Player Matchup

Vamana
Vamana
CamOnCodeine
Vamana
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 9L
1,648 Elo+
Party 2
Hel
Hel
TakingBasicNotes
Hel
Level 106
God Stats
1W - 2L
1,487 SR
Queue Stats
136W - 73L
1,737 Elo+
Party 2
Ne Zha
Ne Zha
TrapsRGay
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,648 Elo+
Party 2
Team Averages
Level 80
1,496 SR
1,677 Elo+

VS

Team Averages
Level 103
1,463 SR
1,498 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MICS198
Sun Wukong
Level 68
God Stats
2W - 2L
1,377 SR
Queue Stats
37W - 35L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Winged Sloth21
Danzaburou
Level 117
God Stats
10W - 4L
1,512 SR
Queue Stats
125W - 105L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 1 / 8
7,734
773
7,034
11,701
11,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 0 / 8
7,226
723
3,184
7,318
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
TrapsRGay
Ne Zha
13
10 / 1 / 0
8,557
856
11,071
8,545
3,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 4 / 1
6,734
673
8,341
7,603
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sun Wukong
MICS198
Sun Wukong
11
1 / 4 / 1
6,820
682
4,606
10,240
4,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Winged Sloth21
Danzaburou
10
0 / 4 / 2
6,454
645
4,961
8,542
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
2
2
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
4
1
0.38
W
Vamana
2
1
8
6
L
Sun Wukong
MICS198
Sun Wukong
1
4
1
0.38
W
0
0
8
4
W
Ne Zha
TrapsRGay
Ne Zha
10
1
0
10
L
Danzaburou
Winged Sloth21
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,289
Damage
17,908
27,564
Taken
26,385
18,328
Mitigated
10,317
12,726
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,341
530
0
625
7,603
2,548
0
620
6,983
23,344
0
W
Vamana
7,034
4,438
42
2,522
11,701
11,421
264
3,230
8,147
0
22,422
L
Sun Wukong
MICS198
Sun Wukong
4,606
979
0
1,811
10,240
4,890
0
2,283
7,957
0
18,883
W
3,184
76
4,962
4,280
7,318
3,007
344
2,539
4,527
23,364
0
W
Ne Zha
TrapsRGay
Ne Zha
11,071
2,378
0
920
8,545
3,900
756
2,207
6,096
0
32,074
L
Danzaburou
Winged Sloth21
Danzaburou
4,961
1,190
447
1,222
8,542
2,879
0
670
7,872
0
16,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,517
Gold Earned
20,008
134
Minions Killed
112
7
Camps Cleared
4
633,664
Distance Traveled
527,716
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,734
673
47
5
2
167,152
1
W
Vamana
7,734
773
26
3
4
227,761
3
L
Sun Wukong
6,820
682
31
3
1
192,465
3
W
Hel
7,226
723
68
7
2
215,628
4
W
Ne Zha
8,557
856
40
4
1
190,275
3
L
Danzaburou
6,454
645
34
3
1
168,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role