Player Matchup

Yemoja
Yemoja
Arcturrus
Yemoja
Level 103
God Stats
0W - 2L
1,248 SR
Queue Stats
56W - 48L
1,485 Elo+
Party 2
Nox
Nox
GloriouslyMAD
Nox
Level 158
God Stats
5W - 3L
1,537 SR
Queue Stats
165W - 175L
1,479 Elo+
Solo
Chiron
Chiron
Readicculous
Chiron
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,509 Elo+
Party 2
Neith
Neith
kuderling
Neith
Level 152
God Stats
1W - 4L
1,263 SR
Queue Stats
143W - 170L
1,515 Elo+
Party 3
Camazotz
Camazotz
rongbipper42016
Camazotz
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 154L
1,478 Elo+
Party 3
Team Averages
Level 139
1,409 SR
1,493 Elo+

VS

Team Averages
Level 130
1,413 SR
1,486 Elo+
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Hilt
Cerberus
Level 128
God Stats
2W - 1L
1,284 SR
Queue Stats
45W - 40L
1,517 Elo+
Solo
Janus
Janus
KingDemanded
Janus
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 139L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
Meachem6
Nu Wa
Level 146
God Stats
1W - 1L
1,281 SR
Queue Stats
240W - 228L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arcturrus
Yemoja
19
5 / 4 / 13
11,276
705
8,945
19,737
31,246
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 7 / 9
11,467
717
20,397
18,275
9,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
19
7 / 7 / 11
11,813
738
29,558
23,332
11,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
kuderling
Neith
16
0 / 5 / 11
9,513
595
16,856
20,476
10,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
17
5 / 7 / 5
10,850
678
15,428
25,897
13,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
9 / 7 / 16
12,902
806
31,117
29,116
28,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
 
Aphrodite
20
5 / 4 / 16
12,403
775
14,702
21,051
11,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
Hilt
Cerberus
18
5 / 3 / 13
12,133
758
15,057
38,225
28,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
7 / 4 / 14
12,293
768
17,965
12,085
3,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Meachem6
Nu Wa
19
4 / 4 / 20
11,489
718
19,655
18,033
6,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
109
22
Kills
30
30
Deaths
22
49
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
7
16
2.43
W
Aphrodite
 
Aphrodite
5
4
16
3.25
L
Yemoja
Arcturrus
Yemoja
5
4
13
2.88
L
5
7
9
1.36
W
Cerberus
Hilt
Cerberus
5
3
13
3.83
W
7
4
14
3.5
W
Nu Wa
Meachem6
Nu Wa
4
4
20
3.5
L
Chiron
7
7
11
1.79
L
Neith
kuderling
Neith
0
5
11
1.1
L
Camazotz
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,184
Damage
98,496
107,717
Taken
118,510
75,349
Mitigated
78,048
44,557
Healing
64,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
31,117
2,672
1,123
9,963
29,116
28,411
2,488
5,766
23,350
0
40,845
W
Aphrodite
 
Aphrodite
14,702
1,114
11,653
12,279
21,051
11,439
1,351
5,798
15,253
43,527
0
L
Yemoja
Arcturrus
Yemoja
8,945
736
6,661
2,650
19,737
31,246
158
12,557
6,535
16,489
0
L
20,397
2,252
1,302
1,254
18,275
9,237
750
10,779
7,251
44,169
0
W
Cerberus
Hilt
Cerberus
15,057
270
2,490
18,744
38,225
28,521
468
7,984
30,241
27,380
0
W
17,965
865
434
1,776
12,085
3,340
2,171
3,875
8,210
32,428
0
W
Nu Wa
Meachem6
Nu Wa
19,655
4,768
1,543
4,818
18,033
6,337
985
5,919
12,114
35,000
0
L
Chiron
29,558
11,926
5,178
7,587
23,332
11,155
1,360
14,324
8,581
0
53,835
L
Neith
kuderling
Neith
16,856
7,380
1,358
7,091
20,476
10,137
1,432
13,573
6,508
0
32,776
L
Camazotz
15,428
3,413
1,742
9,734
25,897
13,574
616
15,334
10,088
0
28,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,919
Gold Earned
61,220
176
Minions Killed
171
0
Camps Cleared
0
1,343,261
Distance Traveled
1,475,430
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,902
806
25
2
0
265,931
1
W
Aphrodite
12,403
775
52
3
0
323,609
1
L
Yemoja
11,276
705
12
1
0
270,963
0
L
Nox
11,467
717
55
3
0
272,038
0
W
Cerberus
12,133
758
34
2
0
324,885
3
W
Janus
12,293
768
31
2
0
286,451
1
W
Nu Wa
11,489
718
29
2
0
274,554
2
L
Chiron
11,813
738
58
4
0
237,380
0
L
Neith
9,513
595
25
2
0
275,437
0
L
Camazotz
10,850
678
26
2
0
287,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role