Player Matchup

Atlas
Atlas
GingerSlaysOut
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,269 Elo+
Party 3
Susano
Susano
KaoticSlaysOut
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,221 Elo+
Party 3
Charybdis
Charybdis
SpitKiller204
Charybdis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 42L
1,448 Elo+
Party 4
King Arthur
King Arthur
VickyEstChaude
King Arthur
Level 105
God Stats
1W - 2L
1,262 SR
Queue Stats
112W - 94L
1,446 Elo+
Party 4
Baba Yaga
Baba Yaga
WraP_DuTravaille
Baba Yaga
Level 126
God Stats
0W - 2L
1,253 SR
Queue Stats
53W - 57L
1,452 Elo+
Party 4
Team Averages
Level 79
1,403 SR
1,367 Elo+

VS

Team Averages
Level 77
1,508 SR
1,444 Elo+
Chang'e
Chang'e
CVOID 199746
Chang'e
Level 42
God Stats
26W - 18L
1,630 SR
Queue Stats
194W - 204L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Icy Mafia vD
Cthulhu
Level 136
God Stats
1W - 2L
1,195 SR
Queue Stats
177W - 166L
1,428 Elo+
Party 2
Ymir
Ymir
Just Fn Farm
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,481 Elo+
Party 1
Athena
Athena
ldextra
Athena
Level 156
God Stats
4W - 3L
1,674 SR
Queue Stats
290W - 239L
1,503 Elo+
Party 1
Neith
Neith
ximenoski
Neith
Level 23
God Stats
44W - 39L
1,539 SR
Queue Stats
168W - 156L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
8,267
413
8,432
18,735
19,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 10 / 2
7,058
353
5,914
19,427
8,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
SpitKiller204
Charybdis
12
0 / 10 / 3
8,086
404
8,430
15,798
6,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
VickyEstChaude
King Arthur
13
0 / 8 / 1
7,919
396
12,159
28,352
28,507
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
16
5 / 5 / 0
10,877
544
13,521
14,572
8,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CVOID 199746
Chang'e
16
9 / 2 / 13
11,102
555
24,283
26,625
14,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
Icy Mafia vD
Cthulhu
16
8 / 1 / 17
11,238
562
11,869
23,406
28,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
11 / 1 / 5
11,612
581
16,881
19,162
18,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
ldextra
Athena
16
3 / 2 / 13
10,252
513
8,119
19,625
11,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ximenoski
Neith
17
8 / 0 / 5
11,002
550
10,974
11,258
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
92
5
Kills
39
39
Deaths
6
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CVOID 199746
Chang'e
9
2
13
7.75
L
0
6
3
0.25
W
Cthulhu
Icy Mafia vD
Cthulhu
8
1
17
16.5
W
11
1
5
13.5
L
0
10
2
0.1
L
Charybdis
SpitKiller204
Charybdis
0
10
3
0.15
L
King Arthur
VickyEstChaude
King Arthur
0
8
1
0.06
L
Baba Yaga
5
5
0
1
W
Athena
ldextra
Athena
3
2
13
4.75
W
Neith
ximenoski
Neith
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,456
Damage
72,126
96,884
Taken
100,076
71,951
Mitigated
79,581
14,317
Healing
46,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CVOID 199746
Chang'e
24,283
2,017
5,156
17,409
26,625
14,577
1,287
9,961
16,664
82,764
0
L
8,432
3,541
184
4,182
18,735
19,578
0
11,613
7,080
35,731
0
W
Cthulhu
Icy Mafia vD
Cthulhu
11,869
1,291
2,296
9,327
23,406
28,353
1,159
6,096
17,310
43,618
0
W
16,881
4,166
0
4,128
19,162
18,297
1,173
5,297
13,865
75,795
0
L
5,914
1,398
0
2,788
19,427
8,725
0
11,338
7,969
0
31,873
L
Charybdis
SpitKiller204
Charybdis
8,430
4,499
0
1,664
15,798
6,630
1,020
6,226
9,554
0
61,601
L
King Arthur
VickyEstChaude
King Arthur
12,159
1,165
0
3,474
28,352
28,507
0
20,128
7,585
0
60,925
L
Baba Yaga
13,521
1,306
0
2,025
14,572
8,511
0
10,868
3,544
77,091
0
W
Athena
ldextra
Athena
8,119
1,619
0
1,369
19,625
11,730
487
4,174
15,451
73,452
0
W
Neith
ximenoski
Neith
10,974
3,942
0
6,522
11,258
6,624
6,835
2,594
8,664
0
83,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
55,206
400
Minions Killed
521
0
Camps Cleared
0
1,692,075
Distance Traveled
1,860,148
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,102
555
106
5
0
365,500
5
L
Atlas
8,267
413
43
2
0
330,781
4
W
Cthulhu
11,238
562
45
2
0
392,203
0
W
Ymir
11,612
581
127
6
0
327,157
2
L
Susano
7,058
353
44
2
0
359,213
0
L
Charybdis
8,086
404
109
5
0
322,292
0
L
King Arthur
7,919
396
88
4
0
351,191
5
L
Baba Yaga
10,877
544
116
6
0
328,598
6
W
Athena
10,252
513
102
5
0
417,916
1
W
Neith
11,002
550
141
7
0
357,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role