Player Matchup

Cupid
Cupid
Diamond II
CptCookie420
Cupid
Diamond II
Level 149
God Stats
7W - 10L
1,619 SR
Queue Stats
230W - 222L
2,350 MMR
Solo
King Arthur
King Arthur
Platinum IV
Rail Vyvanse
King Arthur
Platinum IV
Level 49
God Stats
1W - 1L
1,746 SR
Queue Stats
21W - 6L
2,065 MMR
Solo
Fafnir
Fafnir
Platinum II
SplashKinggg
Fafnir
Platinum II
Level 149
God Stats
2W - 6L
1,475 SR
Queue Stats
571W - 560L
2,017 MMR
Solo
Vulcan
Vulcan
Diamond IV
SupremexFB
Vulcan
Diamond IV
Level 141
God Stats
3W - 3L
1,654 SR
Queue Stats
184W - 157L
2,223 MMR
Solo
Fenrir
Fenrir
Diamond III
weskerkt
Fenrir
Diamond III
Level 156
God Stats
3W - 5L
1,451 SR
Queue Stats
285W - 276L
2,192 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,589 SR
2,169 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,636 SR
2,088 MMR
Sylvanus
Sylvanus
Platinum I
 
Sylvanus
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Masters
KilledByALatam
Pele
Masters
Level 125
God Stats
3W - 0L
1,800 SR
Queue Stats
229W - 205L
2,712 MMR
Solo
Zeus
Zeus
Diamond I
KungFloo 19
Zeus
Diamond I
Level 159
God Stats
24W - 16L
1,691 SR
Queue Stats
251W - 239L
2,309 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
LeaderPenguin
Heimdallr
Platinum IV
Level 115
God Stats
1W - 1L
1,576 SR
Queue Stats
37W - 26L
1,922 MMR
Solo
Achilles
Achilles
Diamond V
lazyexe
Achilles
Diamond V
Level 149
God Stats
19W - 23L
1,611 SR
Queue Stats
573W - 562L
1,996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,361
536
4,146
6,555
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Rail Vyvanse
King Arthur
9
0 / 2 / 0
5,255
526
4,060
9,325
5,998
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
7
0 / 1 / 0
5,115
512
2,660
6,531
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
SupremexFB
Vulcan
8
1 / 1 / 0
4,752
475
2,827
3,831
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
weskerkt
Fenrir
4
0 / 4 / 0
3,762
376
1,898
5,245
1,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CharybdisKaliBastetLoki

VS

Bans
GebAtlasNemesisLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 2
5,315
532
2,803
6,968
3,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
4 / 1 / 3
6,133
613
7,143
7,329
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 0 / 3
6,006
601
3,589
3,926
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
LeaderPenguin
Heimdallr
10
1 / 1 / 0
5,327
533
4,130
5,973
2,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
lazyexe
Achilles
11
3 / 0 / 0
6,068
607
5,303
8,107
3,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
9
9
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
2
1
L
1
1
0
1
W
4
1
3
5.5
W
1
0
3
2.5
W
Heimdallr
LeaderPenguin
Heimdallr
1
1
0
1
L
King Arthur
Rail Vyvanse
King Arthur
0
2
0
0
L
Fafnir
0
1
0
0
L
Vulcan
SupremexFB
Vulcan
1
1
0
1
W
Achilles
lazyexe
Achilles
3
0
0
3
L
Fenrir
weskerkt
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,591
Damage
22,968
31,487
Taken
32,303
15,153
Mitigated
12,626
9,661
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,803
1,203
1,995
3,013
6,968
3,293
0
2,449
4,519
17,421
0
L
4,146
1,817
686
3,302
6,555
1,964
0
879
5,676
0
37,251
W
7,143
3,113
0
1,266
7,329
2,397
0
1,557
5,772
0
43,877
W
3,589
688
0
950
3,926
1,236
0
1,014
2,912
45,803
0
W
Heimdallr
LeaderPenguin
Heimdallr
4,130
2,143
0
1,538
5,973
2,259
0
467
5,506
0
36,317
L
King Arthur
Rail Vyvanse
King Arthur
4,060
1,004
0
2,730
9,325
5,998
0
558
8,767
0
38,440
L
Fafnir
2,660
618
0
1,963
6,531
4,633
0
2,331
4,166
13,545
0
L
Vulcan
SupremexFB
Vulcan
2,827
791
0
500
3,831
1,236
0
1,949
1,656
26,828
0
W
Achilles
lazyexe
Achilles
5,303
1,581
0
4,297
8,107
3,441
44
0
8,107
0
38,279
L
Fenrir
weskerkt
Fenrir
1,898
1,041
0
480
5,245
1,322
0
345
4,830
0
7,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,245
Gold Earned
28,849
222
Minions Killed
364
0
Camps Cleared
0
902,954
Distance Traveled
971,693
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,315
532
31
3
0
172,573
4
L
Cupid
5,361
536
83
8
0
225,669
3
W
Pele
6,133
613
81
8
0
228,983
3
W
Zeus
6,006
601
114
11
0
194,683
2
W
Heimdallr
5,327
533
63
6
0
175,127
1
L
King Arthur
5,255
526
58
6
0
195,805
3
L
Fafnir
5,115
512
22
2
0
176,383
6
L
Vulcan
4,752
475
41
4
0
170,320
3
W
Achilles
6,068
607
75
8
0
200,327
1
L
Fenrir
3,762
376
18
2
0
134,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role