Player Matchup

Sol
Sol
BeMowen
Sol
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 111L
1,502 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BreadB0Y
Ah Muzen Cab
Level 94
God Stats
5W - 1L
1,680 SR
Queue Stats
109W - 104L
1,447 Elo+
Party 2
Bakasura
Bakasura
FzzyWzzy
Bakasura
Level 39
God Stats
15W - 8L
1,282 SR
Queue Stats
244W - 228L
1,438 Elo+
Party 2
Xing Tian
Xing Tian
Garbagegoober
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,685 Elo+
Party 1
Achilles
Achilles
fox2jz
Achilles
Level 68
God Stats
12W - 15L
1,505 SR
Queue Stats
50W - 37L
1,528 Elo+
Party 1
Team Averages
Level 59
1,493 SR
1,520 Elo+

VS

Team Averages
Level 59
1,496 SR
1,420 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DVS Hacker1997
King Arthur
Level 121
God Stats
8W - 6L
1,551 SR
Queue Stats
109W - 98L
1,493 Elo+
Party 3
Kuzenbo
Kuzenbo
Macaquesnasty
Kuzenbo
Level 82
God Stats
56W - 81L
1,424 SR
Queue Stats
308W - 345L
1,452 Elo+
Party 3
Izanami
Izanami
XPvtxAssasin
Izanami
Level 27
God Stats
29W - 19L
1,507 SR
Queue Stats
79W - 81L
1,397 Elo+
Party 3
Discordia
Discordia
bballnbef10
Discordia
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 13L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
10 / 2 / 15
12,459
623
15,319
15,997
8,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
BreadB0Y
Ah Muzen Cab
19
14 / 1 / 3
12,552
628
28,423
21,394
11,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
FzzyWzzy
Bakasura
18
7 / 3 / 7
11,938
597
14,894
21,394
10,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Garbagegoober
Xing Tian
15
0 / 0 / 18
10,111
506
3,148
14,933
18,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
fox2jz
Achilles
17
7 / 0 / 9
11,644
582
15,602
19,814
27,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 14 / 2
8,251
413
11,142
23,803
10,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
DVS Hacker1997
King Arthur
15
3 / 5 / 1
10,036
502
14,005
22,909
27,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
13
0 / 2 / 1
8,365
418
5,706
19,553
23,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
XPvtxAssasin
Izanami
13
1 / 11 / 0
8,421
421
8,639
19,673
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
bballnbef10
Discordia
10
0 / 6 / 1
7,005
350
3,556
7,448
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
11
38
Kills
6
6
Deaths
38
52
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
14
2
0.21
W
Sol
10
2
15
8.75
W
Ah Muzen Cab
BreadB0Y
Ah Muzen Cab
14
1
3
15.5
L
King Arthur
DVS Hacker1997
King Arthur
3
5
1
0.7
W
Bakasura
FzzyWzzy
Bakasura
7
3
7
3.5
W
Xing Tian
Garbagegoober
Xing Tian
0
0
18
9
L
Kuzenbo
0
2
1
0.25
L
Izanami
XPvtxAssasin
Izanami
1
11
0
0.09
L
Discordia
bballnbef10
Discordia
0
6
1
0.08
W
Achilles
fox2jz
Achilles
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,386
Damage
43,048
93,532
Taken
93,386
76,440
Mitigated
70,895
30,087
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
11,142
2,404
0
3,609
23,803
10,314
0
4,407
18,049
0
55,948
W
Sol
15,319
6,986
0
8,678
15,997
8,021
5,997
3,347
12,452
94,807
0
W
Ah Muzen Cab
BreadB0Y
Ah Muzen Cab
28,423
12,451
0
8,537
21,394
11,861
5,907
2,465
18,861
0
137,867
L
King Arthur
DVS Hacker1997
King Arthur
14,005
2,375
0
1,180
22,909
27,309
0
3,797
17,800
0
72,767
W
Bakasura
FzzyWzzy
Bakasura
14,894
9,827
0
5,429
21,394
10,233
2,290
812
20,426
0
97,439
W
Xing Tian
Garbagegoober
Xing Tian
3,148
252
0
2,743
14,933
18,707
787
2,386
12,481
14,824
0
L
Kuzenbo
5,706
2,265
366
3,314
19,553
23,764
0
3,697
15,522
37,944
0
L
Izanami
XPvtxAssasin
Izanami
8,639
6,342
0
2,369
19,673
6,817
464
2,901
16,552
0
66,289
L
Discordia
bballnbef10
Discordia
3,556
984
0
0
7,448
2,691
430
3,665
3,562
25,260
0
W
Achilles
fox2jz
Achilles
15,602
3,172
0
4,700
19,814
27,618
418
2,470
17,272
0
76,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,704
Gold Earned
42,078
622
Minions Killed
441
0
Camps Cleared
0
1,911,369
Distance Traveled
1,584,310
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,251
413
73
4
0
347,413
3
W
Sol
12,459
623
139
7
0
365,755
5
W
Ah Muzen Cab
12,552
628
188
9
0
353,133
0
L
King Arthur
10,036
502
134
7
0
338,973
0
W
Bakasura
11,938
597
150
8
0
445,969
3
W
Xing Tian
10,111
506
26
1
0
344,868
2
L
Kuzenbo
8,365
418
64
3
0
371,565
0
L
Izanami
8,421
421
122
6
0
280,648
3
L
Discordia
7,005
350
48
2
0
245,711
0
W
Achilles
11,644
582
119
6
0
401,644
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role