Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Cowito
Vulcan
Level 160
God Stats
1W - 0L
1,703 SR
Queue Stats
57W - 47L
1,607 Elo+
Party 2
Guan Yu
Guan Yu
SERWALD
Guan Yu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,623 Elo+
Party 2
Khepri
Khepri
UnderTaker7267
Khepri
Level 149
God Stats
10W - 6L
1,484 SR
Queue Stats
319W - 328L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Zomlex
Kukulkan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,565 Elo+
Party 2
Team Averages
Level 155
1,537 SR
1,545 Elo+

VS

Team Averages
Level 86
1,459 SR
1,571 Elo+
Set
Set
PhamtasticPlayer
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 76L
1,604 Elo+
Party 3
Ah Puch
Ah Puch
RuneDaddy
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 138L
1,597 Elo+
Party 3
Hades
Hades
Slakarott
Hades
Level 146
God Stats
0W - 1L
1,294 SR
Queue Stats
113W - 85L
1,562 Elo+
Party 1
Terra
Terra
TropicalCoom
Terra
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 115L
1,551 Elo+
Party 1
Ullr
Ullr
xXxPrawnDeekxXx
Ullr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 50L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
5 / 2 / 17
12,732
606
10,214
22,843
24,064
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Cowito
Vulcan
20
6 / 3 / 16
14,004
667
35,760
16,289
10,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
SERWALD
Guan Yu
20
9 / 3 / 15
14,723
701
21,724
28,914
46,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 2 / 20
12,993
619
8,569
34,164
35,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Zomlex
Kukulkan
20
9 / 2 / 14
14,912
710
42,767
16,322
10,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 9
13,115
625
15,851
36,750
34,685
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
RuneDaddy
Ah Puch
20
3 / 3 / 6
13,015
620
26,754
16,355
9,861
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
Slakarott
Hades
20
6 / 5 / 4
13,562
646
33,398
29,926
27,669
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 7 / 9
11,351
541
9,662
28,773
46,046
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 10 / 3
10,587
504
15,848
24,886
12,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
43
30
Kills
12
12
Deaths
30
82
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
17
6.75
W
Vulcan
Cowito
Vulcan
6
3
16
4.67
L
1
5
9
1.1
L
Ah Puch
RuneDaddy
Ah Puch
3
3
6
2
W
Guan Yu
SERWALD
Guan Yu
9
3
15
5.5
L
Hades
Slakarott
Hades
6
5
4
1.6
L
0
7
9
0.64
W
1
2
20
5.5
W
Kukulkan
Zomlex
Kukulkan
9
2
14
8
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,034
Damage
101,513
118,532
Taken
136,690
127,105
Mitigated
130,476
72,693
Healing
59,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,214
1,452
5,056
5,455
22,843
24,064
1,222
10,632
12,211
0
16,635
W
Vulcan
Cowito
Vulcan
35,760
14,513
3,374
3,496
16,289
10,524
2,592
10,983
5,306
68,129
0
L
15,851
5,872
4,319
10,952
36,750
34,685
190
22,613
14,137
0
40,234
L
Ah Puch
RuneDaddy
Ah Puch
26,754
1,842
3,702
5,909
16,355
9,861
418
10,789
5,566
61,147
0
W
Guan Yu
SERWALD
Guan Yu
21,724
3,082
23,168
14,530
28,914
46,618
900
15,961
12,953
0
33,663
L
Hades
Slakarott
Hades
33,398
4,347
3,338
11,554
29,926
27,669
203
18,129
11,797
65,558
0
L
9,662
1,442
11,812
5,035
28,773
46,046
0
20,101
8,672
21,985
0
W
8,569
325
2,131
11,335
34,164
35,191
829
20,161
14,003
19,840
0
W
Kukulkan
Zomlex
Kukulkan
42,767
3,229
1,621
2,527
16,322
10,708
2,929
12,077
4,245
94,060
0
L
15,848
5,708
495
2,200
24,886
12,215
569
15,464
9,422
0
30,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,364
Gold Earned
61,630
240
Minions Killed
234
0
Camps Cleared
0
1,966,567
Distance Traveled
1,656,955
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,732
606
17
1
0
408,339
1
W
Vulcan
14,004
667
48
2
0
384,889
3
L
Set
13,115
625
39
2
0
346,315
0
L
Ah Puch
13,015
620
88
4
0
346,103
1
W
Guan Yu
14,723
701
15
1
0
407,614
0
L
Hades
13,562
646
62
3
0
344,154
0
L
Terra
11,351
541
12
1
0
336,263
0
W
Khepri
12,993
619
16
1
0
392,986
1
W
Kukulkan
14,912
710
144
7
0
372,739
0
L
Ullr
10,587
504
33
2
0
284,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role