Player Matchup

Discordia
Discordia
Babooshkiii
Discordia
Level 60
God Stats
29W - 15L
1,586 SR
Queue Stats
116W - 84L
1,666 Elo+
Solo
Anhur
Anhur
DSK EGS DSK
Anhur
Level 149
God Stats
8W - 6L
1,611 SR
Queue Stats
406W - 363L
1,657 Elo+
Solo
Achilles
Achilles
KG Justin
Achilles
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 87L
1,576 Elo+
Solo
Team Averages
Level 122
1,566 SR
1,633 Elo+

VS

Team Averages
Level 130
1,627 SR
1,655 Elo+
Serqet
Serqet
MooreDampPalp
Serqet
Level 142
God Stats
13W - 15L
1,740 SR
Queue Stats
198W - 169L
1,626 Elo+
Party 1
Sylvanus
Sylvanus
Prince Puffin
Sylvanus
Level 99
God Stats
1W - 2L
1,552 SR
Queue Stats
31W - 19L
1,659 Elo+
Party 1
Danzaburou
Danzaburou
RagingWarriorr
Danzaburou
Level 150
God Stats
10W - 8L
1,587 SR
Queue Stats
164W - 128L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Babooshkiii
Discordia
14
4 / 0 / 10
8,480
848
10,404
4,947
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 4 / 9
8,592
859
9,071
9,224
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
KG Justin
Achilles
13
6 / 0 / 10
8,739
874
12,467
13,421
14,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,250
725
3,909
10,938
4,759
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Prince Puffin
Sylvanus
10
1 / 5 / 0
6,460
646
2,834
13,762
9,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
RagingWarriorr
Danzaburou
9
0 / 4 / 1
6,042
604
3,377
11,270
3,932
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
16
Kills
2
4
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
Babooshkiii
Discordia
4
0
10
9
W
6
4
9
2.63
W
Achilles
KG Justin
Achilles
6
0
10
11
L
1
7
3
0.36
L
Sylvanus
Prince Puffin
Sylvanus
1
5
0
0.2
L
Danzaburou
RagingWarriorr
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,942
Damage
10,120
27,592
Taken
35,970
20,746
Mitigated
18,107
6,756
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Babooshkiii
Discordia
10,404
1,135
0
807
4,947
2,186
637
540
4,407
37,369
0
W
9,071
3,612
0
1,136
9,224
4,509
470
927
7,297
0
26,252
W
Achilles
KG Justin
Achilles
12,467
2,996
640
4,173
13,421
14,051
892
1,694
10,127
0
24,503
L
3,909
685
0
117
10,938
4,759
0
1,964
8,510
0
8,613
L
Sylvanus
Prince Puffin
Sylvanus
2,834
746
1,219
1,670
13,762
9,416
0
3,732
9,460
9,076
1,389
L
Danzaburou
RagingWarriorr
Danzaburou
3,377
2,168
0
1,290
11,270
3,932
0
3,893
6,936
0
18,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
19,752
147
Minions Killed
63
9
Camps Cleared
1
595,579
Distance Traveled
470,105
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,480
848
82
8
4
210,706
3
W
Anhur
8,592
859
42
4
3
170,290
3
W
Achilles
8,739
874
23
2
2
214,583
2
L
Serqet
7,250
725
12
1
1
198,317
2
L
Sylvanus
6,460
646
25
3
0
152,938
3
L
Danzaburou
6,042
604
26
3
0
118,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role