383
17,778
17,728
430
7,954
9,824
51,377
0
W
10,724
945
1,754
2,684
15,910
18,992
180
7,169
8,741
29,771
0
W
Gilgamesh
Pantercurse
Gilgamesh
7,312
1,980
0
7,685
16,895
16,102
226
1,905
14,990
0
84,620
L
11,269
4,626
0
8,162
20,249
8,991
0
7,579
12,605
70,173
0
W
Danzaburou
SwisherMinis
Danzaburou
20,846
8,837
0
5,913
14,386
6,938
5,769
5,750
8,636
0
112,210
L
6,946
3,650
0
2,200
19,201
8,660
0
4,399
14,802
0
59,999
W
Awilix
14,060
4,984
0
6,253
21,488
10,493
1,765
2,531
18,957
0
103,534
L
Heimdallr
temp-271670
Heimdallr
4,916
1,396
181
3,269
17,158
8,081
0
2,645
14,513
0
53,261
W
16,372
5,217
0
1,980
9,555
4,185
924
3,942
5,613
96,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,816
Gold Earned
57,919
520
Minions Killed
578
0
Camps Cleared
0
1,943,026
Distance Traveled
2,287,394
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,884
495
194
9
0
427,617
4
L
Kuzenbo
9,000
409
66
3
0
437,708
8
W
Cthulhu
10,397
473
33
2
0
449,990
5
W
Gilgamesh
11,313
514
126
6
0
436,868
4
L
Sol
9,596
436
101
5
0
367,389
3
W
Danzaburou
12,867
585
160
7
0
468,348
3
L
Apollo
8,634
392
77
4
0
373,503
4
W
Awilix
12,287
559
116
5
0
518,144
0
L
Heimdallr
8,702
396
82
4
0
336,809
3
W
Hera
11,055
503
143
7
0
414,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role