Player Matchup

Jormungandr
Jormungandr
F0XFlR3
Jormungandr
Level 46
God Stats
22W - 34L
1,489 SR
Queue Stats
55W - 111L
1,352 Elo+
Party 3
Xbalanque
Xbalanque
FizzleFox
Xbalanque
Level 45
God Stats
25W - 16L
1,576 SR
Queue Stats
76W - 89L
1,429 Elo+
Solo
Cerberus
Cerberus
MunchiJackson13
Cerberus
Level 45
God Stats
7W - 10L
1,420 SR
Queue Stats
51W - 102L
1,367 Elo+
Party 3
Bastet
Bastet
VampieKitty2000
Bastet
Level 8
God Stats
9W - 15L
1,497 SR
Queue Stats
22W - 34L
1,388 Elo+
Party 3
Cabrakan
Cabrakan
bandito1228
Cabrakan
Level 129
God Stats
2W - 1L
1,419 SR
Queue Stats
80W - 61L
1,661 Elo+
Party 3
Team Averages
Level 55
1,480 SR
1,439 Elo+

VS

Team Averages
Level 53
1,468 SR
1,405 Elo+
Chang'e
Chang'e
KnyteAngel
Chang'e
Level 103
God Stats
7W - 8L
1,389 SR
Queue Stats
68W - 81L
1,369 Elo+
Party 2
Ne Zha
Ne Zha
LilBaskins
Ne Zha
Level 60
God Stats
31W - 41L
1,440 SR
Queue Stats
72W - 99L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
MaygaMuze12
Guan Yu
Level 16
God Stats
7W - 4L
1,674 SR
Queue Stats
28W - 20L
1,470 Elo+
Party 2
Neith
Neith
Tichaelmod
Neith
Level 26
God Stats
9W - 13L
1,407 SR
Queue Stats
19W - 31L
1,364 Elo+
Party 1
Tiamat
Tiamat
mewize
Tiamat
Level 62
God Stats
20W - 33L
1,430 SR
Queue Stats
82W - 109L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
F0XFlR3
Jormungandr
20
2 / 1 / 28
15,735
983
27,389
28,065
29,923
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
FizzleFox
Xbalanque
20
8 / 3 / 18
16,634
1,040
46,260
17,401
8,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
20
6 / 0 / 27
18,595
1,162
23,076
27,250
46,746
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 2 / 14
15,455
966
17,174
14,532
7,422
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
bandito1228
Cabrakan
20
15 / 5 / 16
18,007
1,125
35,795
20,573
17,252
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KnyteAngel
Chang'e
20
1 / 11 / 6
14,801
925
10,914
31,921
16,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
LilBaskins
Ne Zha
20
3 / 8 / 5
15,735
983
19,006
25,295
12,588
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
MaygaMuze12
Guan Yu
20
2 / 4 / 2
14,212
888
9,603
38,658
48,103
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
20
1 / 7 / 4
14,511
907
17,453
27,225
12,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
mewize
Tiamat
20
4 / 4 / 7
16,366
1,023
40,101
32,084
20,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
35
34
Kills
11
11
Deaths
34
103
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
F0XFlR3
Jormungandr
2
1
28
16
W
Xbalanque
FizzleFox
Xbalanque
8
3
18
5.67
L
Chang'e
KnyteAngel
Chang'e
1
11
6
0.36
L
Ne Zha
LilBaskins
Ne Zha
3
8
5
0.69
L
Guan Yu
MaygaMuze12
Guan Yu
2
4
2
0.75
W
Cerberus
6
0
27
19.5
L
Neith
1
7
4
0.43
W
3
2
14
5
W
Cabrakan
bandito1228
Cabrakan
15
5
16
4.6
L
Tiamat
mewize
Tiamat
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,694
Damage
97,077
107,821
Taken
155,183
110,227
Mitigated
109,891
23,146
Healing
29,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
F0XFlR3
Jormungandr
27,389
4,941
163
4,756
28,065
29,923
0
12,857
14,196
67,071
0
W
Xbalanque
FizzleFox
Xbalanque
46,260
24,124
0
0
17,401
8,884
0
7,702
9,482
0
90,646
L
Chang'e
KnyteAngel
Chang'e
10,914
1,134
4,160
2,783
31,921
16,778
0
17,438
14,483
35,530
0
L
Ne Zha
LilBaskins
Ne Zha
19,006
2,873
248
4,037
25,295
12,588
0
15,056
10,239
0
55,736
L
Guan Yu
MaygaMuze12
Guan Yu
9,603
957
3,234
6,695
38,658
48,103
0
16,165
22,493
0
17,532
W
Cerberus
23,076
1,280
0
11,212
27,250
46,746
0
12,810
13,245
46,026
0
L
Neith
17,453
6,668
450
1,721
27,225
12,082
0
14,602
12,623
0
49,731
W
17,174
3,581
0
1,585
14,532
7,422
0
7,364
6,903
0
34,983
W
Cabrakan
bandito1228
Cabrakan
35,795
3,498
0
5,430
20,573
17,252
0
8,221
12,037
57,911
0
L
Tiamat
mewize
Tiamat
40,101
2,229
0
6,239
32,084
20,340
0
22,999
9,085
75,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,426
Gold Earned
75,625
340
Minions Killed
324
15
Camps Cleared
5
1,603,073
Distance Traveled
1,461,091
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,735
983
70
4
1
332,430
1
W
Xbalanque
16,634
1,040
109
7
4
292,197
1
L
Chang'e
14,801
925
59
4
0
223,789
0
L
Ne Zha
15,735
983
55
3
3
322,677
0
L
Guan Yu
14,212
888
15
1
0
334,640
0
W
Cerberus
18,595
1,162
59
4
1
361,853
0
L
Neith
14,511
907
66
4
2
272,687
0
W
Bastet
15,455
966
51
3
5
344,524
1
W
Cabrakan
18,007
1,125
51
3
4
272,069
1
L
Tiamat
16,366
1,023
129
8
0
307,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role