Player Matchup

Nu Wa
Nu Wa
Daneel0
Nu Wa
Level 155
God Stats
111W - 147L
1,564 SR
Queue Stats
246W - 337L
1,430 Elo+
Solo
Atlas
Atlas
Hercules_DB_
Atlas
Level 106
God Stats
54W - 57L
1,537 SR
Queue Stats
376W - 434L
1,466 Elo+
Solo
Bakasura
Bakasura
IFanatic v2
Bakasura
Level 126
God Stats
31W - 28L
1,549 SR
Queue Stats
92W - 100L
1,455 Elo+
Solo
Team Averages
Level 129
1,550 SR
1,450 Elo+

VS

Team Averages
Level 133
1,542 SR
1,350 Elo+
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Donutz124
Horus
Level 114
God Stats
0W - 1L
1,715 SR
Queue Stats
26W - 71L
1,276 Elo+
Party 1
Aphrodite
Aphrodite
LAVENDERWINDSONG
Aphrodite
Level 129
God Stats
12W - 19L
1,409 SR
Queue Stats
107W - 205L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Daneel0
Nu Wa
13
2 / 0 / 3
7,487
749
9,483
1,271
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 3
8,811
881
8,517
8,819
8,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
IFanatic v2
Bakasura
11
1 / 1 / 4
7,238
724
10,665
8,685
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 2 / 0
6,674
667
6,862
8,467
2,978
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Donutz124
Horus
9
0 / 1 / 1
6,740
674
3,615
14,248
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Aphrodite
10
0 / 4 / 1
6,146
615
3,246
9,560
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
0
0.5
W
Nu Wa
Daneel0
Nu Wa
2
0
3
3.5
L
Horus
Donutz124
Horus
0
1
1
0.5
W
4
0
3
5.5
W
Bakasura
IFanatic v2
Bakasura
1
1
4
3
L
Aphrodite
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,665
Damage
13,723
18,775
Taken
32,275
13,896
Mitigated
18,017
4,503
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,862
2,628
0
794
8,467
2,978
0
5,227
2,810
0
40,391
W
Nu Wa
Daneel0
Nu Wa
9,483
4,041
235
72
1,271
537
1,041
738
533
32,497
0
L
Horus
Donutz124
Horus
3,615
2,380
1,130
3,744
14,248
10,524
0
7,770
5,273
0
8,635
W
8,517
3,703
0
2,840
8,819
8,408
165
1,504
7,315
24,814
0
W
Bakasura
IFanatic v2
Bakasura
10,665
5,233
0
1,356
8,685
4,951
0
1,541
7,144
0
18,516
L
Aphrodite
3,246
31
2,512
3,198
9,560
4,515
0
5,176
3,715
20,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,536
Gold Earned
19,560
125
Minions Killed
120
7
Camps Cleared
2
555,327
Distance Traveled
573,799
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,674
667
73
7
1
177,496
3
W
Nu Wa
7,487
749
59
6
1
195,649
1
L
Horus
6,740
674
8
1
1
211,927
1
W
Atlas
8,811
881
28
3
1
178,437
2
W
Bakasura
7,238
724
38
4
5
181,241
0
L
Aphrodite
6,146
615
39
4
0
184,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role