Player Matchup

Merlin
Merlin
Gwizzy_113
Merlin
Level 113
God Stats
6W - 8L
1,533 SR
Queue Stats
179W - 175L
1,440 Elo+
Party 1
Discordia
Discordia
maddestmax_
Discordia
Level 85
God Stats
0W - 1L
1,733 SR
Queue Stats
16W - 14L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
qmorri44
Nu Wa
Level 93
God Stats
1W - 1L
1,725 SR
Queue Stats
12W - 16L
1,410 Elo+
Party 1
Team Averages
Level 97
1,664 SR
1,428 Elo+

VS

Team Averages
Level 92
1,584 SR
1,410 Elo+
Baron Samedi
Baron Samedi
Matt11111
Baron Samedi
Level 124
God Stats
6W - 5L
1,649 SR
Queue Stats
34W - 33L
1,483 Elo+
Party 2
Rama
Rama
Rayman12346
Rama
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 113L
1,327 Elo+
Party 2
Cerberus
Cerberus
StalwartDragoon
Cerberus
Level 68
God Stats
3W - 1L
1,604 SR
Queue Stats
40W - 42L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gwizzy_113
Merlin
14
0 / 3 / 4
9,960
553
11,632
11,638
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
maddestmax_
Discordia
15
2 / 4 / 3
10,554
586
12,941
14,408
5,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
qmorri44
Nu Wa
15
3 / 7 / 2
11,028
613
11,662
14,747
6,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Matt11111
Baron Samedi
18
8 / 2 / 6
12,934
719
22,540
16,765
10,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 2 / 8
12,081
671
6,832
15,851
7,391
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
17
3 / 1 / 9
11,676
649
7,851
20,886
30,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
14
14
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Gwizzy_113
Merlin
0
3
4
0.67
W
Baron Samedi
Matt11111
Baron Samedi
8
2
6
5.5
W
3
2
8
3.5
W
Cerberus
3
1
9
7.5
L
Discordia
maddestmax_
Discordia
2
4
3
0.88
L
Nu Wa
qmorri44
Nu Wa
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,235
Damage
37,223
40,793
Taken
53,502
17,515
Mitigated
48,091
6
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Gwizzy_113
Merlin
11,632
435
0
0
11,638
5,037
125
8,706
2,932
42,579
0
W
Baron Samedi
Matt11111
Baron Samedi
22,540
230
2,845
9,718
16,765
10,320
724
10,810
5,955
76,591
0
W
6,832
5,650
0
4,141
15,851
7,391
2,003
13,227
2,624
0
50,166
W
Cerberus
7,851
147
765
3,737
20,886
30,380
222
13,132
7,754
26,443
0
L
Discordia
maddestmax_
Discordia
12,941
435
0
0
14,408
5,952
104
11,742
2,666
41,386
0
L
Nu Wa
qmorri44
Nu Wa
11,662
3,589
0
6
14,747
6,526
145
10,425
4,322
38,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
36,691
168
Minions Killed
221
5
Camps Cleared
9
837,028
Distance Traveled
943,357
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,960
553
52
3
3
288,500
4
W
Baron Samedi
12,934
719
89
5
5
302,805
4
W
Rama
12,081
671
94
5
4
314,692
1
W
Cerberus
11,676
649
38
2
0
325,860
1
L
Discordia
10,554
586
42
2
0
300,500
0
L
Nu Wa
11,028
613
74
4
2
248,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role