Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
enteiover
Gilgamesh
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,472 Elo+
Party 3
Cupid
Cupid
memodriverX3
Cupid
Level 108
God Stats
0W - 2L
1,587 SR
Queue Stats
5W - 10L
1,308 Elo+
Party 3
Chang'e
Chang'e
olmedo_run
Chang'e
Level 118
God Stats
0W - 2L
1,702 SR
Queue Stats
16W - 21L
1,492 Elo+
Party 3
Awilix
Awilix
xXSleyterXx
Awilix
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,593 Elo+
Party 3
Team Averages
Level 138
1,558 SR
1,473 Elo+

VS

Team Averages
Level 107
1,436 SR
1,540 Elo+
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Benimarusito
Ravana
Level 121
God Stats
3W - 1L
1,487 SR
Queue Stats
250W - 243L
1,576 Elo+
Party 2
Izanami
Izanami
FrostyLocust
Izanami
Level 109
God Stats
15W - 17L
1,499 SR
Queue Stats
212W - 181L
1,560 Elo+
Party 1
Sobek
Sobek
GeckoTheGuy
Sobek
Level 67
God Stats
6W - 7L
1,386 SR
Queue Stats
240W - 213L
1,532 Elo+
Party 1
Raijin
Raijin
MajinKneega
Raijin
Level 120
God Stats
3W - 3L
1,309 SR
Queue Stats
256W - 232L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 5 / 1
4,536
378
3,958
9,047
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
enteiover
Gilgamesh
1
0 / 0 / 0
3,768
314
0
0
0
10
1 / 3 / 0
5,748
479
2,573
8,592
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
olmedo_run
Chang'e
10
0 / 4 / 0
5,351
446
4,594
9,581
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
11
2 / 3 / 0
6,186
516
5,200
10,249
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 6
7,187
599
5,540
7,864
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
12
8 / 0 / 2
7,573
631
8,601
5,870
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
FrostyLocust
Izanami
13
3 / 1 / 3
7,521
627
6,812
8,050
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 8
6,907
576
3,776
8,513
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
12
1 / 1 / 1
6,893
574
3,017
5,590
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
15
15
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
1
0.1
W
Ra
 
Ra
1
1
6
4
W
Ravana
8
0
2
9
W
Izanami
FrostyLocust
Izanami
3
1
3
4.5
W
2
0
8
6
W
Raijin
1
1
1
1.5
L
Gilgamesh
enteiover
Gilgamesh
0
0
0
0
L
1
3
0
0.33
L
Chang'e
olmedo_run
Chang'e
0
4
0
0
L
Awilix
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,325
Damage
27,746
37,469
Taken
35,887
13,533
Mitigated
18,486
9,020
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,958
1,517
257
919
9,047
4,072
0
2,213
6,834
12,368
3,878
W
Ra
 
Ra
5,540
1,654
487
2,529
7,864
3,610
51
3,896
3,968
63,661
0
W
Ravana
8,601
2,466
0
1,680
5,870
2,715
0
837
5,033
0
44,248
W
Izanami
FrostyLocust
Izanami
6,812
3,955
0
3,433
8,050
2,863
0
1,555
6,495
0
66,819
W
3,776
389
148
3,522
8,513
6,724
206
1,600
6,913
11,744
0
W
Raijin
3,017
236
0
450
5,590
2,574
42
0
5,590
34,606
0
L
Gilgamesh
enteiover
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
2,573
1,521
0
2,312
8,592
2,268
0
1,339
7,253
0
37,498
L
Chang'e
olmedo_run
Chang'e
4,594
200
74
2,492
9,581
3,210
176
3,860
5,721
39,785
0
L
Awilix
5,200
1,863
0
2,966
10,249
3,983
0
4,633
5,328
0
36,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,589
Gold Earned
36,081
214
Minions Killed
414
0
Camps Cleared
0
946,620
Distance Traveled
1,197,224
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,536
378
15
1
0
236,930
3
W
Ra
7,187
599
122
10
0
250,048
4
W
Ravana
7,573
631
66
6
0
259,578
5
W
Izanami
7,521
627
124
10
0
222,754
2
W
Sobek
6,907
576
12
1
0
251,124
6
W
Raijin
6,893
574
90
8
0
213,720
0
L
Gilgamesh
3,768
314
0
0
0
0
0
L
Cupid
5,748
479
80
7
0
222,108
3
L
Chang'e
5,351
446
55
5
0
232,092
4
L
Awilix
6,186
516
64
5
0
255,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role